Dungeon Crawl Stone Soup version 0.33-a0-294-gb28a76aa2d (webtiles) character file. Game seed: 1666367186718591303 344 Seller the Magician (level 6, -1/41 HPs) Began as a Mummy Necromancer on Oct 31, 2024. Was an Initiate of Kikubaaqudgha. Slain by a gnoll bouda ... wielding a +0 club (10 damage) ... on level 5 of the Dungeon. The game lasted 00:11:09 (4128 turns). Seller the Magician (Mummy Necromancer) Turns: 4128, Time: 00:11:10 Health: -1/41 AC: 2 Str: 11 XL: 6 Next: 31% Magic: 0/15 EV: 11 Int: 22 God: Kikubaaqudgha [......] Gold: 283 SH: 0 Dex: 10 Spells: 7/17 levels left rFire . . . d - +9 dagger of Qazlal's Reproof {freeze, Will+ Int+3 Dex-3} rCold + . . (no shield) rNeg + + + c - +0 robe of the Scorching Gods {Rampage rF+ Will- Int+3} rPois ∞ g - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: rampage, faith @: weakened, animating dead, very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 283 gold pieces. Inventory: Hand Weapons d - the +9 dagger of Qazlal's Reproof (weapon) {freeze, Will+ Int+3 Dex-3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). Will+: It increases your willpower. Armour b - a +0 robe c - the +0 robe of the Scorching Gods (worn) {Rampage rF+ Will- Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Will-: It decreases your willpower. Rampage: It bestows one free step when moving towards enemies. g - a +0 hat (worn) Jewellery a - an amulet of the acrobat f - a ring of protection from cold Scrolls e - a scroll of poison h - a scroll of enchant armour i - 2 scrolls of noise j - 4 scrolls of identify k - 3 scrolls of amnesia l - a scroll of fog Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 6.1 Spellcasting + Level 6.1 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 100% 2d14 1% 2 c - Vampiric Draining Necr 50% 2d9 2% 3 d - Animate Dead Necr 50% N/A 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Curse of Agony Necr 50% N/A 21% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Unknown command. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded) You feel a surge of power! You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Vampiric Draining (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded) You feel a surge of power! You miscast Vampiric Draining. Nothing appears to happen. The gnoll is no longer moving quickly. x2 The gnolls pick up the pace! Unknown command. Unknown command. Casting: Vampiric Draining (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded) You feel a surge of power! You draw life force from the gnoll bouda. You feel life coursing into your body. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda hits you with a +0 club! You die... Kikubaaqudgha rasps: You have failed me! Welcome... oblivion! #.# #.# #.# #.#####.# #......># #g#####.. #g# #g# #@# #.# #.# ###.# ##...# #..### #.## #.# ###.# You could see a gnoll bouda and 2 gnolls. Vanquished Creatures A brain worm (Sewer) 2 jellies A gnoll (D:5) 6 adders 2 river rats (Sewer) A white imp (D:5) 2 dart slugs 2 ribbon worms (Sewer) 2 orcs (D:2) 10 bats 4 endoplasms 7 giant cockroaches 4 goblins 2 hobgoblins (D:2) 6 jackals 2 quokkas 8 ball pythons 6 frilled lizards 2 kobolds (D:2) 4 rats (D:3) 74 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:2) 3 ribbon worms 2 endoplasms (D:1) 2 goblins A hobgoblin (D:2) 3 ball pythons 3 bats 3 frilled lizards A kobold (D:2) 19 creatures vanquished. Grand Total: 93 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seller the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 215 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/6 1171 | D:1 | Learned a level 2 spell: Grave Claw 1212 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/8 1267 | D:2 | Identified the +0 robe of the Scorching Gods {Rampage rF+ | Will- Int+3} 1481 | D:2 | Identified the +9 dagger of Qazlal's Reproof {freeze, Will+ | Int+3 Dex-3} 1684 | D:2 | Found a faded altar of an unknown god. 1896 | D:2 | Reached XP level 4. HP: 29/30 MP: 10/10 1919 | D:2 | Reached skill level 5 in Necromancy 2038 | D:2 | Learned a level 3 spell: Vampiric Draining 2043 | D:2 | Learned a level 4 spell: Animate Dead 2125 | D:3 | Found a glowing drain. 2184 | Sewer | Entered a sewer 2269 | Sewer | Reached XP level 5. HP: 15/35 MP: 8/12 2273 | Sewer | Reached skill level 5 in Spellcasting 3240 | D:3 | Found a hide-covered altar of Uskayaw. 3410 | D:3 | Reached XP level 6. HP: 37/41 MP: 14/14 3530 | D:3 | Found a shimmering altar of Xom. 3856 | D:3 | You fall into a shaft and drop 2 floors! 3856 | D:5 | Entered Level 5 of the Dungeon 3856 | D:5 | Found a staircase to the Ecumenical Temple. 3861 | Temple | Entered the Ecumenical Temple 3875 | Temple | Became a worshipper of Kikubaaqudgha 4128 | D:5 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_corners, minmay_misc_feat_encased, minmay_lizard_pond D:2: cheibrodos_pilgrimage, layout_basic, basic_ecumenical_altar D:3: layout_loops_corners, nicolae_uskayaw_dance_hall, xom_redecorated, mainiacjoe_sewer_entry_somewhere_in_here_1 D:5: layout_basic, minmay_temple_entry_waves, serial_shops, shop, kennysheep_boxes Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 6 | 6.1 Necromancy | 5 6 | 6.1 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 83 | 109 || 192 Short sword | 17 | || 17 Cast: Soul Splinter | 34 | 28 || 62 Grave Claw | 2 | 10 || 12 Animate Dead | | 1 || 1 Vampiric Draining | | 1 || 1 Use: Scroll | 3 | 4 || 7 Stab: Sleeping | 3 | 1 || 4 Armour: Robe | 50 | 104 || 154 Dodge: Dodged | 64 | 89 || 153 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4368 | 4290 | 78 | 582 | 2518 | 6 | 728.0 | Dungeon | 3092 | 3027 | 65 | 265 | 1975 | 4 | 773.0 | Temple | 28 | 15 | 13 | 0 | 0 | 1 | 28.0 | Sewer | 1246 | 1246 | 0 | 317 | 543 | 1 | 1246.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 1246 daAuts D:1: 1171 daAuts D:2: 898 daAuts D:3: 779 daAuts D:5: 243 daAuts Temple: 28 daAuts