Serafim the Dungeon (2, 14, D) a lamp of fire (2, 15, D) a +0 rapier (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +1 war axe of chopping (3, 15, D) a +3 quarterstaff of crushing (3, 16, D) a +0 leather armour (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +0 flail (still there?) a +0 flail (still there?) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +0 shield (still there?) a +0 shield (still there?) a +3 buckler (still there?) (4, 8, D) +5 storm dragon scales +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a book of Minor Magic (4, 15, D) a +2 lajatang of venom (4, 16, D) a lamp of fire (5, 14, D) Sif Muna's Catalogue of Transmutation Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Dragon Form Transmutation 7 (5, 15, D) a +0 leather armour (6, 14, D) a book of Transfigurations (6, 15, D) a +0 dagger (7, 13, D) an uncursed ring of protection from fire (7, 14, D) an uncursed staff of poison (7, 15, D) an uncursed staff of cold (7, 16, D) a +0 dagger (8, 14, D) an uncursed staff of conjuration (8, 15, D) a lamp of fire (9, 2, D) a +0 scale mail (9, 14, D) a +0 long sword (9, 15, D) a Fen Folio (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 15, D) a +0 short sword (10, 16, D) a +3 chain mail of poison resistance (10, 28, D) an arrow (11, 1, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the +0 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) the +6 long sword of Eternal Night {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). The Shining One disapproves of the use of such an item. (11, 15, D) a +0 pair of gloves of strength (11, 16, D) a +0 dagger (11, 24, D) a cursed +0 dagger (11, 28, D) 2 arrows (12, 14, D) the Reference Book on the Entourage and Fire Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Summon Demon Summoning 5 c - Dragon's Call Summoning 9 (12, 15, D) a +1 shortbow of freezing (12, 16, D) a +0 long sword (12, 28, D) a +0 short sword a +0 longbow of freezing a +0 leather armour 59 arrows a +0 rapier an elf corpse an elf corpse (12, 29, D) a +0 longbow the +6 chain mail of Broken Taboos {*Contam MP+9 Dex+2} It affects your dexterity (+2). It affects your magic capacity (+9). It causes magical contamination when unequipped. 26 arrows an elf corpse (13, 27, D) a +0 long sword a +0 ring mail a +0 long sword a +0 leather armour an elf corpse an elf corpse (13, 28, D) a +0 longbow a +0 leather armour 10 arrows a +0 short sword a +0 leather armour an elf corpse an elf corpse (13, 29, D) a +0 hand axe of electrocution (14, 25, D) a +0 short sword of holy wrath a +0 leather armour an uncursed ring of flight an elf skeleton (14, 26, D) a +0 longbow a +0 short sword 19 arrows a cursed +0 leather armour a +2 hand axe of chopping an elf corpse (14, 27, D) a +4 flail of draining a +0 buckler a +6 glaive of venom a +0 rapier a +0 rapier a +0 leather armour a +0 long sword a +0 short sword a +0 short sword a +2 robe of the Archmagi a +2 long sword of slicing an elf corpse an elf corpse (14, 28, D) a +2 dagger of venom a +0 chain mail a cursed -3 long sword a +0 longbow 25 arrows a +0 leather armour an uncursed staff of air a +0 leather armour (15, 23, D) an arrow (15, 26, D) a +0 short sword a +0 longbow 14 arrows an elf corpse (15, 27, D) an uncursed staff of poison an elf corpse (15, 29, D) an uncursed staff of conjuration a +0 leather armour an elf corpse (18, 1, D) a +4 ring of protection (19, 0, D) a lightning rod (4/4) (19, 16, D) a book of the Sky (19, 17, D) a phial of floods (19, 32, D) an uncursed ring of poison resistance (19, 33, D) a +1 hunting sling of freezing (20, 0, D) an uncursed staff of summoning (20, 1, D) a +0 vampiric war axe (20, 16, D) a +1 plate armour of magic resistance (20, 17, D) a +4 war axe of chopping (20, 32, D) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (20, 