Sensen Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (1, 3, D:1) a +0 leather armour (16, 0, D:1) a +0 dagger (24, 13, D:1) a +0 short sword (30, -3, D:1) 8 stones (35, 24, D:1) a +0 club (39, 3, D:1) a +0 club (39, 16, D:1) 2 stones (48, 21, D:1) a +0 dagger (49, -15, D:1) 7 stones (57, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -4, D:2) a stone (6, -8, D:2) 5 poisoned darts (12, -20, D:2) a +0 chain mail (18, -5, D:2) a +0 whip 2 stones (20, 6, D:2) a +0 dagger (22, -16, D:2) a +0 dagger (25, 16, D:2) 8 stones (27, -8, D:2) a +0 ring mail (30, -18, D:2) a +0 dagger (31, 5, D:2) 5 poisoned darts (39, -11, D:2) 7 stones Level 3 of the Dungeon [Shop] Cickum's Antique Weapon Boutique a +0 long sword (84 gold) a +0 rapier (96 gold) a +0 falchion (72 gold) a +0 trident (84 gold) a +3 scimitar (504 gold) a +0 shortbow (72 gold) a +0 morningstar (96 gold) the +4 sling of Zuapt {freeze, Will+} (847 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. (0, 0, D:3) a +0 whip (5, 1, D:3) a +0 dagger (6, 8, D:3) 6 boomerangs (7, 10, D:3) a book of Cantrips (13, 19, D:3) a +0 dagger (14, 0, D:3) a +0 dagger (16, -2, D:3) a +0 dagger (18, 0, D:3) a +0 short sword (18, 16, D:3) a Young Poisoner's Handbook (25, 7, D:3) a +0 robe (26, 16, D:3) 8 stones (31, 6, D:3) a +0 club (32, -12, D:3) 5 stones a +0 chain mail (32, 7, D:3) a +0 club a +0 dagger a +0 dagger (32, 8, D:3) a +0 dagger a +0 falchion a +0 leather armour a +0 hand axe a +0 leather armour (39, -14, D:3) a +0 arbalest (44, 2, D:3) a +0 halberd (45, 1, D:3) a +0 club (46, 1, D:3) a +0 flail (52, -12, D:3) a +1 short sword of venom 2 stones 2 poisoned darts (52, -11, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon (5, 15, D:4) a +0 whip (6, 15, D:4) a +1 dagger of flaming (19, 15, D:4) a +0 pair of boots (22, -19, D:4) a +0 club (22, 24, D:4) a +0 dagger a +0 leather armour (25, -15, D:4) Facy's Codex of Sweltering Wicked Secrets Spells Type Level a - Scorch Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Necromutation Transmutation/Necromancy 8 Trog disapproves of the use of such an item. (unseen) (25, -14, D:4) 22 gold pieces (29, -19, D:4) a quokka corpse (30, -15, D:4) a scroll of identify (30, -14, D:4) a lightning rod (4/4) (31, -18, D:4) a +0 dagger a curare-tipped dart (36, 4, D:4) a +0 club (37, -15, D:4) 4 stones (41, -23, D:4) a +0 club (44, -3, D:4) a jackal corpse (skeletalised by now) (49, -18, D:4) a +0 pair of boots (52, 6, D:4) a +0 leather armour Level 5 of the Dungeon (10, 11, D:5) a +0 leather armour (11, 3, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 7 stones