Dungeon Crawl Stone Soup version 0.33-a0-294-gb28a76aa2d (webtiles) character file. Seller the Conjurer (Octopode Conjurer) Turns: 2090, Time: 00:02:49 Health: 27/27 AC: 1 Str: 6 XL: 4 Next: 61% Magic: 9/9 EV: 12 Int: 22 God: Gold: 114 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 114 gold pieces. Inventory: Scrolls b - 2 scrolls labelled CONULAMEHE c - a scroll labelled EFUJOSI FUOCRA Potions a - 2 potions of magic e - 2 inky potions Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You have 6 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 34% 3 Flame Wave Conj/Fire 14% 2d6 38% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Sticky Flame Fire/Alch 3% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The quokka is moderately wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm comes into view. A ribbon worm is nearby! The magic dart hits the ribbon worm! The ribbon worm is moderately wounded. Your magical contamination has completely faded away. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm! The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm! You kill the ribbon worm! You are out of magic! You are out of magic! You are out of magic! You struggle to detach yourself from the web. The web tears apart. Found a book of Flames. b - 2 scrolls labelled CONULAMEHE (gained 1) You pick up a book of Flames and begin reading... You add the spells Inner Flame, Sticky Flame and Flame Wave to your library. a - 2 potions of magic (gained 1) c - a scroll labelled EFUJOSI FUOCRA Found 8 stones. Okay, then. Saving game... please wait. ...# #...............# ...# ###.................. ...######...†.............##. ...#......####....#####..... ...'.###### #....# ...... ..[### #....# #.#### ...# #....# .# ...# #....# .###### #..@.# ....... #....# ####### ###.... #...... ........# ........# ........# ....(....# There are no monsters in sight! Vanquished Creatures 4 gnolls (D:2) 2 adders (D:2) A ribbon worm (D:2) 4 endoplasms (D:1) 3 giant cockroaches (D:2) 3 goblins 5 hobgoblins A jackal (D:1) A quokka (D:2) 2 ball pythons 3 bats (D:1) 4 frilled lizards A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seller the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 623 | D:1 | Found a faded altar of an unknown god. 1480 | D:1 | Learned a level 2 spell: Searing Ray 1509 | D:2 | Reached XP level 3. HP: 14/21 MP: 1/7 1757 | D:2 | Reached XP level 4. HP: 19/27 MP: 1/8 1914 | D:2 | Reached skill level 5 in Conjurations Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Constrict | 6 | || 6 Tentacles | 2 | || 2 Cast: Magic Dart | 38 | 22 || 60 Searing Ray | 1 | || 1 Use: Scroll | 3 | || 3 Armour: Skin | 14 | || 14 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2089 | 2072 | 17 | 426 | 1430 | 2 | 1044.5 | Dungeon | 2089 | 2072 | 17 | 426 | 1430 | 2 | 1044.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1481 daAuts D:2: 608 daAuts