Sekuso Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -37, D:1) 3 stones (20, -30, D:1) a +0 club (27, -6, D:1) a +0 falchion (38, -37, D:1) 2 stones (39, -23, D:1) a +0 cloak (44, -17, D:1) a +0 spear (52, -19, D:1) 6 stones (52, -5, D:1) a +0 robe (59, -35, D:1) a +0 dagger Level 2 of the Dungeon (21, -1, D:2) a +0 dagger a +0 short sword (21, 4, D:2) 9 stones (27, -23, D:2) a +0 helmet (32, -26, D:2) a +0 plate armour (35, -8, D:2) a +0 pair of boots (39, -12, D:2) a +0 spear (41, 7, D:2) 4 stones a +0 club (44, 8, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -35, D:3) a +0 scale mail (6, 0, D:3) a +0 spear (7, -40, D:3) a +0 club (9, -26, D:3) a +0 sling (13, -16, D:3) 21 gold pieces (13, -12, D:3) a +0 robe (15, -18, D:3) 5 gold pieces (16, -11, D:3) 11 gold pieces (16, -8, D:3) a +0 cloak (20, -30, D:3) 7 stones (21, -14, D:3) a +0 whip (22, -32, D:3) a +0 dagger (23, -33, D:3) a +2 dagger of electrocution a +0 short sword a +0 ring mail a +0 dagger a +2 short sword of venom (24, -15, D:3) a +0 dagger (28, -10, D:3) 9 stones (29, -10, D:3) a +0 spear (29, -9, D:3) 7 stones (41, -11, D:3) a +0 dagger (41, -2, D:3) a +0 short sword 3 stones (46, -40, D:3) a +0 dagger (50, -15, D:3) a +0 dagger a +0 sling (52, -26, D:3) a +0 dagger 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (15, 25, D:4) a +0 short sword (28, 20, D:4) the +0 robe "Leimpoan" {*Corrode +Blink rF+ Regen+} rF: It protects you from fire. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (30, 5, D:4) a +0 giant club (31, -2, D:4) 6 stones (37, 25, D:4) a +0 club (38, 15, D:4) a +0 club (39, 12, D:4) a +0 short sword (41, -11, D:4) a +0 scale mail (58, 40, D:4) a +0 dagger (63, 41, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a +0 leather armour (1, -1, D:5) a +0 spear (3, -3, D:5) a +0 falchion (3, -1, D:5) a +0 hand axe (17, -18, D:5) a +0 spear (17, -17, D:5) a +0 falchion (20, 17, D:5) a +0 leather armour a +0 flail a +0 leather armour a +0 flail a +2 robe of willpower a +0 dagger (22, 28, D:5) a +0 giant spiked club (23, 17, D:5) a +0 leather armour a +0 mace (24, 17, D:5) a +0 club (27, 3, D:5) a +0 giant club a +0 trident a +0 leather armour (27, 4, D:5) a +0 whip a +0 flail a +0 ring mail a +0 hand axe a +0 war axe (27, 5, D:5) a +0 sling (28, 0, D:5) a +0 flail (28, 1, D:5) a +0 dagger (32, -11, D:5) a +4 mace a +0 shortbow (35, 7, D:5) 2 stones (44, 23, D:5) 2 stones (48, 0, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) 7 stones (4, -5, D:6) a +0 robe a +0 dagger a +0 dagger a +0 hand axe a +0 robe a +0 dagger (11, -16, D:6) a +0 dagger of protection (13, -8, D:6) a +0 rapier (17, -15, D:6) a +0 hand axe (32, 0, D:6) a +0 giant spiked club (39, -28, D:6) a +0 leather armour a +0 hand axe a +0 chain mail a +0 mace a +0 leather armour a +0 mace (40, -30, D:6) a +0 hand axe a +0 ring mail a +0 whip a +0 dagger a +0 robe (41, -33, D:6) a +0 whip (41, -32, D:6) a +0 hand axe (41, -25, D:6) a +0 robe (43, -16, D:6) 5 stones a +0 club (53, 7, D:6) a +0 short sword a +0 whip a +0 whip a +0 short sword Level 7 of the Dungeon [Shop] Irarradd's Weapon Shoppe the +8 falchion "Socexout" {flame, +Blink Stlth+} (746 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. +Blink: It lets you blink. Stlth: It makes you more stealthy. a +0 great sword (78 gold) 6 boomerangs (36 gold) a +0 club (12 gold) a +0 war axe (42 gold) a +0 club (12 gold) a +0 mace (36 gold) a +0 sling (18 gold) (0, 0, D:7) the +11 scimitar of Wyrd {speed, Will+++ rCorr} Attacks with this weapon are significantly faster. