Sekuso Level 1 of the Dungeon (29, -13, D:1) a +0 club (29, -5, D:1) a +0 barding (34, -10, D:1) a +0 tower shield (36, -10, D:1) a +0 ring mail (38, -21, D:1) a +0 leather armour (40, -4, D:1) a +0 mace (43, -8, D:1) a +0 club (56, -16, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Esuxatir's Assorted Antiques a tin of tremorstones (2/2) (1120 gold) a scroll of poison (98 gold) a scroll of acquirement (1456 gold) a +4 ring of evasion (1008 gold) a +4 quarterstaff of distortion (896 gold) a scroll of identify (56 gold) [Shop] Qailo's Distillery 2 potions of heal wounds (120 gold) a potion of lignification (36 gold) a potion of cancellation (96 gold) a potion of flight (36 gold) 2 potions of might (96 gold) a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) 2 potions of mutation (192 gold) a potion of magic (96 gold) a potion of curing (36 gold) [Shop] Fitiq's Assorted Antiques a phantom mirror (960 gold) a +0 leather armour (48 gold) a +0 whip (60 gold) a scroll of amnesia (84 gold) a wand of mindburst (6) (240 gold) a +2 broad axe of freezing (460 gold) a scroll of poison (84 gold) a box of beasts (960 gold) a potion of flight (72 gold) a scroll of blinking (180 gold) a +1 whip of electrocution (316 gold) a scroll of silence (180 gold) [Shop] Buklixor's Antique Weapon Shop a +0 war axe (80 gold) a +0 mace (69 gold) a +0 mace (69 gold) a +0 hunting sling (34 gold) a +0 hunting sling (34 gold) a +0 falchion (69 gold) a +0 war axe of freezing (190 gold) a +0 dagger (46 gold) the +7 staff of the Meek {protect, meekguard} (1076 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. a +0 spear (69 gold) a +0 arbalest (103 gold) [Shop] Namopun's Weapon Shop a +0 dagger (20 gold) a +0 hunting sling (15 gold) 20 stones (20 gold) a +0 hunting sling (15 gold) a +0 flail (35 gold) 5 boomerangs of dispersal (75 gold) 11 stones (11 gold) 24 stones (24 gold) a +0 dagger (20 gold) 19 stones (19 gold) the +5 halberd of Freehold {drain, rC+ MP+9} (651 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. MP: It affects your magic capacity (+9). a +0 dagger (20 gold) (1, -11, D:2) a +0 short sword 3 stones (17, -23, D:2) a +0 club (32, -9, D:2) a +0 battleaxe (33, -20, D:2) a +0 club a stone (36, 6, D:2) a +0 hand axe (37, -33, D:2) a +1 rapier of draining (41, 6, D:2) a +0 ring mail (43, 6, D:2) a +0 long sword (48, 8, D:2) a +0 dagger 4 stones (56, 11, D:2) a +0 club (66, -30, D:2) a +0 robe (66, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 18 stones (1, 1, D:3) a +0 dagger (19, -19, D:3) a +0 chain mail a +0 war axe (22, -35, D:3) 12 stones (22, -29, D:3) a +0 dagger (22, -1, D:3) 4 poisoned darts a +0 dagger (27, -39, D:3) a +0 club (28, -42, D:3) 26 stones (36, -15, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (8, -14, D:4) a +0 flail (8, -12, D:4) a +0 hunting sling (9, -16, D:4) a ball python corpse (9, -15, D:4) a hobgoblin corpse (10, -11, D:4) a +0 flail a gnoll corpse