Serafim Level 1 of the Dungeon (0, 0, D:1) 11 stones (6, -4, D:1) a +0 robe (10, 11, D:1) a +0 robe (14, 13, D:1) a +0 dagger (17, 5, D:1) 23 stones (17, 12, D:1) a +0 robe (18, 5, D:1) a +0 club (18, 27, D:1) a cursed -2 club (24, 25, D:1) a +0 dagger (37, 10, D:1) a +0 short sword (43, -7, D:1) 14 sling bullets Level 2 of the Dungeon (0, 0, D:2) 21 stones (11, 7, D:2) a stone (12, 6, D:2) a stone (12, 11, D:2) a +0 mace (14, 4, D:2) a +0 dagger 3 stones (14, 12, D:2) a +0 club (15, 12, D:2) 23 sling bullets (19, 14, D:2) a +0 rapier (38, -14, D:2) a +0 club (47, -10, D:2) an adder corpse (skeletalised by now) (51, -11, D:2) a +0 club (52, -14, D:2) a +0 club a +0 spear (54, -15, D:2) a +0 dagger (70, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a poisoned needle (3, 3, D:3) a poisoned needle (5, 5, D:3) a +0 blowgun (unseen) (11, 9, D:3) a jackal corpse (13, 6, D:3) a +0 club (13, 9, D:3) a chunk of flesh