Dungeon Crawl Stone Soup version 0.29-a0-839-g4793fd635e (webtiles) character file. Game seed: 5040847667025835383 23 Sekuso the Magician (level 3, 21/25 HPs) Began as a Djinni Fire Elementalist on July 14, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (991 turns). Sekuso the Magician (Djinni Fire Elementalist) Turns: 991, Time: 00:01:04 Health: 21/25 AC: 2 Str: 7 XL: 3 Next: 12% Gold: 22 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn b - ring of resist corrosion MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (left hand) Potions d - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Conjure Flame Conj/Fire 14% 6-21 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Beastly Appendage Tmut 28% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! x4 Your foxfire dissipates! Your foxfire dissipates! A jackal comes into view. The jackal moves out of view. Key pressed, stopping explore. You reach down and open the door. A ball python comes into view. A ball python is nearby! A ball python is nearby! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! x2 Your foxfire dissipates! x3 Your foxfire dissipates! A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal is nearby! Welcome back, Sekuso the Djinni Fire Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . #.# . #.# . #†# # ##'## # ##...## #### ##.....## ##.## ##.......## #...####.........####h.. .......'......§.@'§..... #...####.......§v####... ##.## ##.......## #### ##.....## # ##...## # ##+## # . You could see a jackal (distracted, ally target). Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 9 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 19 creatures vanquished. Vanquished Creatures (others) 82 foxfires (D:1) 82 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sekuso the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Sekuso set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 356 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 509 | D:1 | Reached skill level 3 in Spellcasting 889 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 889 | D:1 | Learned a level 1 spell: Beastly Appendage 991 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Foxfire || 49 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 990 | 0 | 0 | 880 | 1 | 990.0 | Dungeon | 990 | 990 | 0 | 0 | 880 | 1 | 990.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 990 daAuts