Serafim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (0, 2, D:1) a stone (0, 3, D:1) a +0 club (0, 4, D:1) a stone (12, 24, D:1) a +0 robe (16, 21, D:1) 22 stones (17, 47, D:1) 25 stones (20, 44, D:1) 21 sling bullets (30, 16, D:1) a +0 dagger (33, 14, D:1) 24 stones (35, 19, D:1) a stone (35, 21, D:1) a stone (35, 22, D:1) a stone (36, 23, D:1) a +0 dagger (41, 25, D:1) a +0 leather armour (57, 19, D:1) a +0 dagger (57, 20, D:1) 19 stones (58, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 5, D:2) a +0 leather armour (4, 33, D:2) 23 stones (5, 41, D:2) a +0 club (17, 19, D:2) a +0 ring mail (44, -1, D:2) a stone (45, -1, D:2) a stone (46, -1, D:2) a stone (48, -1, D:2) a +0 dagger a stone (50, 43, D:2) 11 stones Level 3 of the Dungeon (0, 0, D:3) 5 large rocks (5, 30, D:3) a goblin skeleton (19, 10, D:3) 22 stones (22, 15, D:3) a +0 club (27, 12, D:3) a +0 leather armour (28, 26, D:3) a +0 flail (34, -10, D:3) a rat corpse (skeletalised by now) (36, 44, D:3) a +0 club (38, 6, D:3) a +0 flail (54, 11, D:3) a +0 hand axe a +0 scale mail (56, 21, D:3) a +0 short sword