Sergey the Dungeon (0, 0, D) a +2 rapier of draining (1, -3, D) the +10 hand axe of the Final Decision {chop, Dex+3} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+3). the +8 chain mail of the Quahog {Str+5} (still there?) It affects your strength (+5). (3, -39, D) a +1 helmet of intelligence a +0 quarterstaff of protection quicksilver dragon scales the cursed +1 rapier of the Tomato {pierce, rF+ Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. It lets you see invisible. It has a curse placed upon it. (3, -37, D) an uncursed staff of fire (3, -36, D) an uncursed staff of fire (3, -20, D) the cursed +0 pair of boots of the Desert {rElec rN++ Str-3} It affects your strength (-3). It insulates you from electricity. It greatly protects you from negative energy. It has a curse placed upon it. (3, -19, D) an uncursed staff of poison (3, -1, D) the ring of Alebrytz {+Fly rPois MR+ Int+5 Dex-4} [ring of protection from magic] It affects your intelligence (+5). It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (4, -51, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -50, D) a +5 lajatang (4, -49, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -40, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (4, -20, D) a +0 trident (unseen) (4, -3, D) a +0 leather armour of fire resistance (4, -2, D) a +0 hunting sling of flaming (still there?) a scroll of brand weapon (still there?) (5, -51, D) a +5 quick blade a +5 rapier a +5 dagger (5, -50, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -49, D) a +5 bardiche a +5 demon trident (5, -48, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -45, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -36, D) a book of the Earth (5, -21, D) a +2 helmet of intelligence (5, -20, D) a +0 trident the amulet "Elipotie" {Reflect Str+2 Dex-2 SH+3 SInv} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+2). It affects your dexterity (-2). It lets you see invisible. It affects your SH (+3). a +0 spear 10 tomahawks the +8 plate armour of Responsibility {rN+} It protects you from negative energy. (5, -19, D) a +0 rapier of draining a +0 robe (5, -18, D) a +0 trident a +0 leather armour (5, -3, D) a +5 glaive of protection (5, -1, D) a phial of floods the +9 whip of Jefobouj {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. a +3 scale mail of magic resistance a lightning rod (4/4) (6, -37, D) a +6 mace of protection 5 large rocks an uncursed staff of wizardry (6, -21, D) a +0 trident a +0 robe (6, -20, D) a +0 rapier (unseen) (6, -19, D) a +3 spear of freezing a throwing net {!f} a +6 spear 21 javelins of penetration a cursed +0 leather armour (6, -17, D) a +2 rapier of freezing (unseen) (6, -3, D) the +7 triple sword "Hyqaagy" {slice, MR++ Stlth+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It makes you more stealthy. (6, -2, D) an uncursed staff of energy (7, -38, D) a +2 great sword of slicing an uncursed staff of power (7, -21, D) a +0 trident (7, -20, D) a +0 mace of protection a book of Geomancy (7, -3, D) a +1 rapier of electrocution (7, -1, D) the +9 staff of Wucad Mu {channel} (8, -47, D) a scroll of holy word (8, -38, D) a +2 scythe of slicing (8, -22, D) a +2 falchion of holy wrath a +0 robe (8, -21, D) a +0 trident (8, -20, D) a +0 vampiric glaive (unseen) (8, -1, D) an uncursed staff of death (9, -39, D) the +5 morningstar "Qekhlorry" {crush, Str+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you see invisible. (9, -38, D) quicksilver dragon scales an uncursed staff of power an uncursed ring of flight a +3 scale mail of fire resistance the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (9, -31, D) a large rock (9, -21, D) a +3 plate armour of fire resistance (9, -19, D) a +1 vampiric rapier (still there?) a +3 morningstar of protection (still there?) (9, -17, D) a cursed -3 trident (unseen) (9, -3, D) an uncursed staff of summoning (9, -2, D) a lightning rod (4/4) (9, -1, D) a sack of spiders (10, -38, D) a lamp of fire (10, -35, D) quicksilver dragon scales (10, -21, D) a +1 rapier of