33, D) a +2 trident of freezing (21, 0, D) an uncursed amulet of regeneration (21, 2, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (21, 16, D) a +1 troll leather armour (21, 17, D) the Guide on the Icy Arsonist Spells Type Level a - Freeze Ice 1 b - Throw Flame Conjuration/Fire 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Ring of Flames Charms/Fire 7 e - Ignition Fire 8 (21, 32, D) an uncursed staff of air (21, 33, D) a +3 flail of crushing (21, 34, D) a +3 plate armour of magic resistance (22, 0, D) a +1 robe of cold resistance (22, 16, D) a +4 plate armour of fire resistance (22, 17, D) an uncursed staff of death (22, 32, D) a +4 blowgun (22, 33, D) a +3 great mace of protection (22, 34, D) a book of Annihilations (22, 38, D) a black mamba corpse (skeletalised by now) (22, 39, D) a water moccasin corpse (skeletalised by now) (22, 40, D) a blink frog corpse (23, 0, D) a +4 ring of dexterity (23, 1, D) an uncursed staff of summoning (23, 16, D) a +4 quarterstaff of draining (23, 33, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (23, 34, D) a +4 hand axe of chopping (23, 37, D) a basilisk corpse (skeletalised by now) (23, 38, D) a water moccasin corpse (skeletalised by now) (24, 0, D) an uncursed staff of earth (24, 1, D) the Disquisition on the Arsonist Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sticky Flame Conjuration/Fire 4 c - Ignition Fire 8 (24, 16, D) a book of Misfortune 4 throwing nets (24, 17, D) the +8 long sword of the Feather {protect, rF++ rC- Dex+6} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+6). It greatly protects you from fire. It makes you vulnerable to cold. (24, 32, D) an uncursed ring of protection from fire the cursed +3 whip of Punishment {slash, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It has a curse placed upon it. (24, 34, D) a +1 battleaxe of flaming (24, 37, D) a blink frog corpse (skeletalised by now) (24, 38, D) a hippogriff corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (24, 39, D) 4 inedible chunks of flesh (24, 40, D) a wolf corpse (skeletalised by now) (25, 0, D) a +0 robe (25, 1, D) the +7 arbalest of Expedience {venom, rElec rF+ rC- Int+4} It poisons the ammo it fires. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (25, 16, D) a +5 hand axe of chopping (25, 17, D) a +0 glaive of venom (25, 32, D) an uncursed staff of earth (25, 33, D) an uncursed staff of cold (26, 0, D) an uncursed staff of wizardry (26, 1, D) a +1 leather armour of cold resistance (26, 16, D) a +2 fustibalus of freezing (26, 17, D) an uncursed staff of wizardry (26, 33, D) a +2 pair of gloves of archery (26, 34, D) an uncursed staff of cold (27, 0, D) a +3 falchion of slicing (27, 17, D) a book of Minor Magic (27, 32, D) an uncursed staff of conjuration (27, 34, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (28, 16, D) an uncursed ring of resist corrosion (28, 17, D) a +1 hand axe of draining (28, 32, D) a lamp of fire (28, 33, D) the Collected Works on Creative Flight Spells Type Level a - Call Imp Summoning 2 b - Summon Demon Summoning 5 c - Conjure Ball Lightning Conjuration/Air 6 (29, 0, D) an uncursed amulet of harm (29, 1, D) a +2 robe of fire resistance (29, 8, D) a +3 scythe of flaming a cursed +0 battleaxe a +0 robe (29, 9, D) a +0 halberd a +0 ring mail of positive energy (29, 16, D) a +1 falchion of holy wrath (29, 17, D) the cursed +1 leather armour of the Bells {Str+2} It affects your strength (+2). It has a curse placed upon it. (29, 32, D) the +3 chain mail "Felakem" {Str+3} It affects your strength (+3). (29, 33, D) a book of Dreams (30, 8, D) a +0 giant club (30, 10, D) a +2 scythe of slicing (30, 13, D) a +0 trident (31, 8, D) an uncursed amulet of faith (31, 9, D) the ring "Xewnoisch" {rPois Dex+3 SInv} [ring of poison