Sekuso Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 31, D:1) a +0 spear (11, 37, D:1) a +0 whip a +1 hand axe (17, 33, D:1) a +0 dagger (18, 7, D:1) a +0 leather armour (19, 43, D:1) a +0 ring mail (29, 3, D:1) a +0 club (38, 12, D:1) a +0 spear (39, 3, D:1) a +0 club (44, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling (1, -4, D:2) a +0 club (2, 8, D:2) a +0 club (4, 11, D:2) a +0 club a +0 club (4, 13, D:2) a +0 helmet a +0 animal skin a +0 trident (7, 9, D:2) a +0 dagger (11, -6, D:2) a +0 club (15, 41, D:2) a +0 dagger (26, 4, D:2) a +0 ring mail (32, -8, D:2) a +0 club (43, 31, D:2) a +0 short sword (44, -3, D:2) a +0 helmet (45, -12, D:2) a +0 scythe a +0 robe (45, 5, D:2) a +0 club (50, 33, D:2) a +0 club (55, 33, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -8, D:3) a +0 leather armour (19, 4, D:3) a +0 whip 3 boomerangs a +0 ring mail (23, 16, D:3) a +0 flail (26, -1, D:3) a +0 leather armour (39, 1, D:3) a +0 club (39, 24, D:3) the +1 hat "Boel" {-Tele rElec rC+ SInv} rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (44, 16, D:3) a +0 ring mail (46, 22, D:3) a +0 dagger (49, 11, D:3) a +0 hand axe (51, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (11, -29, D:4) a +0 dagger (12, -26, D:4) a +0 giant club an ogre corpse (skeletalised by now) (13, -5, D:4) a +0 club a +0 ring mail an iguana corpse (14, -27, D:4) a +0 barding (28, 4, D:4) an iguana corpse (31, 4, D:4) 11 gold pieces Level 5 of the Dungeon (0, 0, D:5) 14 gold pieces (1, -1, D:5) 15 stones (4, 5, D:5) a potion of ambrosia (6, -1, D:5) 4 poisoned darts (9, -10, D:5) a potion of haste (12, 7, D:5) a +0 spear (24, -1, D:5) 16 gold pieces