Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 10623073097855768934 0 Sekuso the Chiller (level 1, 13/13 HPs) Began as a Formicid Wanderer on Apr 10, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). Sekuso the Chiller (Formicid Wanderer) Turns: 0, Time: 00:00:12 Health: 13/13 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/4 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 ring mail (worn) Scrolls b - a scroll of fear Skills: + Level 1.1 Armour + Level 1.0 Dodging + Level 2.1 Spellcasting + Level 1.7 Conjurations + Level 4.0 Ice Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 44% 1d6 10% 1 Magic Dart Conj 24% 1d4 24% 1 Frozen Ramparts Ice 22% 1d4 28% 3 Stone Arrow Conj/Erth 6% 3d7 69% 3 Summon Ice Beast Ice/Summ 6% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Sekuso the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of fear, a +0 ring mail; and the following spells available to memorise: Freeze, Magic Dart, Frozen Ramparts, Stone Arrow, Summon Ice Beast. You don't know any spells. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #@# #....## #.... #.... ##... #... #..# ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sekuso the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Sekuso set off with the following items: a +0 club, a | scroll of fear, a +0 ring mail; and the following spells | available to memorise: Freeze, Magic Dart, Frozen Ramparts, | Stone Arrow, Summon Ice Beast 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, minmay_pentomino_r4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+