Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 13431529645266004230 26 Semilg the Magician (level 3, -2/25 HPs) Began as a Djinni Hedge Wizard on Sept 24, 2021. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:59 (1761 turns). Semilg the Magician (Djinni Hedge Wizard) Turns: 1761, Time: 00:07:00 Health: -2/25 AC: 2 Str: 9 XL: 3 Next: 22% Gold: 107 EV: 12 Int: 15 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . k - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn i - ring of poison resistance MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) b - a +0 hunting sling g - a +0 dagger l - a +0 hunting sling p - a +0 spear Missiles d - 19 bolts f - 34 stones Armour c - a +0 hat (worn) k - a +0 robe (worn) m - a +0 robe Jewellery i - a ring of poison resistance (left hand) Scrolls q - a scroll of identify {unknown} Potions e - a potion of flight {unknown} j - a potion of lignification {unknown} n - a potion of heal wounds {unknown} o - a potion of degeneration {unknown} Skills: + Level 0.4 Slings + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Blink Tloc N/A N/A 9% 2 c - Call Imp Summ 11% N/A 9% 2 d - Slow Hex 11% N/A 9% 2 e - Conjure Flame Conj/Fire 11% 6-21 17% 3 f - Mephitic Cloud Conj/Pois/Air 11% N/A 17% 3 g - Pain Necr 44% 1d6 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! You start resting. An adder is nearby! b - a +0 hunting sling (weapon) Fire: 38 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 35% to hit) You shoot a stone. The stone hits the adder. The adder is lightly wounded. Fire: 37 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 35% to hit) You shoot a stone. The stone closely misses the adder. Fire: 36 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 35% to hit) You shoot a stone. The stone misses the adder. Fire: 35 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 35% to hit) You shoot a stone. The stone barely misses the adder. a - a +0 club (weapon) The adder closely misses you. You hit the adder but do no damage. The adder barely misses you. The adder closely misses you. You barely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #...........# #......####.# #.##....##(.## #..###......# #.##†...(....###...##.###### #......(##..........#.# #..####.##...#........# #..####.###5.....)....# #.......###.##........# ##.######..S..#.....### #.#### #..@..##....# #....# #.....#####.# ####.# #.....# ..# #.# #.....# ... #.# ####### ....# #†# #.# ########.. ###.####.>.....# #.......S#####.#. You could see an adder (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A dart slug (D:2) 2 ball pythons (D:1) 5 endoplasms 2 goblins 4 hobgoblins 2 kobolds (D:1) A quokka (D:1) 2 frilled lizards 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Semilg the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 309 | D:1 | Reached XP level 2. HP: 4/21 MP: 0/0 1383 | D:2 | Found Arocimenk's Jewellery Shoppe. 1531 | D:2 | Reached skill level 3 in Spellcasting 1531 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 1531 | D:2 | Learned a level 1 spell: Pain 1613 | D:3 | Noticed an ogre 1761 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic D:2: layout_loops_cross, serial_shops, shop_statue D:3: layout_rooms, mainiacjoe_overflow_alcove_1, basic_ecumenical_altar, uniq_terence, uniq_crazy_yiuf_cottage D:4: layout_rooms, kennysheep_orc_sif_temple, old_standard_altar, hangedman_decor_peaks_small Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Slings | | 0.4 Dodging | | 2.3 Stealth | | 1.7 Action || total -------------------------++------- Melee: Dagger || 3 Club || 22 Fire: Hunting sling || 29 Cast: Magic Dart || 30 Blink || 1 Call Imp || 1 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 18