Serafim Level 1 of the Dungeon (0, 0, D:1) a +0 club (20, -7, D:1) a +0 short sword Level 2 of the Dungeon (1, -7, D:2) a +2 dagger of venom (13, 2, D:2) a +0 leather armour (14, -25, D:2) a +0 short sword 3 stones (31, -16, D:2) a +0 whip (31, -13, D:2) 17 poisoned needles (34, -19, D:2) a jackal corpse (skeletalised by now) (41, 6, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (0, 1, D:6) a +0 ring mail (4, 15, D:6) a potion of flight (8, 12, D:6) a +5 short sword (unseen) (11, -21, D:6) a +0 robe