Sekuso Level 1 of the Dungeon [Shop] Lyppug's Jewellery Boutique the ring "Wuupty" {rF+ rC+ Int-3 Stlth+} (426 gold) [ring of protection from fire] Int: It affects your intelligence (-3). rF: It protects you from fire. rC: It protects you from cold. Stlth: It makes you more stealthy. a +6 ring of dexterity (702 gold) a +6 ring of dexterity (702 gold) a ring of protection from fire (300 gold) a ring of magical power (240 gold) a ring of magical power (240 gold) a ring of resist corrosion (240 gold) [Shop] Ycucvaun's Antique Armour Shoppe a +2 leather armour of positive energy (448 gold) a +1 robe of resistance (915 gold) a scarf of resistance (896 gold) a +0 robe (19 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (820 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 ring mail (112 gold) the +2 pair of boots of Marbles {Regen+} (602 gold) Regen: It increases your rate of health regeneration. a +0 scale mail (112 gold) the +2 pair of boots "Fontauf" {+Inv Regen+} (798 gold) +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. (0, 0, D:1) a +0 helmet (8, -14, D:1) a +0 leather armour (11, -18, D:1) a +0 club (13, 0, D:1) a +0 whip (25, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -40, D:2) 17 stones (8, -31, D:2) 18 stones (8, -15, D:2) a +0 club (9, -14, D:2) 5 stones a +0 short sword (13, -36, D:2) a +0 quarterstaff (14, 10, D:2) 21 stones (20, -27, D:2) 2 stones a +0 short sword (20, -25, D:2) a +0 club 12 stones (22, -27, D:2) a +0 robe a +0 scythe (37, 9, D:2) a +0 dagger (50, -28, D:2) a +0 short sword the +6 leather armour "Earthly Heaven" {rElec Str+3 Dex+4} Str: It affects your strength (+3). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. (51, -17, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Dukhli's Jewellery Boutique a ring of flight (175 gold) an amulet of faith (400 gold) the amulet of Meyrasaa {Faith Str+4} (554 gold) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+4). an amulet of the acrobat (300 gold) a ring of protection from cold (250 gold) a ring of protection from cold (250 gold) a +4 ring of protection (360 gold) an amulet of faith (400 gold) an amulet of reflection (300 gold) an amulet of guardian spirit (300 gold) (0, 0, D:3) a +0 helmet (7, 14, D:3) a +0 dagger (8, 38, D:3) a +1 helmet (11, 4, D:3) a +0 dagger (19, 46, D:3) a +0 club (20, 56, D:3) a +0 hand axe a +0 mace a +0 ring mail a +0 mace a +0 dagger a +0 robe (24, 36, D:3) a +0 whip (25, 36, D:3) a +0 flail a +0 whip (46, 22, D:3) a +0 leather armour Level 4 of the Dungeon (17, -7, D:4) a +0 dagger (26, 4, D:4) a +0 robe (28, -4, D:4) a +0 ring mail (30, 18, D:4) a +0 dagger (41, 29, D:4) a +0 mace (42, 22, D:4) a +0 giant club (45, 24, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) a book of Geomancy (5, -3, D:5) a +0 whip (8, -10, D:5) a +0 dire flail a +0 robe (21, -4, D:5) 18 stones (22, -20, D:5) a +0 flail (25, -13, D:5) a +0 robe (33, -21, D:5) a +0 robe (35, -18, D:5) a +0 mace (41, -6, D:5) a +2 whip of freezing a +0 scimitar a +0 hunting sling a +0 dagger (42, -6, D:5) a +0 whip (44, -8, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Miompe's General Store 2 potions of berserk rage (110 gold) a +0 ring mail (44 gold) a scroll of teleportation (33 gold) a +0 chain mail (49 gold) a +0 rapier (44 gold) a book of the Sky (484 gold) a wand of polymorph (7) (99 gold) [Shop] Faddik's Specific Store a +0 quarterstaff (44 gold) (0, 0, D:6) a +0 robe (11, 2, D:6) 12 stones (19, 13, D:6) a +0 mace (21, -30, D:6) a +0 mace a +0 dagger (24, -30, D:6) a +0 whip a +0 leather armour (32, -20, D:6) a book of Geomancy (32, 3, D:6) a +0 falchion of draining a +0 robe a +0 hand axe a +0 robe (32, 4, D:6) a +4 flail a +0 robe (33, 6, D:6) a +0 falchion a +0 robe (35, 7, D:6) a +0 whip a curare-tipped dart (35, 8, D:6) a +0 whip (36, 7, D:6) a +0 short sword (37, -32, D:6) a +0 ring mail (38, 7, D:6) a +0 short sword a +0 dagger a +0 short sword a +0 short sword a stone a +4 dagger (41, 2, D:6) 5 large rocks (43, -32, D:6) a +0 dagger 5 stones (43, -31, D:6) a +0 short sword (49, -37, D:6) a +0 whip 3 stones (60, 10, D:6) a +0 hand axe a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +2 trident of freezing a +0 robe (1, 1, D:7) a +3 trident a +0 robe (1, 2, D:7) a +3 flail of freezing a +0 robe (3, 5, D:7) a +0 falchion a +0 robe (8, 2, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, -7, D:8) a +0 falchion (9, -12, D:8) a scroll of identify (10, -7, D:8) a hound corpse (13, -8, D:8) a +0 robe (still there?) a +3 great sword (still there?) (15, -7, D:8) a ball python corpse (skeletalised by now) (19, -7, D:8) a +0 robe a +0 mace a +0 robe a +3 hand axe a +0 robe a +0 battleaxe of freezing a +0 robe a +0 battleaxe (19, -6, D:8) 19 gold pieces (still there?) a +0 robe (still there?) a +0 halberd (still there?) a bullfrog corpse (skeletalised by now) (still there?) (22, 2, D:8) a scroll of brand weapon (24, -4, D:8) a +3 dagger a +0 robe (25, -7, D:8) a +0 great sword a +0 robe (27, -6, D:8) a +0 mace (still there?) a +0 robe (still there?) a +0 flail (still there?) (27, 10, D:8) 10 gold pieces (29, -3, D:8) a +0 falchion (still there?) a +0 robe (still there?) (30, -3, D:8) a +0 dire flail (still there?) a +0 robe (still there?) (36, -4, D:8) a wand of paralysis (9) the Ecumenical Temple