Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 3406311826516421001 78 Sekuso the Conjurer (level 4, -2/30 HPs) Began as a Formicid Conjurer on Sept 4, 2022. Slain by Terence ... wielding a +0 morningstar (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:52 (2443 turns). Sekuso the Conjurer (Formicid Conjurer) Turns: 2443, Time: 00:03:53 Health: -2/30 AC: 3 Str: 11 XL: 4 Next: 61% Magic: 6/9 EV: 12 Int: 20 God: Gold: 99 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis + i - +0 sling rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn h - ring of positive energy MPRegen 0.11/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. You spent 37 gold pieces at shops. Inventory: Hand Weapons i - a +0 sling (weapon) n - a +2 dagger of freezing Missiles j - 3 poisoned darts q - 4 curare-tipped darts Armour a - a +0 robe (worn) f - a +0 cloak (worn) Jewellery h - a ring of positive energy (left hand) Scrolls e - 6 scrolls of identify {unknown} l - a scroll of teleportation {unknown} m - 2 scrolls of vulnerability {unknown} o - a scroll of immolation {unknown} p - a scroll of magic mapping {unknown} Potions c - 2 potions of resistance {unknown} d - 3 potions of curing {unknown} g - a potion of heal wounds {unknown} k - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Annotations: D:2 exclusion: downstairs D:3 Robin, Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History * * * LOW HITPOINT WARNING * * * Terence shouts, "Now you die!" The goblin completely misses you. The searing ray misses the goblin. The bat hits you but does no damage. A worm comes into view. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the goblin. You kill the goblin! The bat hits you but does no damage. The bat attacks as you move away! The bat hits you but does no damage. x2 Things that are here: a +0 club; a goblin corpse; a jackal corpse The bat barely misses you. x2 Press: ? - help, v - describe, . - travel, g - get item Here: Terence, wielding a +0 morningstar and wearing a +0 scale mail Items here: )) ††. The floor, spattered with blood. The bat barely misses you. Magic courses through your body. The bat hits you but does no damage. x2 Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (78% to hit) The searing ray hits the bat! You kill the bat! The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Robin. Robin is moderately wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Robin. Robin is severely wounded. Terence hits you with a +0 morningstar! You die... {{ {{ {{. #######################.... #####...........@@g))))))†w.... ........>.......#########...... #####.#.###..#.......... #.... ........# #.....######## ... ###.#.#.###.#.#.####... . ##.##.##.##..........# ..............#.###### ##.##.##.######.# #.#.## #.# You could see Terence and Robin. Vanquished Creatures 2 adders A dart slug (D:1) An orc (D:3) 3 ball pythons 3 endoplasms 3 giant cockroaches (D:1) 14 goblins 2 hobgoblins 4 jackals (D:3) 4 bats 4 frilled lizards 5 kobolds (D:2) 4 rats 50 creatures vanquished. Vanquished Creatures (others) 9 plants (D:2) 9 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sekuso the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 134 | D:1 | Found Nocrun's Assorted Antiques. 457 | D:1 | Bought a sling for 37 gold pieces 498 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 523 | D:1 | Learned a level 2 spell: Searing Ray 1037 | D:2 | Reached skill level 4 in Conjurations 1326 | D:2 | Reached XP level 3. HP: 12/24 MP: 4/7 2228 | D:3 | Noticed Terence 2350 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/9 2428 | D:3 | Noticed Robin 2443 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, serial_shops, shop, minmay_hedge_maze, minmay_cupped D:2: layout_loops_ring, lexackson_kobold_supper D:3: layout_loops_ring, ebering_ecumenical_altar_rust, uniq_robin, uniq_terence, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.4 Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 5 | || 5 Fire: Sling | 78 | 19 || 97 Cast: Magic Dart | 11 | || 11 Searing Ray | 6 | 4 || 10 Use: Potion | | 1 || 1 Armor: Robe | 14 | 12 || 26 Dodge: Dodged | 28 | 16 || 44