Sensen Level 1 of the Dungeon (7, 13, D:1) a +0 dagger (12, 23, D:1) 7 stones (38, 30, D:1) a +0 dagger (40, 7, D:1) a +0 dagger (48, 12, D:1) 5 stones (50, 8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -22, D:2) 6 stones (12, -30, D:2) a +0 short sword (14, -7, D:2) a +0 dagger (14, 3, D:2) a stone (23, -9, D:2) a +0 robe (26, -47, D:2) a +0 quarterstaff (27, -47, D:2) a +0 short sword (29, -28, D:2) a +0 dagger (32, -40, D:2) a +0 robe (32, -18, D:2) a +0 club (36, -13, D:2) 5 stones a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, 5, D:3) a +0 club (8, 30, D:3) a +0 club (11, -7, D:3) 5 stones (21, 14, D:3) a +0 whip (23, -19, D:3) a +0 mace (25, -14, D:3) 5 stones (25, -2, D:3) a +0 short sword (25, 3, D:3) 6 stones (29, -6, D:3) a +0 robe (30, 4, D:3) a +0 flail (32, 11, D:3) 2 stones (35, 11, D:3) a +0 club (37, 20, D:3) 3 stones (40, 20, D:3) a +0 hand axe (41, 22, D:3) 3 stones Level 4 of the Dungeon [Shop] Howeb's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) [Shop] Datuil's Antique Weapon Shoppe a +0 club (31 gold) a +2 rapier of electrocution (682 gold) a +0 quarterstaff (124 gold) a +2 mace of protection (483 gold) a +0 hand axe (93 gold) a +0 mace (93 gold) the +8 great sword of Due Proportion {vamp, rN+ Str+6 Dex-2 SInv} (2582 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+6). Dex: It affects your dexterity (-2). rN: It protects you from negative energy. SInv: It lets you see invisible. a +0 hand axe (93 gold) a +0 glaive (201 gold) [Shop] Ihawitapt's Antique Armour Boutique a +0 helmet (112 gold) a +0 robe (17 gold) a +0 pair of gloves (112 gold) a +0 robe (17 gold) a +2 plate armour of poison resistance (925 gold) a +0 ring mail (100 gold) a +0 pair of gloves (112 gold) a +0 ring mail (100 gold) a +0 pair of gloves (112 gold) [Shop] Ezik's Weapon Boutique a +4 halberd of venom (348 gold) a +0 falchion (39 gold) 6 stones (7 gold) a +0 sling (19 gold) a +0 short sword (39 gold) the +9 mace of Incongruity {flame, rPois rC++ rN+++ Dex-2} (1246 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (-2). rC: It greatly protects you from cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. a +0 dagger (26 gold) 3 poisoned darts (15 gold) (3, -8, D:4) a +0 robe (12, -3, D:4) a +0 hand axe a +0 ring mail an orc skeleton (12, -1, D:4) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 hand axe 4 boomerangs a +0 scale mail a +0 whip an orc skeleton an orc skeleton an orc skeleton an orc skeleton (16, 3, D:4) 4 stones (18, -6, D:4) a +0 club (18, -5, D:4) a +0 glaive a +0 ring mail an orc corpse (skeletalised by now) (29, 18, D:4) a +0 short sword 2 stones a +0 short sword a +0 mace (30, 18, D:4) a +0 dagger a +0 robe a +0 flail a +0 short sword a +0 leather armour (36, -7, D:4) a +0 club a +0 whip a +0 leather armour (37, -7, D:4) a +0 short sword a +0 dagger 4 stones a +0 dagger a +0 robe an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, 15, D:4) a +0 short sword 4 stones (42, 15, D:4) a +0 whip a stone (45, -6, D:4) a +0 club (46, -8, D:4) a +0 club (46, -7, D:4) a +0 dagger a +0 robe (48, -5, D:4) a +0 hand axe