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (4, 12, D:7) a +0 ring mail (14, 0, D:7) a +0 hand axe (15, -1, D:7) a +0 club a +0 dagger a +0 short sword (15, 0, D:7) a +0 club (16, 0, D:7) a +0 club (19, -5, D:7) a +0 dagger (19, 6, D:7) a +0 spear (20, -6, D:7) a +0 spear (20, -5, D:7) a +1 vorpal spear a +0 ring mail (22, 3, D:7) a curare-tipped dart a +0 short sword (23, 1, D:7) a +0 whip (24, 2, D:7) a +0 dagger a +0 robe a +0 dagger (26, 0, D:7) a +0 dagger (30, -5, D:7) a +0 short sword 5 stones (31, -2, D:7) a +0 club 4 stones (31, 3, D:7) a +0 halberd (32, -4, D:7) a +0 short sword (32, 5, D:7) a +0 halberd (33, 26, D:7) a stone (40, 3, D:7) a +0 long sword (42, -2, D:7) a +0 halberd (42, 0, D:7) a +0 club (43, -3, D:7) 4 stones (46, 9, D:7) a +0 scale mail (47, 3, D:7) a +0 whip (47, 4, D:7) 2 stones a +0 short sword (48, 3, D:7) a +2 whip of freezing (49, 4, D:7) a +0 dagger (51, 2, D:7) a wand of charming (6) Level 8 of the Dungeon [Shop] Tequpeh's Assorted Antiques a +0 falchion (90 gold) a potion of heal wounds (150 gold) a +0 quarterstaff (120 gold) a scroll of magic mapping (225 gold) a +0 great sword (195 gold) a scroll of teleportation (90 gold) a +0 helmet of see invisible (345 gold) a potion of haste (300 gold) (8, -5, D:8) a +2 hand axe a +0 robe a +0 short sword a +0 robe (19, -1, D:8) a +0 club (21, 4, D:8) a +0 robe a +0 scimitar (21, 14, D:8) a +0 leather armour a +0 club (21, 15, D:8) a +0 leather armour a +2 flail of distortion (23, 3, D:8) a +0 robe a +3 battleaxe (23, 4, D:8) a +0 scale mail a +0 club (23, 5, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 club a +2 robe of positive energy a +0 dagger a +0 robe a +0 dagger (23, 7, D:8) a +0 chain mail a +0 robe a +0 dagger (23, 10, D:8) a +0 leather armour a +0 club (24, 5, D:8) a +0 club (25, 7, D:8) a +0 robe a +0 dagger (25, 10, D:8) a +0 plate armour a +0 dire flail (26, 6, D:8) a +0 mace (26, 9, D:8) a +0 leather armour a +0 hand axe (27, 10, D:8) a +0 pair of boots a +0 club (28, 10, D:8) a +0 trident (28, 11, D:8) a +0 robe a +0 dagger (34, 30, D:8) a +0 club (36, -7, D:8) a +0 robe a +0 whip of flaming (41, 7, D:8) the +0 leather armour "Kimnad" {+Inv Fly rC-} rC: It makes you vulnerable to cold. +Inv: It lets you turn invisible. Fly: It grants you flight. (45, 3, D:8) a +0 dagger (47, -7, D:8) 5 stones (51, 20, D:8) a +0 vorpal hand axe Level 9 of the Dungeon (18, -5, D:9) a +0 whip (19, -5, D:9) a +0 flail (19, -4, D:9) a +0 robe a +0 dagger (21, -14, D:9) a +0 chain mail (22, -47, D:9) a +0 shortbow (27, -38, D:9) a +0 short sword (29, -22, D:9) an orb of wrath an orb of light (29, -16, D:9) a +0 robe a +0 dagger a +0 dagger (29, -15, D:9) a +0 plate armour a +0 long sword (42, -26, D:9) a +0 short sword a +0 plate armour a +0 dagger a +0 chain mail a +0 dagger a +0 scale mail (44, -6, D:9) a +0 robe a +0 hand axe (51, -15, D:9) a +0 leather armour (54, -8, D:9) a +0 long sword (56, -47, D:9) 5 stones Level 10 of the Dungeon [Shop] Okhesud's Jewellery Shoppe a ring of fire (250 gold) a ring of positive energy (200 gold) the ring "Laneis" {Wiz Dex+4} (454 gold) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+4). a ring of willpower (250 gold) an amulet of the acrobat (300 gold) an