Serafim Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (2, 34, D:1) a rat corpse (skeletalised by now) (12, 13, D:1) a stone (13, 3, D:1) a +0 short sword (14, 14, D:1) 3 stones (29, 28, D:1) a +0 leather armour (30, -3, D:1) a +0 club (37, 33, D:1) a +0 club (46, -18, D:1) a +0 scale mail (56, 28, D:1) a +0 leather armour (59, 29, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a scroll of magic mapping (6, 0, D:2) 15 stones