Sensen Level 1 of the Dungeon (6, -6, D:1) a +0 hand axe (9, 0, D:1) a +0 dagger (15, -36, D:1) 3 stones a +0 dagger (15, -34, D:1) 3 stones (15, -27, D:1) a +0 dagger (21, -10, D:1) a +0 club (23, 1, D:1) a +0 club (29, -6, D:1) a +0 short sword (32, -7, D:1) a +0 dagger (35, -4, D:1) a +0 dagger (38, -18, D:1) a +0 club (38, -4, D:1) a +0 whip (42, -17, D:1) a +0 club Level 2 of the Dungeon (0, 15, D:2) a +0 dagger (8, 23, D:2) a +0 robe (8, 39, D:2) 8 stones (10, 9, D:2) 8 stones (12, 28, D:2) a +0 falchion (17, -1, D:2) a +0 dagger (20, 12, D:2) a +0 robe (32, 0, D:2) a +0 club (33, -1, D:2) a +0 whip (37, 28, D:2) 8 stones (39, 10, D:2) a +0 club (39, 14, D:2) a +0 club Level 3 of the Dungeon [Shop] Hucesm's Antique Weapon Emporium a +0 club (23 gold) a +0 whip (57 gold) a +0 rapier (92 gold) a +0 sling (34 gold) the +3 flail of the Five Violins {venom, SInv} (699 gold) It poisons the flesh of those it strikes. SInv: It lets you see invisible. a +0 spear (69 gold) a +0 short sword (69 gold) a +0 mace (69 gold) the +4 whip of Melee {protect, rF- rN++ Int+7} (1108 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. (0, 0, D:3) a +0 ring mail (13, -27, D:3) a +0 short sword (13, -26, D:3) a +0 whip (13, -15, D:3) a +0 mace (14, -28, D:3) a +0 hand axe a +0 leather armour a +0 club an orc skeleton an orc skeleton (14, -26, D:3) a +0 hand axe (15, 4, D:3) a +0 dagger (18, -22, D:3) 9 stones (18, 7, D:3) a +0 scale mail (22, -31, D:3) a +0 club (36, -18, D:3) a +0 robe (38, -36, D:3) a +0 great sword (40, -2, D:3) a +0 long sword (46, -36, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour 9 gold pieces a +0 club a +0 leather armour an orc corpse (3, -3, D:4) a +0 club a +0 ring mail (4, -4, D:4) a +0 ring mail (4, -3, D:4) a +0 club a +0 ring mail