Dungeon Crawl Stone Soup version 0.29-a0-923-g6e406bff71 (webtiles) character file. Game seed: 2526753828361240307 0 Sekuso the Vexing (level 1, 13/13 HPs) Began as an Octopode Wanderer on July 28, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (1 turns). Sekuso the Vexing (Octopode Wanderer) Turns: 1, Time: 00:00:07 Health: 13/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 4 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) Armour b - a +0 buckler (worn) Scrolls c - a scroll of blinking Skills: + Level 1.0 Fighting + Level 2.0 Polearms + Level 1.0 Dodging + Level 2.0 Shields + Level 1.0 Spellcasting + Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 4% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Sekuso the Octopode Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a coppery potion. Found a staircase leading out of the dungeon. You begin with the following items: a +2 spear, a +0 buckler, a scroll of blinking; and the following spell memorised: Slow; and the following spells available to memorise: Summon Guardian Golem. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .##. ..#######... ...........# ...≈≈≈≈≈≈≈.# . ...≈.....≈.###.. ...≈!....≈...... ...≈..≈≈.≈.≈≈... ...≈..≈<@≈..≈... #..≈..≈..≈..≈..# ...≈≈.≈.≈≈..≈..+ ......≈.....≈..# ......≈.....≈..# ..##..≈≈≈≈≈≈≈..# . #...........# #...........# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sekuso the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Sekuso set off with the following items: a +2 spear, a +0 | buckler, a scroll of blinking; and the following spell | memorised: Slow; and the following spells available to | memorise: Summon Guardian Golem. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts