Dungeon Crawl Stone Soup version 0.28-a0-124-g73ec313a74 (webtiles) character file. Game seed: 8536250683927442565 8 Sekuso the Magician (level 2, 14/15 HPs) Began as a Deep Elf Air Elementalist on Aug 13, 2021. Quit the game on level 1 of the Dungeon on Aug 14, 2021. The game lasted 00:01:00 (350 turns). Sekuso the Magician (Deep Elf Air Elementalist) Turns: 350, Time: 00:01:00 Health: 14/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 4/8 EV: 12 Int: 19 God: Gold: 15 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . c - +1 long sword (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +1 long sword of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} Skills: - Level 2.5 Dodging - Level 2.5 Stealth + Level 3.3 Spellcasting - Level 1.2 Conjurations + Level 3.2 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 11% N/A 9% 2 Swiftness Air 15% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Airstrike Air 7% N/A 36% 4 Spider Form Tmut/Pois 1% N/A 41% 3 Shadow Creatures Summ N/A N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. An endoplasm comes into view. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The zap misses the endoplasm. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Okay, then. Welcome back, Sekuso the Deep Elf Air Elementalist. Press ? for a list of commands and other information. Okay, then. Welcome back, Sekuso the Deep Elf Air Elementalist. Press ? for a list of commands and other information. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Memorise Static Discharge, consuming 2 spell levels and leaving 4? Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#.#..#...# ##.#.#..#.#.# #.#.#.##.##### #......#.#... ##.##..#.#.## #.##..#....# #.....#.#..####.## #..#.####......... #.........@####.# ##...###........# ##..#..........# #.#.......## #.######### # There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sekuso the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 350 | D:1 | Reached XP level 2. HP: 14/15 MP: 4/8 350 | D:1 | Upgraded the game from 0.28-a0-122-gfd0ec89410 to | 0.28-a0-124-g73ec313a74 350 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic Action || total -------------------------++------- Melee: Long sword || 6 Cast: Shock || 16 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 351 | 351 | 0 | 0 | 298 | 1 | 351.0 | Dungeon | 351 | 351 | 0 | 0 | 298 | 1 | 351.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 351 daAuts