Serafim Level 1 of the Dungeon (3, 16, D:1) a +0 dagger (4, -7, D:1) a stone (4, -6, D:1) a stone (5, -9, D:1) a +0 short sword (8, -17, D:1) 23 bolts (21, -9, D:1) a +0 short sword a stone (22, -6, D:1) a stone (22, -4, D:1) a +0 hand axe (23, -5, D:1) a stone (24, -4, D:1) a stone (27, 21, D:1) a +0 club (29, 0, D:1) 22 stones (33, 24, D:1) 19 stones (36, -19, D:1) a stone (38, 24, D:1) a +0 club (54, 33, D:1) a +0 club (58, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 25, D:2) a +0 hand axe (1, 27, D:2) a +0 hunting sling (6, 25, D:2) a +0 short sword (8, 22, D:2) a +0 ring mail (12, 18, D:2) a +0 robe (13, -4, D:2) a +0 spear (13, 12, D:2) a +0 dagger an adder corpse a jackal corpse a goblin corpse (13, 13, D:2) a jackal corpse (15, 7, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (15, 19, D:2) an adder corpse (17, 4, D:2) a stone a +0 ring mail (25, -2, D:2) an adder skeleton (38, 2, D:2) a +2 mace of draining (unseen) (39, 26, D:2) a +0 ring mail a cursed +0 robe (47, 15, D:2) a +0 dagger 18 arrows (48, 16, D:2) a +0 whip a +0 robe