Dungeon Crawl Stone Soup version 0.29-a0-648-g6b26cc9f40 (webtiles) character file. Game seed: 908938593042075062 0 Sekuso the Sneak (level 1, 18/18 HPs) Began as a Formicid Delver on June 20, 2022. Quit the game on level 4 of the Dungeon. The game lasted 00:01:09 (204 turns). Sekuso the Sneak (Formicid Delver) Turns: 204, Time: 00:01:09 Health: 18/18 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 67 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 ring mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour g - a +0 ring mail (worn) Wands f - a wand of digging (3) Scrolls c - a scroll of fog Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 1.7 Dodging + Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There is an open door here. You hear the slow rusting of a distant drain. You open the door. There is an open door here. You open the door. A hound comes into view. There is an open door here. The hound barks! There is an open door here. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The hound looks frightened! You open the door. Found 18 gold pieces. There is an open door here. You close the door. You now have 67 gold pieces (gained 18). You open the door. There is an open door here. An orc comes into view. It is wielding a +0 flail. There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You close the door. Something unseen opens the door. You open the door. There is an open door here. You close the door. You hear the rusting of a distant drain. An ogre opens the door. There is an open door here. There is an open door here. Okay, then. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) *,,,****,,,,,,,,,,,,,,,,,,** **, *,,,* **,,.........,,,,,,,****,, *,,,* **,,,,.......,,,,,,,,,,,,,, *,,,***,,,,**......,,,,,,,,,,,,,* *,,,*,,,,****#....,,,,,,,,,,,,,,* ,,,,,,,,** #....,****,,,,,,,,,* ,,,,,,,** #...#** **,,,,,,,,* ,,,,,,** *#..# **,,,,,,,* ***,,** #.@## *,,,,,,,, *,,,* ##..# *,,,,,,,, **,,,** #..## **,,,,,*,, *,,,,,** #..># *,,,,****, **,,,,,,** #...#* **,,,** ** *,,,,,,,,** ##...***,,,,** * ,,,,***,,,** ***....#,,,,,,,* * ,,*** **,,,***,......,,,,,,,** ,** **,,,,,........,,,,,,,** There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Sekuso the Formicid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 113 | D:5 | Noticed a hound 144 | D:5 | Noticed an ogre 204 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:4: layout_layer_cave D:5: nicolae_cairo_tiling_very_big, layout_rooms, gammafunk_temple_overflow_elements, minmay_overflow_temple_star_quad, lightli_sewer_entry_pipes, pf_guarded_unrand_delatra, uniq_edmund, uniq_menkaure Action || total -------------------------++------- Use: Scroll || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 0 | 0 | 2 | 102.0 | Dungeon | 204 | 204 | 0 | 0 | 0 | 2 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 197 daAuts D:4: 7 daAuts