amulet of the acrobat (300 gold) a ring of see invisible (150 gold) a ring of willpower (250 gold) (3, -11, D:10) a +0 spear (13, -6, D:10) a +0 spear (15, -15, D:10) 8 stones (25, -35, D:10) a +0 dagger (28, -34, D:10) a +0 dagger (28, -33, D:10) a +0 club (40, 1, D:10) a +0 animal skin a +0 war axe (51, -35, D:10) a +0 giant club (54, 0, D:10) 3 stones (57, 6, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a +0 ring mail (1, 1, Orc:1) a +0 morningstar a +0 chain mail (1, 3, Orc:1) a +0 dagger a +0 robe (2, 1, Orc:1) a +0 dagger a +0 robe (4, 1, Orc:1) a +0 short sword a +0 plate armour a +0 club (4, 4, Orc:1) a +0 trident a +0 dagger (5, 2, Orc:1) a +0 plate armour a +0 flail a +4 arbalest (5, 3, Orc:1) a +0 chain mail 3 boomerangs a +0 hand axe a +0 plate armour a +1 vorpal great sword (5, 4, Orc:1) a +0 scale mail a +0 club (6, 1, Orc:1) a +0 giant club (6, 5, Orc:1) a +0 plate armour a +0 battleaxe (7, 3, Orc:1) a +0 ring mail a +0 short sword (8, 3, Orc:1) a +0 leather armour a +0 dagger (10, 6, Orc:1) a +0 giant club (10, 7, Orc:1) a +0 chain mail a +0 hand axe (10, 8, Orc:1) a +0 battleaxe a +0 leather armour a +0 mace a +0 plate armour a +0 short sword (11, 8, Orc:1) a +0 flail (19, -7, Orc:1) a +0 club a +0 ring mail a +0 club a +0 leather armour an orc skeleton (20, -8, Orc:1) a +0 glaive a +0 chain mail an orc skeleton (24, -8, Orc:1) a +0 mace a +0 leather armour (25, -7, Orc:1) a +0 halberd a +0 plate armour a +0 dagger a +0 leather armour (26, -6, Orc:1) a +0 dagger (27, -6, Orc:1) a +0 dagger (27, -5, Orc:1) a +0 scimitar a +0 chain mail (30, -6, Orc:1) a +0 battleaxe (still there?) a +1 chain mail of poison resistance (still there?) (31, -6, Orc:1) a poisoned dart (32, -5, Orc:1) a poisoned dart (33, -5, Orc:1) a poisoned dart (40, -5, Orc:1) a poisoned dart (58, 29, Orc:1) a poisoned dart (60, 18, Orc:1) a poisoned dart (60, 31, Orc:1) a poisoned dart (61, 19, Orc:1) a poisoned dart (61, 20, Orc:1) a poisoned dart (61, 26, Orc:1) a +0 spear (62, 23, Orc:1) a +0 troll leather armour a +0 giant club a troll corpse (62, 25, Orc:1) a +3 spear of flaming a +0 ring mail a gnoll corpse (62, 26, Orc:1) a +0 spear (62, 30, Orc:1) a poisoned dart (62, 31, Orc:1) a poisoned dart (63, 26, Orc:1) a +0 flail a gnoll corpse (68, 32, Orc:1) 17 gold pieces Level 2 of the Orcish Mines (0, 0, Orc:2) 2 silver boomerangs (still there?) a +0 dagger (still there?) (1, 0, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 dagger a +2 ring mail of poison resistance a +0 hand axe a +0 flail (2, -1, Orc:2) a +0 chain mail (still there?) a boomerang (still there?) a +3 glaive (still there?) (2, 0, Orc:2) a +0 giant club a +0 chain mail a +0 club a +0 chain mail a +0 glaive (5, -2, Orc:2) a +0 ring mail a +0 whip (7, -3, Orc:2) a +1 robe of resistance a +0 dagger (34, -3, Orc:2) a +0 dagger (35, -4, Orc:2) a +0 club a +0 scale mail a +0 club a +0 dagger a +0 robe a +0 dagger (35, -3, Orc:2) a +0 hand axe a +0 leather armour a +0 flail (36, -3, Orc:2) a +1 dagger of venom (37, -6, Orc:2) a +0 ring mail 3 boomerangs a +0 falchion (37, -5, Orc:2) a +0 plate armour a +0 dire flail (37, -3, Orc:2) a +0 robe a +0 dagger a +0 dagger (38, -4, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 long sword a +0 arbalest a +0 flail (39, -3, Orc:2) a +0 leather armour a +0 whip a +0 falchion of electrocution a +0 hand axe a +0 plate armour a +0 hand axe