Dungeon Crawl Stone Soup version 0.28-a0-175-gb2089b6bb7 (webtiles) character file. Game seed: 3173580402977794356 4 Sekuso the Gusty (level 1, -1/16 HPs) Began as an Ogre Air Elementalist on Aug 17, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (63 turns). Sekuso the Gusty (Ogre Air Elementalist) Turns: 63, Time: 00:01:20 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 60% Magic: 0/4 EV: 9 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club (weapon) Missiles b - 18 stones d - 23 bolts Armour a - a +0 robe (worn) Potions e - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.6 Spellcasting - Level 0.8 Conjurations + Level 2.8 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 8% N/A 14% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Aim: a jackal (60% to hit) The zap hits the jackal but does no damage. The zap hits the endoplasm. The endoplasm is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal misses you. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is heavily wounded. The zap hits the endoplasm. The endoplasm is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 60% to hit) The zap hits the jackal. You kill the jackal! The zap hits the endoplasm. The endoplasm is almost dead. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... ... .##.....†.........# .... #..........###### ..... #..........# ....##..........# .........†.....+ . ###...........#####. #J...#####........ #h#### #........ #@# ##....##. ##.# ##.#...... #.# #.##...... #.# ##.#....... #..###..#....... #..#..###.####. #..#..# #+# #...## #.<.# You could see an endoplasm and a jackal. Vanquished Creatures A goblin (D:1) A jackal (D:1) A ball python (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sekuso the Ogre Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 63 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, lexackson_kobold_supper Action || total -------------------------++------- Melee: Club || 7 Cast: Shock || 5 Armor: Robe || 6 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 14 | 1 | 64.0 | Dungeon | 64 | 64 | 0 | 0 | 14 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts