Sekuso Level 1 of the Dungeon (0, 0, D:1) 3 stones (4, -6, D:1) a +0 club (8, -15, D:1) a +0 dagger (13, -10, D:1) a +0 leather armour (19, -30, D:1) a +0 dagger of flaming (20, -30, D:1) a +0 short sword (20, -29, D:1) a +0 club (31, -36, D:1) a +0 dagger (46, -21, D:1) a stone (54, -3, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (12, 26, D:2) a +0 short sword (16, -21, D:2) a +0 short sword (34, 13, D:2) a +0 scale mail (58, 15, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) the +0 ring mail of the Blind Marksman {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (3, -30, D:3) 2 stones (7, -7, D:3) a +0 club (8, -22, D:3) a +0 spear (12, -22, D:3) a +0 spear (17, -30, D:3) a +0 club (27, 6, D:3) a +0 dagger (29, -19, D:3) a +0 sling (31, -20, D:3) a +0 whip (47, -3, D:3) a +0 dagger (50, -37, D:3) 6 stones (53, -31, D:3) a +0 falchion a +0 leather armour (62, -13, D:3) 7 stones (62, -7, D:3) a +0 dagger of holy wrath (62, -6, D:3) a +0 hand axe a +0 mace (63, -7, D:3) a +0 mace Level 4 of the Dungeon (14, 17, D:4) a +0 leather armour (16, -30, D:4) a +0 short sword (21, -23, D:4) a +0 club (21, -10, D:4) a +0 pair of boots (22, -22, D:4) a +0 war axe a +0 leather armour a +0 mace a +0 leather armour (22, -21, D:4) a +0 club (22, -20, D:4) a +0 spear (23, -24, D:4) a +0 club a +0 whip a +0 leather armour (24, -24, D:4) a +0 whip a +0 spear (25, -24, D:4) a +0 club a +0 leather armour (35, 18, D:4) 7 stones (37, 8, D:4) a +0 rapier (54, 15, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, -6, D:5) 5 stones (5, -25, D:5) a +0 sling (7, -12, D:5) 3 stones (15, 8, D:5) a +0 great sword (16, -31, D:5) a +0 whip of electrocution (16, -30, D:5) a +0 club a +0 spear (16, -29, D:5) a +0 hand axe a +0 halberd (16, -26, D:5) a +2 dagger of speed (20, -27, D:5) 5 stones (29, -26, D:5) a +0 chain mail (33, -31, D:5) a +0 ring mail (38, 6, D:5) a +0 ring mail (39, 8, D:5) a +0 short sword (40, 7, D:5) a +0 club (40, 9, D:5) a +0 dagger a +0 robe a +0 trident a +0 scale mail a +0 flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +1 morningstar a +0 robe a +0 falchion a +0 robe a +3 scimitar a +0 robe (4, -24, D:6) a +0 ring mail (6, -21, D:6) a +0 quarterstaff (13, -19, D:6) a +0 dagger a +0 robe (13, 0, D:6) a +0 long sword a +0 robe (14, -19, D:6) a +0 war axe (16, -1, D:6) the +4 ring mail of Waetigun {Harm Str+4 Stlth+} Str+4: It affects your strength (+4). Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (18, -26, D:6) a +0 whip (18, -17, D:6) a +0 dagger a +0 robe (18, -16, D:6) a +0 club a +0 club (18, -15, D:6) a +0 dagger a +0 dagger (32, -18, D:6) 3 stones (36, -30, D:6) a +0 dagger (36, -28, D:6) a +0 dagger (37, -25, D:6) a +5 spear of distortion a +0 ring mail (38, -26, D:6) a +0 war axe a +0 flail a +0 dagger a +0 robe a +0 spear (40, -25, D:6) a +0 whip a +0 flail (40, -11, D:6) a +0 glaive 8 stones a +0 chain mail (40, -10, D:6) a +0 whip (40, -8, D:6) a +0 mace a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (1, 50, D:7) a +0 hand axe (8, 24, D:7) a +0 quarterstaff (19, 37, D:7) 4 stones (21, 13, D:7) 12 gold pieces (22, 13, D:7) 13 gold pieces (23, 8, D:7) 11 gold pieces (23, 13, D:7) 7 gold pieces (49, 41, D:7) a book of Displacement Level 8 of the Dungeon [Shop] Zoziusem's Weapon Shoppe a +2 heavy sling (220 gold) a +0 great sword (97 gold) a +1 heavy scimitar (213 gold) a +0 great sword (97 gold) a +1 shortbow of freezing (186 gold) a +5 shortbow (450 gold) a +0 hand axe (45 gold) a +2 falchion of electrocution (292 gold) (1, -27, D:8) a +0 hand axe a +0 chain mail (7, -26, D:8) a +0 leather armour a +0 mace (7, -22, D:8) a +0 club (9, 0, D:8) a +0 morningstar (16, 3, D:8) Great Wizards, Vol. II (17, -31, D:8) a +0 club a +0 dagger 3 stones (18, -31, D:8) a +0 dagger a +2 short sword of freezing (22, -7, D:8) a +0 club (26, -41, D:8) a +0 whip a +0 scale mail (36, -38, D:8) a +0 pair of boots (44, -22, D:8) a +0 club (56, -20, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Xoptac's Armour Emporium a +0 ring mail (52 gold) the +0 robe of the Hills {Slay+3} (263 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +0 pair of boots of Histrionic the Good {Rampage Str+5} (286 gold) Str+5: It affects your strength (+5). Rampage: It bestows one free step when moving towards enemies. a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) [Shop] Tymoquc's Weapon Emporium a +0 hand axe (45 gold) a +0 arbalest (67 gold) a +0 spear (45 gold) a +0 quarterstaff (60 gold) a +6 shortbow (525 gold) a +0 flail (52 gold) the +9 dagger of Cobwebs {spect, *Rage rN+++ Will- Str+10} (1390 gold) Str+10: It affects your strength (+10). rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +1 trident of venom (168 gold) (0, 0, D:9) a +0 buckler (4, 6, D:9) a +0 club (5, 6, D:9) a +0 halberd (6, 7, D:9) a +0 club (7, 6, D:9) a +0 whip a +0 leather armour (9, 6, D:9) a +0 club (9, 29, D:9) a +0 dagger a +0 robe (10, 28, D:9) a +0 dagger a +0 ring mail a +0 flail (14, 13, D:9) a +0 dagger (15, 8, D:9) a +0 battleaxe a +0 orcbow a +0 chain mail (15, 11, D:9) a +0 hand axe (15, 17, D:9) 8 stones (16, 9, D:9) a +0 chain mail a +0 hand axe (16, 10, D:9) a +0 glaive a +0 plate armour (28, 31, D:9) a +0 buckler (30, 32, D:9) a +0 robe (36, 45, D:9) a +0 flail a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 hand axe (37, 44, D:9) a +0 club (44, 7, D:9) a +0 ring mail (44, 43, D:9) a +0 whip a +0 dagger a +0 robe (45, 43, D:9) a +0 halberd a +0 robe a +3 spear of freezing a +0 robe a +0 flail a +0 spear (46, 43, D:9) a +0 mace a +0 robe a +0 flail (46, 44, D:9) a +0 flail (47, 45, D:9) a +0 trident a +0 ring mail (49, 35, D:9) a +0 robe (52, 8, D:9) a +0 pair of boots Level 10 of the Dungeon (0, 0, D:10) a +0 robe (7, -52, D:10) 2 potions of degeneration (7, -51, D:10) a +0 giant club a +0 giant club (13, -10, D:10) a +0 whip of draining a +0 dagger a +0 whip a +0 club (14, -10, D:10) a +0 club a +2 dagger of draining (15, -10, D:10) a +0 short sword a +0 short sword (32, -23, D:10) a +0 dagger a +0 robe a +0 flail (33, -52, D:10) a +0 club a stone (33, -23, D:10) a +0 club a +0 leather armour (34, -54, D:10) a +0 dagger 5 stones (34, -53, D:10) a +0 whip 4 stones a +3 short sword a +0 dagger a +0 dagger (35, -53, D:10) a +0 club (45, -33, D:10) a +0 short sword of venom (50, -1, D:10) a +0 morningstar (52, -11, D:10) a +0 club Level 11 of the Dungeon (6, -4, D:11) a +0 mace (14, -5, D:11) a +0 trident a +0 ring mail a +0 buckler (15, -2, D:11) a +1 spear of pain a +0 halberd (16, -1, D:11) a +0 spear (17, -1, D:11) a +0 troll leather armour a +2 flail of draining a +0 club a +0 orcbow a +0 dagger a +0 robe (28, -11, D:11) a staff of cold a staff of air (28, -10, D:11) the +9 hand axe of Moral Flaws {protect, rPois rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rPois: It protects you from poison (38, -25, D:11) 6 scrolls of identify (42, -33, D:11) a potion of degeneration (42, 10, D:11) a +3 vampiric trident a +0 ring mail (42, 11, D:11) a +0 spear (42, 12, D:11) a +0 spear (43, 10, D:11) a +0 spear (43, 11, D:11) a +0 whip (43, 12, D:11) a +0 club (50, -37, D:11) a +0 troll leather armour (56, -3, D:11) a ring of see invisible Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club a two-headed ogre corpse (5, 12, D:12) a shapeshifter skeleton (8, 5, D:12) a large rock (8, 7, D:12) 2 large rocks (11, 32, D:12) 6 boomerangs (13, 28, D:12) a staff of fire (14, 26, D:12) a +0 dire flail a +0 great mace (15, 12, D:12) a cyclops skeleton (36, 14, D:12) a +0 ring mail