Dungeon Crawl Stone Soup version 0.28-a0-503-g83f2989fac (webtiles) character file. Game seed: 16464716532220876405 447 Semilg the Magician (level 7, -2/47 HPs) Began as a Djinni Hedge Wizard on Sept 20, 2021. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon. The game lasted 00:27:53 (5330 turns). Semilg the Magician (Djinni Hedge Wizard) Turns: 5330, Time: 00:27:54 Health: -2/47 AC: 7 Str: 9 XL: 7 Next: 24% Gold: 161 EV: 13 Int: 17 God: SH: 0 Dex: 13 rFire + + + SeeInvis . b - +4 quarterstaff (chaos) rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . r - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . s - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn C - +4 ring of protection MPRegen 0.00/turn (no ring) @: flying, studying Dodging A: sickness immunity, fire resistance 3, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1, horns 1, subdued magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +0 vorpal mace b - a +4 quarterstaff of chaos (weapon) f - a +0 dagger j - a +0 club k - a +0 dagger m - a +0 short sword n - a +0 dagger t - a +0 dagger u - a +0 mace v - a +0 mace w - a +0 mace B - a +0 whip H - a +0 flail Missiles e - 10 poisoned darts g - 92 stones y - 75 arrows E - 54 bolts Armour c - a +0 hat (worn) r - a +0 robe (worn) s - a +0 cloak (worn) Jewellery C - a +4 ring of protection (left hand) D - a ring of protection from cold Scrolls o - 2 scrolls of teleportation {unknown} p - a scroll of blinking {unknown} x - a scroll of amnesia {unknown} z - 2 scrolls of identify {unknown} A - 4 scrolls of noise {unknown} I - a scroll of summoning {unknown} Potions d - a potion of berserk rage {unknown} h - a potion of curing {unknown} i - 2 potions of degeneration {unknown} l - 2 potions of lignification {unknown} q - 2 potions of brilliance {unknown} F - a potion of attraction {unknown} G - a potion of mutation Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 2.1 Staves + Level 0.3 Throwing + Level 4.1 Dodging + Level 2.8 Stealth + Level 4.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 1% 1 b - Blink Tloc N/A N/A 2% 2 c - Call Imp Summ 14% N/A 2% 2 d - Slow Hex 14% N/A 2% 2 e - Conjure Flame Conj/Fire 14% 6-21 6% 3 f - Mephitic Cloud Conj/Pois/Air 14% N/A 6% 3 g - Apportation Tloc 28% N/A 1% 1 h - Poisonous Vapours Pois/Air 28% N/A 2% 2 i - Passwall Tmut/Erth 11% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Sif Muna Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is almost immune to the effects of heat. (rF+++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) You have a pair of small horns on your head. Your spells are a little easier to cast, but a little less powerful. Message History You closely miss the hound. The hound bites you but does no damage. The hound closely misses you. You hit the hound. The hound resists with some effort. The hound is moderately wounded. The hound bites you but does no damage. You hit the hound. You freeze the hound. The hound is severely wounded. The hound bites you. The hound completely misses you. You hit the hound. You burn the hound. You kill the hound! HP restored. y - 75 arrows (gained 17) You now have 161 gold pieces (gained 18). You see here a +0 falchion. You see here a +0 ring mail. A centaur comes into view. The centaur shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 2% risk of failure) Press: ? - help, Dir - move target, f - centaur You don't see anything to apport there. Casting: Apportation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire begins to smoulder! The centaur wields a +2 shortbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow misses you. Casting: Conjure Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire ignites! You are engulfed in blazing flames. You resist. The centaur shoots an arrow. The arrow hits you! The arrow freezes you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! The arrow freezes you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. A pair of horns grows on your head! You feel more resistant to heat. The centaur shoots an arrow. The arrow hits you! You die... .... ## ... .