Seller Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (1, -10, D:1) a frilled lizard skeleton (7, 33, D:1) a +0 ring mail (9, -9, D:1) a frilled lizard skeleton (12, -10, D:1) a +0 dagger (14, 13, D:1) a quokka skeleton (16, 13, D:1) a jackal skeleton (21, -7, D:1) a ball python skeleton (23, -2, D:1) a +0 shortbow (24, 29, D:1) a +2 vampiric dagger (29, -3, D:1) 6 stones (29, -1, D:1) 2 potions of heal wounds (31, 7, D:1) a potion of attraction (32, 18, D:1) a +0 dagger (33, 9, D:1) 6 stones (34, -1, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (35, -1, D:1) a +0 club a hobgoblin skeleton a quokka skeleton (36, -10, D:1) a potion of haste (38, 23, D:1) a +0 spear (41, -10, D:1) a potion of brilliance (41, -1, D:1) a hobgoblin corpse (skeletalised by now) (42, 1, D:1) a rat corpse (skeletalised by now) (43, 11, D:1) a flux talisman (47, -13, D:1) a hobgoblin corpse (skeletalised by now) (50, 18, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 potions of curing (2, -6, D:2) a potion of degeneration (2, 2, D:2) a +0 club a +0 robe the human skeleton of Jessica (4, -3, D:2) a ball python skeleton (4, 2, D:2) a potion of curing (5, -13, D:2) a +0 hand axe (6, 2, D:2) a ball python skeleton a bat skeleton (9, -4, D:2) 3 stones (17, -18, D:2) a +0 club a +0 sling (17, -5, D:2) a bat corpse (skeletalised by now) (27, -14, D:2) a scarf of repulsion (27, 2, D:2) a frilled lizard skeleton (30, -8, D:2) a +0 dagger 2 stones a frilled lizard skeleton (36, -10, D:2) a +0 short sword 2 stones (47, 2, D:2) a serpent talisman (50, 8, D:2) a +0 helmet Level 3 of the Dungeon [Shop] Husup's Assorted Antiques a lightning rod (4/4) (1000 gold) a wand of polymorph (8) (280 gold) a scroll of fear (100 gold) a potion of enlightenment (125 gold) a +0 whip (62 gold) a scroll of immolation (100 gold) a +0 dagger (50 gold) a scroll of brand weapon (237 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1585 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. (4, 0, D:3) a potion of curing (8, 0, D:3) a +4 whip (13, -4, D:3) an adder skeleton (15, 1, D:3) a potion of curing (18, 9, D:3) a potion of enlightenment (19, 7, D:3) a ball python corpse (skeletalised by now) (22, 14, D:3) a +0 arbalest (25, -26, D:3) a potion of curing (36, -30, D:3) a +0 dagger 2 stones a hobgoblin skeleton (38, -30, D:3) a +0 club (39, 9, D:3) a rat corpse (skeletalised by now) (41, -23, D:3) a potion of curing (43, -21, D:3) a +0 dagger (44, -22, D:3) a potion of lignification (49, 11, D:3) a +0 halberd (49, 12, D:3) a +0 spear (50, -23, D:3) 2 potions of curing (50, 9, D:3) a +0 flail (53, 9, D:3) a +0 club a gnoll skeleton (54, 9, D:3) a +0 dagger (60, -14, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club 2 stones (0, 20, D:4) a potion of ambrosia (2, 18, D:4) a quokka corpse (skeletalised by now) (3, 14, D:4) an adder corpse (skeletalised by now) (22, 8, D:4) a potion of might (23, 14, D:4) a +0 dagger a goblin skeleton (24, 20, D:4) a +0 leather armour (26, 35, D:4) a potion of attraction (38, 28, D:4) a potion of heal wounds (39, 12, D:4) a +0 short sword a +0 leather armour (40, 1, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a potion of heal wounds (4, -16, D:5) a +0 flail (6, -2, D:5) a +0 robe (10, -2, D:5) a +0 whip (13, 22, D:5) a +0 dagger (14, -26, D:5) a potion of enlightenment (27, -29, D:5) 6 stones (35, -29, D:5) a potion of lignification (35, 3, D:5) a +0 whip of freezing a +0 halberd a gnoll corpse (skeletalised by now) (35, 5, D:5) a +0 whip (48, 5, D:5) a +0 whip (51, 23, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 6 gold pieces a +0 short sword (10, 5, D:6) a +0 short sword (10, 12, D:6) a +0 club a +0 scale mail (20, 12, D:6) 4 stones (22, -7, D:6) a +0 leather armour (28, 1, D:6) a +0 dagger the Ecumenical Temple