Serafim Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, -6, D:1) a leopard gecko corpse (skeletalised by now) (17, 29, D:1) a stone (18, 28, D:1) a stone (18, 33, D:1) a +0 club (21, -15, D:1) 18 stones (22, -11, D:1) a jackal corpse (skeletalised by now) (26, -8, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (26, 24, D:1) a +0 dagger a +0 chain mail a +0 dagger (32, 8, D:1) 19 sling bullets (34, 35, D:1) a +0 animal skin (35, 38, D:1) a +0 leather armour (47, 33, D:1) a stone (48, 29, D:1) a +0 short sword 3 stones a kobold corpse (48, 33, D:1) a stone (51, 3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (5, -8, D:2) a frilled lizard corpse (6, -8, D:2) a stone (6, -6, D:2) a jackal corpse (7, -8, D:2) a quokka corpse