resistance] It affects your dexterity (+3). It protects you from poison. It lets you see invisible. a +0 short sword (31, 10, D) a +1 scythe of flaming (34, 28, D) an uncursed staff of wizardry (34, 29, D) an uncursed ring of flight a +6 ring of strength 8 tomahawks (35, 0, D) a +4 scale mail of fire resistance (35, 14, D) a lightning rod (4/4) (35, 15, D) a +3 leather armour of fire resistance (35, 28, D) a +1 shortbow of velocity (36, 0, D) the cursed +1 short sword "Siawnagh" {pierce, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. (36, 14, D) a +0 trident (36, 15, D) a +0 glaive (36, 28, D) an uncursed staff of energy (37, 0, D) a +6 trident of venom (37, 1, D) a +1 battleaxe of electrocution (37, 6, D) (unseen) (37, 14, D) an uncursed ring of ice the +0 pair of fencer's gloves {+Riposte Dex+3} It affects your dexterity (+3). a +5 crystal plate armour a +5 demon whip (37, 15, D) a +2 leather armour of cold resistance (37, 29, D) a lamp of fire (38, 0, D) a +5 blowgun (38, 14, D) a crystal ball of energy (38, 15, D) the +1 cloak of Vyogo {Str-5 Int+7} It affects your strength (-5). It affects your intelligence (+7). (39, 0, D) a +2 mace of crushing (39, 1, D) a +2 great sword of holy wrath (39, 6, D) (unseen) (39, 13, D) the Grimoire of the Blaze Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Ring of Flames Charms/Fire 7 d - Ignition Fire 8 a book of Alchemy (39, 14, D) a +1 shortbow of velocity (39, 15, D) an uncursed amulet of magic regeneration (39, 28, D) a lamp of fire (39, 29, D) a +0 dire flail (40, 0, D) a +1 eveningstar of venom (40, 1, D) an uncursed staff of death (40, 15, D) a +1 hand axe of flaming (40, 36, D) a +0 club a +0 robe a cursed -3 flail a +6 hunting sling of flaming (41, 0, D) an uncursed staff of power (41, 1, D) a +2 morningstar of protection (41, 15, D) an uncursed staff of death (41, 28, D) a +2 morningstar of flaming (41, 35, D) a +0 spear of venom (41, 36, D) a +0 halberd a +0 robe (41, 37, D) a +0 robe (42, 0, D) a +2 dagger of draining (42, 14, D) an uncursed staff of earth (42, 15, D) a +9 plate armour of ponderousness (42, 29, D) a book of Ice (42, 35, D) a +0 long sword a +0 glaive an uncursed amulet of harm (42, 37, D) a +0 dire flail (43, 14, D) the +4 ring mail of Insecurity {rCorr Int+2} It affects your intelligence (+2). It protects you from acid and corrosion. (43, 15, D) a +0 hand axe of freezing (43, 24, D) a +0 glaive (43, 25, D) a cursed -2 mace a +0 halberd (43, 28, D) +2 ice dragon scales (43, 29, D) a phial of floods (44, 24, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. a +0 long sword a cursed -3 morningstar a +2 quarterstaff of draining a +0 scimitar (44, 25, D) a +0 flail (45, 23, D) a +0 war axe a +0 hand axe a +0 war axe (45, 24, D) a +5 hand axe (45, 25, D) a +0 short sword (49, 0, D) a +2 robe of cold resistance (49, 12, D) the +5 executioner's axe "Zagofyun" {antimagic, rF+ Str+6 Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It affects your intelligence (+2). It protects you from fire. (49, 37, D) an uncursed ring of flight (50, 0, D) an uncursed staff of cold (50, 1, D) a +0 helmet of intelligence (50, 12, D) a +0 scimitar of freezing (50, 13, D) the cursed +1 flail "Etadajig" {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. (50, 25, D) a +0 ring mail of positive energy (50, 36, D) a +3 large shield an uncursed ring of stealth a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (50, 37, D) a book of Frost a book of Death (50, 38, D) a book of Transfigurations the Volume of Earthen Enchantment Spells Type Level a - Sandblast Earth 1 b - Confusing Touch Hexes 1 c - Passwall Transmutation/Earth 2 d - Cause Fear Hexes 4 e - Metabolic Englaciation Hexes/Ice 5 f - Iron Shot Conjuration/Earth 6 (51, 0, D) the ring "Yhah" {rF+ rC+} [ring of protection from