Sensen Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 dagger (2, -24, D:1) a +0 sling (3, -3, D:1) a +0 ring mail (3, 11, D:1) a +0 club (23, -22, D:1) a +0 club (32, -19, D:1) 7 stones Level 2 of the Dungeon [Shop] Puest's Weapon Boutique a +0 trident (45 gold) 2 curare-tipped darts (31 gold) a +0 arbalest (58 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) the +8 spear "Kiho" {heavy, rF+ rC+ Dex+2} (917 gold) Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It protects you from cold. a +0 dagger (26 gold) (0, 4, D:2) 9 stones (2, -2, D:2) a +0 war axe (3, 1, D:2) 2 stones (7, -14, D:2) a +0 robe (18, -11, D:2) a +0 dagger (25, 25, D:2) a +0 robe (27, 27, D:2) a +0 dagger (36, 24, D:2) a +0 short sword (38, -4, D:2) a +0 club (40, -2, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 hand axe (0, 6, D:3) 4 stones a +0 dagger (4, -35, D:3) a +0 whip (4, -34, D:3) a +0 dagger a +0 hand axe a +0 robe a +0 dagger (6, -12, D:3) 13 stones a +0 club (9, -12, D:3) a +0 dagger (10, -13, D:3) a +0 whip a +0 scale mail (10, -11, D:3) a +0 whip a +0 scale mail a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 falchion a +0 ring mail a +0 whip a +0 robe a +0 falchion a +0 dagger a +0 ring mail a +0 club (11, 9, D:3) a +0 club (16, -26, D:3) a +0 dagger (21, -10, D:3) a +0 club (23, 1, D:3) a +0 leather armour (25, 5, D:3) 19 gold pieces (25, 6, D:3) 18 gold pieces (25, 7, D:3) 10 gold pieces (27, 5, D:3) 16 gold pieces (27, 6, D:3) a manual of Staves (27, 7, D:3) a ring of flight (31, -30, D:3) a +0 trident (31, -5, D:3) a +0 ring mail (33, -30, D:3) 5 stones (34, -20, D:3) 7 stones (34, -16, D:3) a +0 ring mail (36, -20, D:3) a +0 dagger a +0 robe (40, -23, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, -26, D:4) a +0 leather armour (6, -10, D:4) a +0 club (7, 8, D:4) a +0 dagger a +0 club (15, -27, D:4) a +0 leather armour a +0 robe (25, -36, D:4) a +0 falchion a +0 ring mail (34, -13, D:4) a +0 robe (42, 16, D:4) a +0 mace (52, -3, D:4) a +0 trident (54, -2, D:4) a +0 club a +0 ring mail a +0 whip a +0 ring mail a +0 whip a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (7, -1, D:5) a +0 giant club (11, 29, D:5) a +0 hand axe (13, 27, D:5) a +0 ring mail a +0 mace (13, 28, D:5) a +0 robe a +0 dagger (22, 24, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 dagger a +0 short sword (23, 5, D:5) a +0 whip a +0 chain mail (34, 34, D:5) a +0 dagger (37, 26, D:5) a +0 giant club (46, 9, D:5) a +0 short sword a +0 robe a +0 dagger a +0 dagger (52, 27, D:5) a +0 whip (53, -3, D:5) a +0 giant spiked club (54, -8, D:5) a +0 chain mail (55, -5, D:5) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 club (55, 37, D:5) 7 stones (56, -5, D:5) a +0 mace a boomerang of dispersal (58, 39, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +1 mace of pain a +0 robe a +0 dagger a +0 flail (2, 1, D:6) a +0 sling a +0 whip 2 boomerangs a +0 leather armour (2, 6, D:6) a +0 club (3, -3, D:6) a +0 club (3, -1, D:6) a +0 trident (3, 0, D:6) a +0 dagger of venom a +0 rapier a +0 leather armour a +0 hand axe a +0 leather armour (3, 2, D:6) a +0 dagger of draining a +0 robe a +0 whip a +0 robe a +0 mace (3, 3, D:6) a +0 halberd (4, -1, D:6) a +0 whip (4, 3, D:6) a +0 halberd 8 stones a +0 halberd (6, 4, D:6) a +0 trident a +0 dagger a +0 robe (14, 1, D:6) a +0 trident (16, 7, D:6) a +0 whip (17, -3, D:6) a +0 robe a +0 dagger (17, 7, D:6) a +0 club a +0 flail (17, 23, D:6) a +0 scythe a +0 robe (18, -2, D:6) a +0 club a +0 club (18, 7, D:6) a +0 trident a +0 whip (23, 3, D:6) the +5 chain mail "Maele" {Contam Harm rN++ rCorr} rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (25, 14, D:6) a +0 club (29, -25, D:6) a +0 ring mail Level 7 of the Dungeon (0, 2, D:7) a +0 giant spiked club (0, 39, D:7) 5 stones (3, 15, D:7) a +0 dagger a +0 leather armour (8, 39, D:7) a +0 robe (11, -3, D:7) a +0 ring mail (13, -4, D:7) a +0 mace (14, -3, D:7) a +0 trident a +0 shortbow (21, 5, D:7) a +0 club a +0 leather armour a +0 short sword (23, 5, D:7) a +0 mace (28, 2, D:7) a +0 leather armour Level 8 of the Dungeon (1, 11, D:8) a +0 falchion (2, -21, D:8) a +0 hand axe a +0 chain mail (8, -25, D:8) a +0 dagger (9, -10, D:8) a +0 short sword (10, 11, D:8) a +0 flail a +0 spear (11, 11, D:8) a +0 club a +0 spear a +0 ring mail (14, -19, D:8) a +0 short sword (14, -10, D:8) 6 stones a +0 short sword a +0 short sword (14, -4, D:8) 6 stones (15, -18, D:8) a book of Dangerous Friends (15, -9, D:8) a +0 dagger (16, -8, D:8) a +2 whip of freezing a +0 cloak a +0 whip (17, -11, D:8) a +0 short sword 4 stones (18, -27, D:8) 9 stones (21, -7, D:8) a +0 leather armour (23, -22, D:8) a +0 giant spiked club (26, 15, D:8) 5 stones (32, -17, D:8) a +0 leather armour (42, 0, D:8) a +0 club 5 stones a +0 whip a +0 dagger a +0 short sword a +0 short sword a +0 dagger (44, 0, D:8) a +0 dagger (49, -9, D:8) 9 stones Level 9 of the Dungeon [Shop] Vumyl's Jewellery Shop an amulet of reflection (510 gold) a +5 ring of evasion (612 gold) a ring of flight (297 gold) a ring of willpower (425 gold) a ring of ice (425 gold) a ring of ice (425 gold) a +5 ring of evasion (612 gold) the ring of the Screaming Gods {Drain rElec rN+ Will+ EV+5} (921 gold) [ring of evasion] EV: It affects your evasion (+5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (0, 0, D:9) a +0 dagger (3, 2, D:9) a +0 shortbow (3, 29, D:9) a +0 whip (4, 28, D:9) a +0 whip a +0 flail (4, 29, D:9) a +0 halberd a +0 robe a +0 club (7, 27, D:9) an orb of light (14, -10, D:9) a +0 dagger a stone a +0 short sword of venom (15, -11, D:9) a +0 robe a +0 dagger (15, -10, D:9) a +0 scale mail 3 boomerangs (15, -9, D:9) a +0 flail (16, 16, D:9) a +0 shortbow (18, -8, D:9) a +0 dagger (18, -7, D:9) a +0 war axe a +0 robe a +0 club a +0 whip (18, 6, D:9) a +0 dagger a +0 robe (19, 19, D:9) a stone a +0 whip a +0 short sword (36, 0, D:9) a +0 whip (44, 10, D:9) a scroll of identify (44, 16, D:9) a ring of fire (45, -1, D:9) a +1 dagger of flaming a +0 long sword a +3 dagger a +0 robe a +3 mace (46, 9, D:9) 19 gold pieces a +0 shortbow (47, 7, D:9) 44 gold pieces (47, 8, D:9) 115 gold pieces a +0 whip a +0 robe a +3 mace a +0 robe a +0 short sword a curare-tipped dart (47, 9, D:9) 34 gold pieces a +0 club 2 stones a +2 short sword of speed a +0 giant spiked club a +0 giant spiked club (48, 7, D:9) 4 gold pieces (still there?) a +0 short sword (still there?) 4 poisoned darts (still there?) (48, 9, D:9) 22 gold pieces (still there?) a +2 short sword of venom (still there?) a +0 short sword (still there?) 3 stones (still there?) a +0 dagger (still there?) a +0 robe (still there?) (50, 10, D:9) the staff of fire "Jyittuv" {rF+ Dex+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (50, 16, D:9) 20 gold pieces (51, 1, D:9) a +0 shortbow (52, 4, D:9) a +0 scale mail (55, 1, D:9) a +0 club the Ecumenical Temple