Serafim Level 1 of the Dungeon (0, 0, D:1) 14 stones (1, -9, D:1) a +0 dagger (35, 1, D:1) 13 stones (37, -22, D:1) a +0 club (54, -20, D:1) a +0 dagger 2 stones (54, -15, D:1) a stone (54, -13, D:1) a stone (56, 2, D:1) a +0 short sword (56, 5, D:1) a stone (56, 6, D:1) a stone (56, 7, D:1) a stone (57, -17, D:1) a +0 mace (59, 25, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, -30, D:2) a +0 club (6, -12, D:2) 18 stones (10, -5, D:2) a +0 club (13, -25, D:2) 18 stones (31, -28, D:2) a +0 club (35, -12, D:2) 18 stones (36, -26, D:2) a +0 ring mail (36, -20, D:2) a +0 whip (38, -14, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 18 stones (1, -21, D:3) a potion of degeneration (5, 2, D:3) a cursed -2 trident (6, -14, D:3) a +0 hand axe (7, 3, D:3) a stone (8, -12, D:3) a +0 club a +0 scale mail (8, -10, D:3) a +0 quarterstaff (9, -22, D:3) 26 sling bullets (10, 4, D:3) a stone (12, 4, D:3) a +0 short sword a stone (19, -21, D:3) a +0 club (24, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (27, -5, D:3) a quokka corpse (skeletalised by now) (28, -5, D:3) a cursed -2 club a hobgoblin corpse (skeletalised by now) (32, -30, D:3) a +0 club (42, -18, D:3) 12 poisoned needles (47, -24, D:3) a +0 whip