draining (10, -19, D) a +2 spear of venom (10, -17, D) a cursed -3 spear (unseen) (10, -15, D) a +0 spear (10, -3, D) a +2 falchion of holy wrath (10, -1, D) the +11 fustibalus of Toducev {freeze, rF- rN+ Int+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from negative energy. (11, -52, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -49, D) a lightning rod (4/4) (11, -48, D) an uncursed ring of flight (11, -47, D) an uncursed staff of energy a crystal ball of energy (11, -39, D) a +0 morningstar an uncursed staff of death the +2 quarterstaff "Yshrif" {crush, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (11, -37, D) a large rock an uncursed staff of power (11, -34, D) a large rock (11, -20, D) an uncursed staff of summoning (11, -19, D) an uncursed staff of summoning (11, -2, D) an uncursed staff of energy (11, -1, D) a book of the Sky (12, -52, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +12 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -35, D) 4 large rocks (12, -21, D) an uncursed staff of cold (12, -19, D) a lightning rod (4/4) (12, -18, D) a +1 rapier of venom a +0 robe (12, -3, D) an uncursed staff of wizardry (12, -2, D) a manual of Crossbows a manual of Bows a manual of Stealth a lightning rod (4/4) (12, -1, D) a sack of spiders (13, -39, D) a +2 scale mail of cold resistance (13, -22, D) a +0 rapier of holy wrath (unseen) (13, -21, D) a +0 trident (still there?) a throwing net (still there?) (13, -20, D) a +0 spear (unseen) (13, -17, D) a +0 robe a +6 rapier of protection (13, -3, D) a +3 chain mail of fire resistance (13, -2, D) a +1 broad axe of venom (14, -40, D) an uncursed ring of flight (14, -21, D) a cursed staff of conjuration (14, -19, D) a +6 shortbow of freezing (14, -18, D) a +0 trident +1 steam dragon scales (14, -15, D) a +0 rapier a +0 robe (14, -12, D) a +1 trident of protection a +0 leather armour (14, -3, D) an uncursed staff of wizardry (14, -2, D) the ring of Fatigue {Int+3 Dex+2 Stlth-} [ring of loudness] It affects your intelligence (+3). It affects your dexterity (+2). It makes you less stealthy. (14, -1, D) a sack of spiders (15, -3, D) an uncursed staff of wizardry (15, -2, D) a +3 ring of evasion (16, -40, D) a large rock (18, -5, D) the cursed +0 chain mail of the Well-Known Mice {Str+7} It affects your strength (+7). It has a curse placed upon it. (18, -4, D) an uncursed ring of magical power a book of Changes (19, -52, D) a +1 scimitar of flaming (19, -37, D) an uncursed staff of cold (19, -3, D) a +1 scale mail of cold resistance (20, -52, D) a lamp of fire the +4 arc blade {discharge, rElec} It insulates you from electricity. (20, -37, D) a +1 quarterstaff of protection (20, -20, D) the +5 morningstar of Wyrd {freeze, rC- rN+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. a +1 plate armour of fire resistance (20, -19, D) a lamp of fire (unseen) (20, -2, D) a +2 rapier of electrocution (21, -53, D) an uncursed staff of power (21, -37, D) a +1 hand axe of holy wrath (21, -18, D) a +0 battleaxe of freezing (22, -53, D) a +4 scimitar of flaming (unseen) (22, -51, D) a +5 giant spiked club an uncursed amulet of magic regeneration a +4 great sword of flaming (22, -37, D) a +2 hand axe of chopping an uncursed staff of wizardry (22, -22, D) a +0 dire flail (22, -21, D) a +2 scimitar of electrocution a fan of gales (22, -17, D) the ring "Huovedi" {Slay+3 SInv} [ring of see invisible] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. the amulet "Fygriak" {RegenMP rPois rF+ Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It protects you from poison. It makes you more stealthy. a wand of acid (6) a wand of iceblast (7) a wand of disintegration (7) an uncursed ring of ice (22, -5, D) +0 swamp dragon scales (still there?) a crystal ball of energy (still there?) (22, -4, D) the +0 shield of Abstinence {rPois Stlth+} It protects you from poison. It makes you more stealthy. a book of Alchemy a +0 vampiric spear (22, -2, D) an uncursed staff of fire (unseen) (23, -53, D) a crystal ball of energy (23, -49, D) a +1 great sword of flaming (23, -37, D) a cursed staff of wizardry (23, -36, D) an uncursed amulet of guardian spirit (23, -34, D) a +2 demon whip of draining a +2 helmet of intelligence (23, -21, D) an uncursed amulet of faith a +0 battleaxe of freezing 7 large rocks a +0 dagger of venom (23, -5, D) a +1 scale mail of poison resistance a +2 chain mail of cold resistance (24, -53, D) a phial of floods (24, -51, D) a +0 great sword of flaming (unseen) (24, -50, D) the Collected Works on Moulding Spells Type Level a - Sticks to Snakes Transmutation 2 b - Passwall Transmutation/Earth 2 c - Petrify Transmutation/Earth 4 d - Blade Hands Transmutation 5 (unseen) (24, -36, D) a +4 dagger of venom an uncursed ring of flight (24, -35, D) the +5 scimitar of Suulauv {holy, rF+ rN+ MP+9} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). (24, -21, D) a +0 great sword of flaming 6 large rocks a +7 whip of flaming (24, -19, D) a +2 great sword of flaming (still there?) an uncursed staff of summoning (still there?) (24, -16, D) a +1 battleaxe of freezing a +0 battleaxe of freezing a +2 great sword of flaming 4 large rocks a +2 battleaxe of freezing (24, -5, D) a +3 chain mail of cold resistance (24, -4, D) a book of Dreams (24, -3, D) a sack of spiders (still there?) a +4 flail of holy wrath (still there?) (25, -53, D) a +0 rapier of draining (25, -52, D) an uncursed staff of poison (25, -38, D) a +1 hand axe of draining (25, -37, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. an uncursed staff of poison a fan of gales (25, -33, D) a lightning rod (4/4) (25, -5, D) the Catalogue of Poisonous Flight Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Spider Form Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 5 d - Tornado Air 9 (25, -4, D) a phial of floods a +2 plate armour of cold resistance the Incunabulum of Talismans and Toxins Spells Type Level a - Infusion Charms 1 b - Sting Conjuration/Poison 1 c - Shroud of Golubria Charms/Translocation 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Spectral Weapon Hexes/Charms 3 f - Spider Form Transmutation/Poison 3 g - Excruciating Wounds Charms/Necromancy 5 (26, -53, D) +2 fire dragon scales (26, -21, D) a +2 battleaxe of freezing a +1 hand axe of chopping (26, -20, D) a +2 plate armour of fire resistance a book of Burglary a +2 battleaxe of freezing 3 large rocks a +1 great sword of flaming the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (26, -2, D) an uncursed staff of earth (27, -53, D) an uncursed amulet of guardian spirit (27, -52, D) a +2 mace of venom (27, -49, D) +0 fire dragon scales (27, -38, D) a +2 spear of venom (27, -20, D) a +1 short sword of venom 5 large rocks a +1 great sword of flaming a lamp of fire a +1 battleaxe of freezing a cursed staff of death (27, -6, D) an uncursed staff of earth an uncursed ring of see invisible (28, -53, D) a +2 scale mail of cold resistance (28, -52, D) the +11 hand crossbow "Ocorgh" {penet, Int+5} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+5). (28, -50, D) a +4 scimitar of flaming (28, -35, D) the cursed +1 war axe "Acingycs" {chop, Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It has a curse placed upon it. (28, -19, D) a scroll of holy word a +0 great sword of flaming a +0 long sword of electrocution (28, -4, D) a cursed ring of see invisible +0 acid dragon scales a +0 great sword of protection a +2 buckler of reflection (29, -53, D) an uncursed staff of air (29, -20, D) a cursed staff of fire a +0 dire flail a +0 dire flail an uncursed staff of conjuration (29, -5, D) the +7 great sword of Currency {holy, rF+ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It makes you more stealthy. (29, -2, D) +0 acid dragon scales (29, 0, D) +0 shadow dragon scales (30, -53, D) the cursed +1 robe "Buzamuki" {rPois Stlth+} It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (30, -52, D) a ration (30, -38, D) a +7 blowgun (30, -37, D) a lamp of fire (30, -36, D) a book of Conjurations (30, -22, D) a +1 buckler of protection (30, -21, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (30, -5, D) a cursed -3 ring of evasion (30, -4, D) an uncursed ring of protection from cold an uncursed staff of earth (30, -2, D) +0 ice dragon scales (31, -21, D) a +0 dire flail 3 large rocks (31, -20, D) a +0 dire flail (31, -5, D) a +1 robe of fire resistance a +1 lajatang of protection (32, -20, D) a +0 spear of venom (32, -3, D) a +3 falchion of holy wrath (still there?) an uncursed ring of fire (still there?) (33, -5, D) a +9 blowgun (33, -4, D) a +0 trident of venom (33, -3, D) the cursed +1 hand crossbow "Faywnet" {venom, Dex+7 SInv} It poisons the ammo it fires. It affects your dexterity (+7). It lets you see invisible. It has a curse placed upon it. (34, -4, D) an uncursed staff of death (34, -3, D) a +0 bardiche of chopping (35, -25, D) a cursed ring of loudness (35, -5, D) an uncursed staff of fire (35, -3, D) a +1 helmet of intelligence (36, -51, D) a crystal ball of energy (36, -39, D) a +1 broad axe of holy wrath (36, -38, D) Oquanit's Almanac of Earthen Orientation Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Teleport Other Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Disjunction Translocation 8 (36, -37, D) a +0 robe (36, -24, D) a +0 quarterstaff (unseen) (37, -54, D) a phial of floods (37, -39, D) a +2 ring mail of cold resistance (37, -24, D) a book of Flames (37, -23, D) a +0 robe (37, -21, D) a +0 quarterstaff (unseen) (38, -38, D) a +3 great sword of freezing (38, -25, D) an uncursed staff of cold (38, -24, D) a sack of spiders (38, -22, D) a +0 broad axe of chopping (unseen) (38, -21, D) a +2 antimagic hand axe (unseen) (39, -52, D) the +1 dagger of Wounding {holy, Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. (39, -39, D) an uncursed staff of conjuration (39, -25, D) Muedas's Catalogue of Calling and Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Recall Summoning/Translocation 3 c - Spellforged Servitor Conjuration/Summoning 7 d - Dragon's Call Summoning 9 (39, -24, D) a +0 spear a -3 longbow 21 arrows an uncursed staff of earth (39, -5, D) a +5 whip of freezing (39, -4, D) the cursed +3 hand crossbow "Killer Klown's Regret" {flame, rElec Int+6 Dex-3 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your dexterity (-3). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (40, -39, D) a +2 chain mail of poison resistance (40, -38, D) a cursed staff of fire (40, -37, D) a +0 battleaxe a +0 chain mail (40, -24, D) a crystal ball of energy (40, -21, D) a +0 robe (40, -5, D) a +0 dagger (40, -4, D) a +1 broad axe (unseen) (41, -53, D) a cursed -4 ring of slaying (41, -52, D) a +1 helmet of see invisible (41, -38, D) a +1 halberd of freezing (41, -36, D) a +1 demon whip of electrocution (41, -5, D) a +0 robe (unseen) (41, -3, D) a +0 robe (still there?) a +0 dire flail (still there?) (41, 1, D) a +0 robe (42, -53, D) a book of Enchantments (42, -39, D) an uncursed staff of cold (42, -25, D) a +1 morningstar of protection (42, -24, D) a crystal ball of energy a +2 glaive of flaming (42, -23, D) a +0 spear a +0 buckler a book of Transfigurations a +2 antimagic rapier a +0 animal skin a +0 quarterstaff (42, -22, D) a +0 robe (42, -6, D) an uncursed staff of wizardry (42, -5, D) a cursed +0 mace (unseen) (42, 6, D) a +3 battleaxe a +0 plate armour the ring "Wixov" {rPois MR+ Str+3 Int-5 Stlth-} [ring of loudness] It affects your strength (+3). It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. (43, -53, D) the +10 arbalest of Shame {velocity, rN+ MR+ Str-3 Stlth+} Any bolt fired from it inflicts extra damage. It affects your strength (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 dagger of holy wrath (43, -35, D) a +0 great sword (unseen) (43, -6, D) a Young Poisoner's Handbook (43, -4, D) a +0 robe (unseen) (43, 7, D) a +0 halberd a +7 hand crossbow of freezing (44, -39, D) an uncursed staff of wizardry (44, -38, D) a +1 falchion of venom (44, -3, D) a +2 hand axe of chopping (still there?) a +2 hand axe of chopping (still there?) (44, 3, D) a ghoul corpse (skeletalised by