Serafim Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, -5, D:1) a +0 robe (14, -2, D:1) 11 stones (15, 41, D:1) a +0 large shield (16, -2, D:1) a +0 shield (20, 31, D:1) a +0 leather armour (20, 33, D:1) a +0 mace (25, 48, D:1) a +0 leather armour (29, 27, D:1) a +0 club (31, 31, D:1) 16 stones (32, 21, D:1) a +0 short sword (35, 23, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -15, D:2) a +0 giant club (3, -8, D:2) a +0 whip (11, 8, D:2) a bat corpse (12, 10, D:2) a +0 dagger (12, 19, D:2) a goblin corpse (13, 18, D:2) a jackal corpse (18, 0, D:2) a +0 short sword (27, 24, D:2) a bat corpse (29, 8, D:2) a +2 hunting sling of freezing (36, -16, D:2) a +0 dagger (36, -11, D:2) a +0 ring mail (37, -5, D:2) a cursed -3 club (41, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (48, -8, D:2) a +0 scale mail (53, -1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a kobold corpse (0, 1, D:3) a +0 dagger (6, 27, D:3) 15 gold pieces (8, 35, D:3) a scroll of enchant weapon (12, 18, D:3) a +0 dagger (17, 17, D:3) a +0 spear (19, 24, D:3) a +2 dagger of speed (22, 23, D:3) a +0 whip