fire] It protects you from fire. It protects you from cold. (51, 1, D) a +0 dagger (51, 12, D) a +8 giant spiked club (51, 24, D) a +5 spear of venom (51, 25, D) a cursed amulet of inaccuracy (51, 36, D) a +1 buckler of reflection (51, 37, D) an uncursed staff of power (52, 0, D) a book of Party Tricks a book of Minor Magic an uncursed ring of protection from magic the ring of Oenomania {+Blink Stlth-} [ring of loudness] It lets you blink. It makes you less stealthy. the ring of Ucedupsotem {Fire rPois rN+ MR- Int+4} [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. the +4 dagger "Cuamn" {antimagic, rElec rC++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from cold. It insulates you from electricity. (52, 1, D) a +2 helmet of intelligence (52, 11, D) the cursed ring "Ehegiopa" {*Corrode rC+ Str-2 Int+3} [ring of strength] It affects your strength (-2). It affects your intelligence (+3). It protects you from cold. It may corrode you when you take damage. It has a curse placed upon it. (52, 12, D) the +4 morningstar "Giantbane" {freeze, rElec MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. (52, 13, D) a +0 mace of distortion (52, 24, D) the +3 shield "Izanu" {*Drain rC+ rN+} It protects you from cold. It protects you from negative energy. It causes draining when unequipped. (52, 25, D) a +3 plate armour of fire resistance (53, 24, D) a +3 morningstar of crushing (53, 25, D) an uncursed staff of summoning (53, 32, D) a +0 giant club a +0 robe (53, 36, D) a fan of gales (53, 37, D) a +1 spear of venom (54, 1, D) a +3 spear of piercing (54, 7, D) a +2 arbalest of flaming (54, 12, D) an uncursed ring of resist corrosion (54, 25, D) a +0 rapier of flaming (54, 32, D) a +0 dagger a +0 robe a cursed ring of loudness a +0 dagger of draining a +0 robe (54, 33, D) a +4 broad axe of chopping a +3 plate armour of magic resistance a +0 large shield a +2 dagger of distortion a +0 blowgun 8 curare-tipped needles (54, 36, D) an uncursed staff of air (55, 0, D) a +3 chain mail of magic resistance (55, 3, D) a +7 falchion of flaming (55, 8, D) an uncursed staff of fire a +0 robe (55, 9, D) a +3 scimitar of flaming (55, 12, D) a +3 arbalest of velocity (55, 13, D) an uncursed staff of summoning (55, 24, D) an uncursed staff of death (55, 31, D) a +2 short sword of protection (unseen) (55, 33, D) a +1 flail of protection a +0 chain mail a +0 halberd a +0 scale mail (56, 33, D) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +2 ring mail of positive energy a +0 scimitar a +2 chain mail of magic resistance (57, 21, D) 2 large rocks (57, 32, D) a +1 leather armour of positive energy (57, 33, D) a sling bullet a curare-tipped needle (59, 36, D) a book of Burglary the Incunabulum of Burning Snow Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Flame Conjuration/Fire 2 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Freezing Cloud Conjuration/Ice/Air 6 (59, 37, D) a crystal ball of energy (60, 0, D) a +6 ring of intelligence the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. a +3 shield (60, 37, D) an uncursed staff of wizardry (60, 39, D) 2 large rocks (unseen) (60, 40, D) a +0 spear a +0 trident (61, 3, D) a +0 robe (61, 8, D) an uncursed staff of conjuration (61, 16, D) an uncursed staff of power (61, 33, D) an arrow (61, 37, D) a +3 fustibalus of flaming (61, 39, D) a +3 trident of flaming (unseen) (61, 40, D) 3 large rocks a +5 trident of freezing a cursed +0 robe (61, 41, D) a large rock a +2 rapier of venom a +0 robe (61, 43, D) a large rock a throwing net (61, 44, D) a large rock (62, 1, D) an uncursed staff of conjuration (62, 2, D) a +0 scythe a +0 robe (62, 3, D) a +4 quarterstaff of chaos (62, 8, D) a +2 morningstar of protection (62, 13, D) a large rock (62, 16, D) the cursed -3 centaur barding "Kucov" {*Contam