### ... ... #.# ###..# #.# .... #.#######..> ###.........#### ...............### ##....<.....##..@##### ##.....†...[####...☼.# ............########..c.... .##....................$... .##.........############### .##.........# . #....)....# #.........# ########### You could see a centaur. Vanquished Creatures A sky beast (D:3) A necrophage (D:4) A scorpion (D:4) A water moccasin skeleton (D:4) A hound (D:5) Crazy Yiuf (D:2) 3 adders A river rat (D:3) A worm (D:2) 2 orcs 2 bats 8 endoplasms 5 giant cockroaches 2 goblins 3 hobgoblins 4 kobolds 3 quokkas 5 ball pythons 2 frilled lizards 7 rats 54 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:3) A dart slug (D:1) An orc (D:4) A bat (D:1) A giant cockroach (D:2) A hobgoblin (D:1) A quokka (D:1) A ball python (D:2) 8 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Semilg the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 59 | D:2 | Noticed Terence 892 | D:2 | Reached XP level 2. HP: 15/21 MP: 0/0 1617 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 1617 | D:1 | Learned a level 1 spell: Apportation 1997 | D:2 | HP: 1/25 [giant cockroach (1)] 3032 | D:2 | Found a runed translucent door. 3033 | D:2 | Noticed Crazy Yiuf 3057 | D:2 | Killed Crazy Yiuf 3058 | D:2 | Reached XP level 4. HP: 11/31 MP: 0/0 3921 | D:3 | Reached XP level 5. HP: 32/36 MP: 0/0 3921 | D:3 | Learned a level 2 spell: Poisonous Vapours 4127 | D:3 | Found an iron altar of Okawaru. 4166 | D:3 | Noticed a sky beast 4218 | D:3 | Killed a sky beast 4219 | D:3 | Reached XP level 6. HP: 12/41 MP: 0/0 4612 | D:5 | Entered Level 5 of the Dungeon 4968 | D:4 | Noticed a necrophage 4970 | D:4 | Reached skill level 1 in Short Blades 4982 | D:4 | Killed a necrophage 4983 | D:4 | Reached skill level 1 in Fighting 4983 | D:4 | Reached skill level 1 in Staves 5222 | D:4 | Reached XP level 7. HP: 39/47 MP: 0/0 5222 | D:4 | Learned a level 2 spell: Passwall 5330 | D:5 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 5330 | D:5 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 5330 | D:5 | Gained mutation: Your flesh is almost immune to the effects | of heat. (rF+++) [potion of mutation] 5330 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_rooms, minmay_splitting_lines, st_stairs_12, serial_bayou_pond_c, serial_park_tiny_pond, serial_bayou_lagoon_a D:2: layout_basic, chequers_serial_rivers_small_3, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_rooms, chequers_temple_overflow_statue_of_worship, portal_sewer_entry_a, minmay_checkerbox D:4: layout_rooms D:5: layout_rooms, grunt_qazlal_clouds Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.4 Dodging | 3 4 | 4.1 Stealth | 2 | 2.8 Short Blades | 1 | 1.2 Fighting | 1 | 1.2 Staves | 2 | 2.1 Throwing | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 56 | | || 56 Quarterstaff | | 45 | 4 || 49 Mace | | 7 | || 7 Throw: Dart | 2 | 3 | || 5 Cast: Magic Dart | 53 | 49 | || 102 Call Imp | 4 | 3 | || 7 Blink | 1 | | || 1 Conjure Flame | | 1 | 2 || 3 Use: Potion | 1 | | 1 || 2 Stab: Sleeping | 1 | | || 1 Paralysed | | 1 | || 1 Armor: Robe | 18 | 15 | 3 || 36 Dodge: Dodged | 55 | 36 | 6 || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5356 | 5277 | 79 | 2431 | 1706 | 5 | 1071.2 | Dungeon | 5356 | 5277 | 79 | 2431 | 1706 | 5 | 1071.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2612 daAuts D:3: 1470 daAuts D:4: 686 daAuts D:1: 514 daAuts D:5: 72 daAuts