now) (45, -5, D) a +2 ring mail of fire resistance (45, -4, D) the +1 cloak of the Mutiny {rPois} It protects you from poison. a +2 chain mail of cold resistance (45, -3, D) an uncursed ring of flight a cursed +4 scimitar a +0 robe a phial of floods (45, -2, D) the ring "Jucziwni" {rPois Int+3} [ring of poison resistance] It affects your intelligence (+3). It protects you from poison. an uncursed ring of stealth (46, -25, D) a phial of floods (46, -5, D) the +5 hand crossbow of Unuphi Jexa {penet, +Fly Str-4 Int+10} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (-4). It affects your intelligence (+10). It lets you fly. a +2 plate armour of positive energy the +2 robe of the Gate {rElec rPois Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It protects you from poison. (46, -2, D) a +3 war axe (still there?) the Compendium of Combat Magic (still there?) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 (47, -5, D) a +0 dagger a +0 robe a +1 chain mail of fire resistance (47, -2, D) a crystal ball of energy (still there?) an uncursed staff of power (still there?) (47, 0, D) a +0 robe (unseen) (48, -5, D) an uncursed staff of earth (48, -3, D) a +0 scimitar (unseen) (48, -1, D) a +0 robe (still there?) a +0 glaive of chopping (still there?) (49, -53, D) a +2 great mace of holy wrath (49, -48, D) a cursed staff of conjuration a +0 robe a potion of blood {@q3} (49, -5, D) an uncursed staff of energy (50, -54, D) a +0 robe (50, -53, D) a +2 longbow of freezing a +0 dagger (50, -51, D) an uncursed staff of cold (50, -41, D) a +0 falchion of protection (50, -29, D) a +2 hand axe of freezing a +0 shortbow 22 arrows (50, -28, D) a +0 shortbow 24 arrows (50, -17, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (50, -4, D) the +8 war axe "Dekhu" {elec, *Rage rElec MR+ Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It may make you go berserk in combat. a +0 plate armour a +3 ring of evasion (50, -2, D) a Necronomicon (unseen) (51, -54, D) a +0 mace (51, -41, D) the ring "Comyudec" {rC+ Dex+2} [ring of protection from cold] It affects your dexterity (+2). It protects you from cold. an uncursed ring of positive energy an uncursed ring of stealth an uncursed ring of fire a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +1 pair of boots of running (51, -40, D) a +3 ring mail of fire resistance (51, -29, D) a fan of gales (51, -27, D) a +2 spear of venom a +0 shortbow 14 arrows (51, -17, D) a cursed staff of poison a +6 dagger of venom (51, -16, D) an uncursed staff of poison (51, -5, D) a +2 mace of protection (51, -4, D) a +0 hand axe the +2 leather armour of Axzoac {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +0 great sword (51, -3, D) a +2 war axe (still there?) a ghoul corpse (skeletalised by now) (still there?) (51, -2, D) a +0 halberd (unseen) (52, -51, D) a +0 robe an uncursed ring of see invisible a box of beasts an uncursed staff of power a +0 short sword (52, -46, D) a +0 hand axe of venom a +0 chain mail (52, -28, D) a +0 arbalest 20 bolts an uncursed staff of earth (52, -27, D) 4 large rocks (52, -17, D) a fan of gales (52, -16, D) a fan of gales (52, -5, D) a cursed staff of cold (52, -4, D) a +7 great mace of holy wrath (52, -2, D) a +0 chain mail (52, 0, D) a +2 great sword (unseen) (53, -45, D) a cursed -2 scimitar a +0 robe (53, -41, D) the +7 plate armour of Vanity {rPois Dex+4} It affects your dexterity (+4). It protects you from poison. an uncursed amulet of faith (53, -29, D) a +0 shortbow 16 arrows a phial of floods (53, -28, D) a +2 scimitar of venom (53, -26, D) 4 large rocks a +0 arbalest 32 bolts (53, -16, D) a fan of gales (53, -5, D) a +2 hand axe (unseen) (53, 0, D) a +0 dagger (unseen) (54, -41, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (54, -29, D) a +4 blowgun (54, -28, D) a +0 arbalest 27 bolts a crystal ball of energy (54, -27, D) a +0 arbalest 30 bolts (54, -18, D) the +3 chain mail "Hero's Friend" {rPois rC+ MR+} It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +2 ring mail of magic resistance (54, -16, D) a