Serafim Level 1 of the Dungeon (1, -10, D:1) a +0 dagger (1, -5, D:1) a +0 dagger (9, -17, D:1) a +0 club (9, 11, D:1) a +0 ring mail (19, -26, D:1) a cursed -2 whip (23, -13, D:1) a +0 whip (27, -10, D:1) a cursed -3 club a +0 chain mail (29, 9, D:1) a +0 spear (30, -11, D:1) 22 sling bullets (31, 13, D:1) a +0 dagger (33, 15, D:1) a +0 club (36, -19, D:1) a +0 club (38, -22, D:1) a +0 dagger of protection (39, -14, D:1) a +0 club (41, -16, D:1) 24 stones (43, -25, D:1) a +0 dagger (43, -6, D:1) 23 sling bullets Level 2 of the Dungeon (0, 0, D:2) a rat corpse (0, 1, D:2) a +0 club a kobold corpse (2, 5, D:2) an adder corpse (11, -21, D:2) a bat corpse (skeletalised by now) (20, -21, D:2) a stone (22, -26, D:2) a stone a kobold corpse (skeletalised by now) (22, -24, D:2) a stone (22, -23, D:2) a stone (22, -17, D:2) a +0 club a goblin corpse (25, -12, D:2) a jackal corpse (26, -13, D:2) a jackal corpse (29, -31, D:2) a bat corpse (skeletalised by now) (29, -30, D:2) a +0 club