rCorr Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It causes magical contamination when unequipped. It protects you from acid and corrosion. It has a curse placed upon it. (62, 17, D) an uncursed staff of wizardry (62, 21, D) a +0 glaive (62, 29, D) a +0 trident (62, 30, D) 2 large rocks (62, 36, D) an uncursed staff of wizardry (62, 37, D) an uncursed staff of death (62, 39, D) a +0 trident an uncursed ring of protection from magic (62, 40, D) a +0 trident of piercing a +0 robe (63, 0, D) a +2 robe of magic resistance (63, 3, D) a +0 short sword a +0 robe of fire resistance (63, 8, D) a +5 ring of dexterity (63, 12, D) a +0 giant club a +0 giant club (63, 16, D) a +7 blowgun (63, 20, D) a +0 glaive a +1 long sword of slicing (63, 21, D) a +2 glaive of flaming a +0 war axe (63, 27, D) a fan of gales (63, 28, D) a +0 shortbow 22 arrows (63, 29, D) a +0 trident a +0 trident (63, 30, D) a large rock 6 arrows (63, 31, D) 3 arrows (63, 32, D) an arrow (63, 33, D) a large rock (63, 36, D) an uncursed staff of power (63, 37, D) a lightning rod (4/4) (64, 11, D) 3 large rocks a +0 giant club (64, 12, D) a +0 troll leather armour (64, 13, D) a large rock (64, 17, D) a +0 glaive (64, 18, D) a book of Geomancy Napats's Advanced Steps in Theurgy Spells Type Level a - Deflect Missiles Charms/Air 6 b - Freezing Cloud Conjuration/Ice/Air 6 c - Bolt of Cold Conjuration/Ice 6 d - Simulacrum Ice/Necromancy 6 e - Shadow Creatures Summoning 6 f - Statue Form Transmutation/Earth 6 the Grimoire of Companions Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 c - Spellforged Servitor Conjuration/Summoning 7 d - Summon Hydra Summoning 7 a book of Misfortune a Fen Folio (64, 20, D) a +0 club (64, 26, D) an uncursed staff of fire (64, 27, D) a +2 mace of protection (64, 29, D) a cursed -2 trident (64, 30, D) a +0 shortbow a +2 mace of draining 8 arrows (67, 0, D) the +5 shortbow of the People {velocity, Dex+2} Any arrow fired from it inflicts extra damage. It affects your dexterity (+2). (69, 36, D) an uncursed staff of wizardry (70, 12, D) a +0 dagger of venom (70, 36, D) a +2 robe (70, 37, D) a +1 spear of piercing (71, 17, D) an uncursed staff of poison (71, 20, D) a +0 trident 7 tomahawks (71, 23, D) 5 potions of agility 2 potions of brilliance 4 scrolls of amnesia 3 potions of berserk rage 6 potions of might (71, 26, D) a +0 long sword of electrocution (71, 27, D) a +2 chain mail of cold resistance (71, 36, D) the +10 quick blade "Sianeupp" {drain, rF+ Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It protects you from fire. The Shining One disapproves of the use of such an item. (71, 37, D) a +2 scale mail of cold resistance (71, 41, D) a cursed -2 spear (71, 42, D) a +0 rapier a +0 robe (72, 8, D) a potion of lignification (72, 11, D) the cursed +1 shortbow of Fee Simple {venom, rF+ rN++ MR-} It poisons the ammo it fires. It protects you from fire. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 16, D) a +1 mace of protection (72, 17, D) the +2 leather armour of the Pit {Dex+3 Slay+2 Stlth+} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you more stealthy. (72, 27, D) a +1 robe (72, 37, D) a +1 hand axe of draining (72, 42, D) a +1 dagger of venom a +0 robe (72, 43, D) a +0 rapier a +0 robe a +0 buckler (73, 1, D) a +2 ring mail of cold resistance (73, 16, D) a +1 leather armour of cold resistance (73, 20, D) a +0 shortbow 10 arrows (73, 22, D) 3 arrows (73, 26, D) a +0 flail (73, 27, D) an uncursed staff of poison (73, 30, D) a +3 long sword a +0 scale mail (73, 36, D) an uncursed staff of fire (74, 20, D) a +0 trident (74, 21, D) a +0 trident (74, 23, D) 2 arrows (74, 31, D) a +0 morningstar a +0 ring mail a +0 dire flail a +0 chain mail (75, 30, D) a +1 antimagic trident a cursed +0 ring mail (75, 31, D) a +0 dire flail a +0 chain mail