Dungeon Sprint DCSS version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 5085187117532706649 0 Sensen the Chiller (level 1, -1/19 HPs) Began as a Merfolk Ice Elementalist on May 18, 2023. Constricted to death by Ijyb (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:10 (6 turns). Sensen the Chiller (Merfolk Ice Elementalist) Turns: 6, Time: 00:00:11 Health: -1/19 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no teleportation @: berserking, grasped by roots, constricted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Sensen the Merfolk Ice Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of roots (8). Ijyb shouts! There is an open door here. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (8) You freeze Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (7) (moderately wounded) You freeze Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. The grasping roots constrict you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (7) (moderately wounded) You freeze Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. Unknown command. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb closely misses you. The grasping roots constrict you. You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Sensen the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 6 | D | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Cast: Freeze || 3 Use: Potion || 1 Dodge: Dodged || 2