sack of spiders (54, -5, D) a +3 falchion of protection (55, -53, D) a +0 robe (55, -52, D) a fan of gales (55, -41, D) the Disquisition on the Arsonist and Dark Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Pain Necromancy 1 c - Regeneration Charms/Necromancy 3 d - Conjure Flame Conjuration/Fire 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Ring of Flames Charms/Fire 7 an uncursed amulet of rage (55, -40, D) a +4 plate armour of fire resistance (55, -29, D) a +3 hunting sling of freezing (55, -28, D) a +0 longbow a +0 leather armour 59 arrows a +1 fustibalus of freezing (55, -27, D) 4 large rocks (55, -4, D) a manual of Summonings (55, -3, D) a sack of spiders (56, -51, D) a +3 great mace (56, -41, D) a +0 hunting sling of flaming (56, -30, D) an arrow (57, -50, D) a +0 long sword the +0 chain mail "Innich" {-Tele rPois Stlth+} It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. (57, -49, D) a cursed +2 short sword (57, -47, D) a +0 plate armour (58, -47, D) a +1 leather armour of poison resistance (58, -12, D) a book of Flames (59, -6, D) the ring "Pesak" {*Corrode +Inv rN+ MR+ Dex+6} [ring of positive energy] It affects your dexterity (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It may corrode you when you take damage. (59, -5, D) a book of Death (60, -6, D) a box of beasts (60, -3, D) 2 large rocks (unseen) (60, -2, D) 3 large rocks (unseen) (61, -12, D) a +1 dagger of venom a book of the Warp (61, -6, D) a +0 robe of fire resistance (61, -5, D) a +1 great sword of flaming (61, -4, D) a +1 ring mail of fire resistance (61, -3, D) a +0 dire flail (unseen) (61, -1, D) a +2 glaive of flaming (62, -53, D) a +0 shortbow (still there?) a book of Callings (still there?) (62, -52, D) a +0 shortbow (still there?) a +2 hand crossbow of flaming (still there?) (62, -42, D) a +0 trident (62, -38, D) a fan of gales (62, -37, D) an uncursed staff of power (62, -18, D) an uncursed ring of flight a lamp of fire a lamp of fire the +0 helmet "Jeod Udy" {rC+} It protects you from cold. (62, -6, D) a +4 ring of strength (unseen) (62, -5, D) the cursed +1 hand crossbow of Fear {flame, Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It has a curse placed upon it. an uncursed staff of conjuration (62, -4, D) a +2 flail of protection (62, -3, D) a titan corpse (skeletalised by now) (still there?) a cyclops corpse (skeletalised by now) (still there?) (63, -52, D) a +0 arbalest 12 bolts (63, -48, D) 2 bolts 2 arrows (63, -46, D) an uncursed staff of air an uncursed staff of conjuration (63, -43, D) a +0 trident (63, -42, D) a +0 trident (63, -27, D) a +2 leather armour of poison resistance (63, -26, D) the +0 buckler of Compression {*Drain rElec Int+4} It affects your intelligence (+4). It insulates you from electricity. It causes draining when unequipped. (63, -4, D) the +10 great sword of Loaleph {freeze, Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). (unseen) (63, 0, D) a +0 great sword of flaming (63, 1, D) a +2 battleaxe of freezing (unseen) (64, -53, D) a +0 arbalest 19 bolts 16 arrows (64, -42, D) a +0 trident (64, -38, D) a +1 battleaxe of venom (64, -27, D) a +2 robe of cold resistance (64, -26, D) a +2 bardiche of distortion (64, -18, D) the cursed +2 bardiche "Earthworm" {chop, Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It has a curse placed upon it. (64, -5, D) a +2 great sword of flaming 4 large rocks a +0 dire flail a +2 centaur barding of fire resistance a titan corpse (skeletalised by now) (65, -36, D) an uncursed ring of poison resistance (65, -27, D) an uncursed staff of summoning (65, -7, D) a +2 ring of evasion (65, -6, D) a phial of floods (65, -1, D) a +1 battleaxe of freezing (unseen) (65, 2, D) 4 large rocks a cyclops corpse (skeletalised by now) (66, -27, D) a +5 giant spiked club (66, -1, D) a +0 battleaxe of freezing (unseen) (66, 2, D) an uncursed amulet of harm (67, -6, D) a +6 hand axe of draining (67, -5, D) a Fen Folio (still there?) a Fen Folio (still there?) (67, -3, D) a phantom mirror (unseen) (68, -53, D) a +4 scimitar of electrocution (68, -17, D) the +9 mace "Vaasiess" {flame, rElec rN+ Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It insulates you from electricity. It protects you from negative energy. (68, -6, D) +1 gold dragon scales (68, -5, D) an uncursed staff of cold (68, -4, D) an uncursed staff of power (68, -3, D) a +0 dire flail (unseen) (68, 1, D) a +2 battleaxe of freezing a +0 dire flail a +0 dire flail (68, 2, D) a +0 dire flail a +0 great mace (68, 5, D) a fire giant corpse (skeletalised by now) (69, -53, D) a +3 trident of piercing (69, -6, D) an uncursed staff of air (69, -5, D) a +4 flail of crushing (69, -4, D) a +1 helmet of see invisible (69, -2, D) a +0 great mace (unseen) (69, 1, D) a +1 great sword of flaming a +2 battleaxe of freezing 4 large rocks a titan corpse (skeletalised by now) a fire giant corpse (skeletalised by now) a frost giant corpse (skeletalised by now) a titan corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (69, 3, D) a titan corpse (skeletalised by now) (69, 7, D) a +0 great sword of flaming (70, -44, D) a +0 hand axe (70, -6, D) a +2 chain mail of fire resistance (70, -5, D) the ring of Yguse {Str+3 Stlth-} [ring of loudness] It affects your strength (+3). It makes you less stealthy. (70, -4, D) a +0 dire flail (still there?) a book of the Tempests (still there?) (70, -3, D) a +2 great sword of flaming (unseen) (71, -45, D) a +1 scale mail of magic resistance (71, -44, D) an uncursed staff of death a +0 leather armour (71, -6, D) the +7 scale mail of the Cockroach {rPois MR+ Int+3} It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. (71, -5, D) a box of beasts (71, -4, D) 3 large rocks (still there?) an uncursed staff of air (still there?) (71, -2, D) 4 large rocks a +2 great sword of flaming (72, -45, D) a +1 dagger of venom (72, -44, D) a cursed -1 dagger 5 tomahawks (72, -43, D) a +0 ring mail (72, -42, D) a +0 flail a +0 leather armour (72, -37, D) a +1 hand axe of freezing (72, -36, D) the +10 long sword of Irrepressible Laughter {protect, Int+4 Stlth+} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It makes you more stealthy. (72, -27, D) a +1 ring mail of poison resistance (72, -15, D) a +0 plate armour a +0 mace a +0 short sword a +0 club an uncursed staff of wizardry a cursed -2 long sword a +0 hand crossbow of velocity a +0 plate armour (72, -6, D) a +2 short sword of venom (72, -5, D) a manual of Bows (72, -4, D) a cursed staff of death (72, -3, D) 5 large rocks a +0 great mace a +0 great sword of flaming (72, 1, D) 4 large rocks (73, -45, D) a +3 scale mail of cold resistance (73, -44, D) the +8 halberd of the Three Planets {speed, Int+3 Dex+6} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+6). (73, -37, D) an uncursed staff of cold (73, -27, D) a +1 rapier of venom (73, -26, D) a +3 battleaxe a +0 robe the +8 battleaxe of Due Proportion {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). (73, -16, D) a +0 ring mail a +0 hand axe a +0 flail a +0 chain mail a +2 falchion of slicing (73, -14, D) a +0 chain mail (73, -13, D) a +0 flail (73, -5, D) a sack of spiders (73, -4, D) 4 large rocks (unseen) (73, -3, D) a +2 great sword of flaming (unseen) (73, 1, D) a +0 dire flail (74, -52, D) the +7 morningstar of Feskuap {crush, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (74, -37, D) a +4 blowgun (74, -26, D) a phial of floods (74, -17, D) a +2 great sword of flaming a +0 dagger (74, -16, D) the cursed +2 long sword of Income {slice, *Contam rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. a sack of spiders (74, -15, D) a +0 trident (74, -6, D) a book of Air (74, -5, D) a +0 battleaxe of freezing (74, -4, D) an uncursed staff of air (74, -1, D) a +0 dire flail (74, 0, D) a +0 dire flail (unseen) (75, -6, D) a Grand Grimoire (75, -5, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (75, -4, D) a phial of floods (76, -6, D) the +5 lajatang "Yjoxer" {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). (76, -5, D) a +0 flail of holy wrath (76, -4, D) a sack of spiders