Serafim Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 13, D:1) a rat corpse (skeletalised by now) (5, -9, D:1) a bat corpse (skeletalised by now) (9, -7, D:1) a +0 spear (9, 11, D:1) a +0 leather armour (11, -20, D:1) 13 stones (13, 10, D:1) a cursed +0 ring mail (14, -13, D:1) 9 stones (19, -27, D:1) a +0 mace (19, -19, D:1) a +0 dagger (20, -22, D:1) a frilled lizard corpse (skeletalised by now) (23, -10, D:1) a +0 club (26, -1, D:1) a +1 dagger of draining (28, -2, D:1) a +0 leather armour (30, -21, D:1) a +0 hunting sling (32, 11, D:1) a hobgoblin corpse (skeletalised by now) (35, 9, D:1) a +0 robe (36, -22, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (0, 8, D:2) a +0 whip (1, 14, D:2) a +0 dagger a kobold corpse (2, 13, D:2) a bat corpse a rat corpse (2, 14, D:2) a quokka corpse (12, -2, D:2) a potion of heal wounds (12, 2, D:2) 9 gold pieces (12, 3, D:2) 8 gold pieces (17, 7, D:2) a +0 leather armour (21, -3, D:2) a giant cockroach corpse (23, -13, D:2) a +0 robe (23, 0, D:2) 23 stones (25, 0, D:2) 23 stones