Sephro Level 1 of the Dungeon (0, 0, D:1) 16 stones (8, -39, D:1) a +0 club (14, 5, D:1) a stone (15, 5, D:1) a stone (16, 5, D:1) a stone (17, 5, D:1) a stone (19, -40, D:1) 22 stones (27, -44, D:1) 22 stones (28, -14, D:1) a +0 club (28, -5, D:1) 13 stones (32, -39, D:1) a +0 club (35, -28, D:1) 13 stones (37, -56, D:1) a +0 dagger (38, -20, D:1) a +0 whip (41, -26, D:1) a +0 club (45, -39, D:1) 21 bolts (56, -23, D:1) a +0 ring mail (59, -32, D:1) a stone (60, -30, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (3, -20, D:2) 21 bolts (3, 3, D:2) a +0 hand axe (15, 3, D:2) a +0 ring mail (17, -13, D:2) a +0 club (18, -13, D:2) a +0 club (20, -11, D:2) a stone (21, -8, D:2) a cursed +0 scale mail (23, -15, D:2) a +0 scale mail (31, -25, D:2) a +0 short sword (34, -17, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a cursed +0 short sword (5, -1, D:3) 15 arrows (22, 9, D:3) 10 stones (29, -2, D:3) 27 stones (33, -4, D:3) 5 stones (33, -3, D:3) a stone a +0 dagger (34, -6, D:3) a stone (34, -5, D:3) 2 stones (35, -8, D:3) a stone (36, -10, D:3) a +0 dagger (36, -4, D:3) a +0 club a +0 hunting sling a stone (38, 14, D:3) a stone (41, 15, D:3) a cursed -3 whip (42, 15, D:3) a +0 spear (42, 30, D:3) a +0 club (43, 27, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 20 stones (1, 21, D:4) a +0 club (18, 18, D:4) a +0 short sword (20, 13, D:4) 15 stones (20, 17, D:4) a +0 whip (22, 17, D:4) a +0 leather armour a +0 whip (23, 19, D:4) a +0 giant club (28, 23, D:4) a +0 leather armour a +0 club (32, 23, D:4) a +0 falchion a +0 ring mail a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, 4, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (4, 4, D:5) a cursed +0 dagger a cursed +0 robe a +0 dagger a +0 robe (7, -8, D:5) 20 stones (12, -15, D:5) the +5 dagger "Killer Klown's Foe" {pierce, +Fly rPois Stlth-} It inflicts extra damage upon your enemies. It protects you from poison. It lets you fly. It makes you less stealthy. (20, 18, D:5) a +0 dagger a +0 robe (21, 18, D:5) a +0 hand axe (22, 18, D:5) a +0 flail a +0 ring mail (25, -11, D:5) an uncursed staff of power (26, -10, D:5) 20 stones (36, -11, D:5) a +0 ring mail (37, -6, D:5) 13 poisoned needles (53, 9, D:5) a wand of paralysis (11) Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 chain mail a +0 mace a +0 chain mail a +0 flail a +0 morningstar (4, -16, D:6) 23 arrows (8, -22, D:6) the +5 trident "Hoelouw" {holy, rN+ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. It makes you more stealthy. (11, -25, D:6) a +0 giant spiked club (18, -6, D:6) a +2 dagger a +0 robe (19, -14, D:6) 28 stones (19, -10, D:6) an arrow (19, -6, D:6) a cursed +0 long sword a +0 robe a +5 falchion a +0 robe (20, -9, D:6) an arrow (20, -8, D:6) an arrow (22, -7, D:6) an arrow (23, -7, D:6) an arrow (25, -6, D:6) a +0 trident 17 stones 21 arrows a +0 shortbow (25, 7, D:6) 2 arrows (25, 8, D:6) an arrow (25, 10, D:6) 2 arrows (25, 11, D:6) an arrow (25, 13, D:6) a cursed -2 shortbow 20 arrows (29, -23, D:6) a +0 war axe (29, -19, D:6) a +0 robe (32, -21, D:6) a +0 helmet (35, 16, D:6) a +0 short sword (35, 20, D:6) a +0 whip (36, 16, D:6) a +0 club a +0 leather armour a +0 whip (36, 17, D:6) a +0 dagger (37, -10, D:6) a +0 giant club (37, 16, D:6) a +0 whip (50, 21, D:6) a +0 giant spiked club (54, 7, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 7 arrows (0, 1, D:7) an arrow (0, 2, D:7) an arrow (0, 3, D:7) 2 arrows (2, 6, D:7) an arrow (3, 4, D:7) an arrow (3, 6, D:7) an arrow (7, 7, D:7) 26 bolts (10, -25, D:7) 9 stones (12, -11, D:7) a wand of random effects (19) (15, -25, D:7) 16 stones (31, -21, D:7) 26 stones (32, -22, D:7) a +0 leather armour (36, -10, D:7) a +0 hand axe a +0 animal skin (38, -18, D:7) 25 stones (39, 0, D:7) a +0 whip (40, -13, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 ring mail (0, 1, D:8) a +1 scale mail a +0 whip a +0 ring mail (0, 2, D:8) a +0 club (9, -3, D:8) 13 poisoned needles (14, -14, D:8) a phantom mirror (14, 9, D:8) a book of the Dragon (19, -33, D:8) 17 sling bullets (19, -22, D:8) a +0 giant club (19, -18, D:8) a +0 animal skin a -1 spear (24, -28, D:8) a +0 robe (37, -14, D:8) the +5 scimitar "Gyseucegg" {antimagic, rN+ Dex-2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (-2). It protects you from negative energy. It lets you see invisible. (37, 9, D:8) an uncursed amulet of the acrobat (39, 11, D:8) a +0 robe (43, 2, D:8) a +0 cloak (45, 3, D:8) a +0 giant club (48, -20, D:8) a +0 whip of flaming a +0 robe a +0 animal skin (49, -33, D:8) a +0 robe (49, -1, D:8) a +0 animal skin (50, -30, D:8) 3 needles of confusion (51, -37, D:8) a +0 club (56, -32, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 morningstar (3, -21, D:9) a +0 trident (4, -7, D:9) 5 large rocks (7, -8, D:9) a +0 chain mail (7, -1, D:9) 13 stones (8, -16, D:9) a +0 robe (16, 4, D:9) a +0 ring mail (18, 10, D:9) a cursed amulet of inaccuracy (18, 11, D:9) a +0 scale mail (18, 12, D:9) a +0 falchion of draining (18, 15, D:9) a +0 dagger a +0 robe (19, 17, D:9) a +0 ring mail (19, 20, D:9) a +0 leather armour (20, 3, D:9) 17 gold pieces (26, 13, D:9) a box of beasts the Ecumenical Temple