Sensen Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (7, 13, D:1) a +0 dagger 3 stones (10, -6, D:1) a +0 club (24, -6, D:1) a +0 club (24, -3, D:1) a +0 hand axe (25, -6, D:1) 4 stones (26, 39, D:1) a +0 club (42, 9, D:1) a +1 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (10, 24, D:2) a +0 short sword (11, 25, D:2) a +0 sling (17, 9, D:2) a +0 quarterstaff (30, 15, D:2) a +0 war axe (35, -5, D:2) a +0 leather armour (40, -5, D:2) a +0 robe (43, 25, D:2) a +0 club (44, 12, D:2) a +0 robe (44, 25, D:2) a +0 club a +0 dagger a +0 dagger a +0 sling a +0 club a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 sling (45, 25, D:2) a +0 dagger (47, 25, D:2) a +0 dagger (48, 9, D:2) a book of Frost (48, 25, D:2) a +0 dagger (50, 9, D:2) a +0 dagger (52, 24, D:2) 3 stones (55, 18, D:2) 9 stones Level 3 of the Dungeon (12, 3, D:3) a +0 scale mail (14, 11, D:3) a +0 dagger (15, 15, D:3) a +0 club (15, 23, D:3) a +0 scale mail (21, 3, D:3) a +0 war axe (24, 13, D:3) 3 stones (24, 15, D:3) a book of Air (37, 23, D:3) a +0 short sword (39, 13, D:3) a +0 club (39, 22, D:3) a +0 ring mail (41, 8, D:3) a +0 robe (43, 2, D:3) a +0 whip a +0 leather armour (48, 32, D:3) a +0 spear (51, 32, D:3) a +0 cloak (53, 20, D:3) a +2 quarterstaff of chaos (54, 17, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 flail (6, -16, D:4) the +2 ring mail of Death's Door {Int+3} Int: It affects your intelligence (+3). (15, -6, D:4) a +0 dagger (18, -9, D:4) a +0 club (21, -13, D:4) a +0 short sword a +0 short sword a +0 dagger a +0 robe (21, -11, D:4) a +0 hand axe a +0 dagger a +0 club (32, 2, D:4) the +0 leather armour of Disaster {Fly rN+ Regen+ Stlth+} rN: It protects you from negative energy. Fly: It grants you flight. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (35, -34, D:4) a +0 ring mail (40, -21, D:4) a +0 dagger (43, -44, D:4) a +0 dagger (43, -18, D:4) a +0 giant club (44, -51, D:4) a +0 club Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour "Qudyc" {+Blink Int+4} (2940 gold) Int: It affects your intelligence (+4). +Blink: It lets you blink. the +6 sling of the Shoals {elec, rPois Dex+3} (5120 gold) Dex: It affects your dexterity (+3). rPois: It protects you from poison. the ring of Doubt {rElec Will- MP-9 Int+8 SInv} (2270 gold) [ring of see invisible] Int: It affects your intelligence (+8). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Will: It decreases your willpower. the +4 helmet of Muimp {Int+2 Dex+2} (3990 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). (0, 0, D:5) a +0 flail of holy wrath a +2 flail of draining a +0 chain mail (0, 1, D:5) a +0 dagger a +0 robe (1, 1, D:5) a +0 hand axe a +0 leather armour (1, 2, D:5) a +0 dagger a +0 robe (10, -3, D:5) a +0 scale mail (10, 8, D:5) 2 stones (23, 14, D:5) the +4 mace of Action {venom, +Blink rN+ Dex-3} Dex: It affects your dexterity (-3). rN: It protects you from negative energy. +Blink: It lets you blink. (24, 14, D:5) 4 stones (30, 28, D:5) a +0 glaive (38, 18, D:5) 6 stones (38, 20, D:5) a +0 spear (39, 18, D:5) a +0 flail a +0 flail (52, -5, D:5) 4 atropa-tipped darts (55, 4, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (6, -18, D:6) a +0 short sword (8, -28, D:6) a book of Vapours (15, -28, D:6) a +0 pair of boots (15, -5, D:6) 6 stones (21, 4, D:6) a +0 whip (35, 8, D:6) a +0 club (36, 8, D:6) a +0 club (37, 8, D:6) a +0 shortbow (40, -27, D:6) a +0 club (44, -4, D:6) a +0 shortbow (50, -33, D:6) 8 stones (55, 5, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) 4 stones (8, 4, D:7) a +0 ring mail (16, -8, D:7) a +3 morningstar a +0 robe (17, -8, D:7) a +0 dagger a +0 robe (17, -7, D:7) a +1 dire flail a +0 robe a +4 dagger a +0 robe a +0 battleaxe a +0 robe (18, -9, D:7) a +0 club a +0 orcbow a +0 club a +0 chain mail (19, -9, D:7) a +0 club a +0 leather armour (22, -7, D:7) a +0 spectral quarterstaff (28, 21, D:7) a +0 dagger a +0 leather armour (28, 22, D:7) a +0 short sword a +0 trident (29, 23, D:7) a +0 trident a +0 chain mail (30, 15, D:7) a book of Storms (40, 13, D:7) a +0 dagger (43, 25, D:7) a +0 trident (46, 11, D:7) a stone Level 8 of the Dungeon (18, -18, D:8) 3 stones (19, -17, D:8) a +0 giant spiked club a +2 dire flail of protection (29, 13, D:8) a +0 chain mail a +0 club (31, -1, D:8) a +0 dagger a +0 robe (33, -4, D:8) a +0 hand axe a +0 robe (33, -3, D:8) a +2 morningstar a +0 robe (34, -7, D:8) a +0 giant club a +0 giant club (35, -10, D:8) a +0 animal skin (39, -10, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, -5, D:9) a +1 short sword (2, 12, D:9) a +0 giant spiked club a +0 giant club (8, -18, D:9) a +0 leather armour (9, -43, D:9) a +0 giant club a +0 giant spiked club (18, -22, D:9) a +3 long sword (21, -30, D:9) a +4 battleaxe a +0 chain mail a +0 dire flail a +0 giant club (22, -27, D:9) a staff of conjuration (23, -21, D:9) 8 stones (23, -3, D:9) a +0 helmet (25, -27, D:9) a book of Lightning (25, -15, D:9) a +1 flail of protection a +0 leather armour (26, -27, D:9) a +0 scale mail (26, -15, D:9) a +0 glaive (26, -14, D:9) a +0 war axe a +0 robe (26, -13, D:9) a +3 mace a +0 robe a +3 mace a +0 robe (30, -3, D:9) a +0 flail (31, -3, D:9) a +0 spear a +0 ring mail (31, 16, D:9) a book of Armaments (32, -3, D:9) a +0 whip a +0 club (33, -3, D:9) a +0 heavy spear (35, -42, D:9) a +0 whip (36, -42, D:9) a +1 short sword of speed (37, -42, D:9) a +0 club a +0 whip (40, -42, D:9) a +0 dagger (50, -41, D:9) a +0 ring mail (51, 6, D:9) a +0 quarterstaff (53, -10, D:9) a +1 spear of freezing a +0 robe (53, -9, D:9) a +0 battleaxe a +0 robe (55, -6, D:9) a +0 great sword a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow a centaur corpse (5, 12, D:10) a +0 spear (18, 2, D:10) a +0 falchion a +0 leather armour (19, 7, D:10) a +0 robe a +0 dagger (20, 3, D:10) a +0 hand axe a +0 long sword a +0 chain mail (30, 10, D:10) 5 stones (39, 25, D:10) a manticore corpse a hydra corpse a boulder beetle corpse (40, 25, D:10) a shapeshifter corpse (41, 18, D:10) the Spellbook of Transforming Haze Spells Type Level a - Wereblood Transmutation 2 b - Vhi's Electric Charge Translocation/Air 3 c - Dragon Form Transmutation 7 d - Maxwell's Capacitive Coupling Air 8 Trog disapproves of the use of such an item. (unseen) (41, 19, D:10) the amulet "Syiwuit" {Faith -Tele +Inv rElec Dex-4} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. (unseen) (42, 18, D:10) a +3 dagger of venom (unseen) (42, 19, D:10) the +5 glaive of the Guard {elec, spectral, AC+5} AC: It affects your AC (+5). (unseen) (45, 16, D:10) a +0 arbalest (48, 5, D:10) a warg corpse (skeletalised by now)