Sergey Level 1 of the Dungeon (0, 0, D:1) 21 poisoned needles (1, 30, D:1) 25 stones (12, 9, D:1) a +0 robe (13, -7, D:1) a +0 club (13, 11, D:1) a +1 helmet (15, -20, D:1) 16 stones (23, -17, D:1) a +0 club (36, -14, D:1) a cursed +0 whip a +0 short sword (36, -12, D:1) a +0 whip (37, -14, D:1) 3 stones (38, -14, D:1) a cursed -3 club (41, 36, D:1) a +0 dagger (45, -19, D:1) a +0 robe (45, 34, D:1) a +0 dagger (50, -23, D:1) a +0 club (54, 20, D:1) a +2 short sword of draining Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 ring mail (5, 8, D:2) a +0 hunting sling 20 stones (7, 9, D:2) a stone (8, 9, D:2) a stone (9, 9, D:2) a stone (12, -16, D:2) 2 javelins (15, -18, D:2) 16 sling bullets (29, 9, D:2) a +0 whip (34, 19, D:2) a +0 scale mail (34, 25, D:2) 16 bolts (34, 31, D:2) 3 tomahawks (41, 9, D:2) 21 stones (44, -17, D:2) a +0 scythe a +0 robe (47, 29, D:2) a +0 chain mail (49, 17, D:2) a +0 dagger of electrocution (55, 19, D:2) a +0 spear (59, -15, D:2) a +0 dagger a +0 dagger (59, -13, D:2) a +0 club a +0 club a +0 club a +0 animal skin a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (5, 6, D:3) a +0 leather armour (8, 28, D:3) 17 stones (13, 9, D:3) 14 poisoned needles (13, 55, D:3) 15 bolts (15, 11, D:3) 24 arrows (16, 46, D:3) a +2 flail of venom (16, 57, D:3) a stone (19, 43, D:3) a +0 club (21, 6, D:3) a sling bullet a stone (24, 5, D:3) 30 stones a +0 club a +0 hunting sling (24, 6, D:3) 20 sling bullets a +0 dagger a +0 hunting sling (30, 0, D:3) a +0 dagger (31, 42, D:3) a +0 dagger a +0 animal skin (39, 38, D:3) a +0 helmet (47, 26, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (1, -24, D:4) a +0 leather armour (1, -23, D:4) a +0 robe a +0 dagger (1, -22, D:4) a +0 club a +0 dagger a +0 robe (2, -24, D:4) a +0 club (3, -24, D:4) a +0 robe a +0 dagger (4, -24, D:4) a +0 whip a +0 whip a +0 leather armour (4, -15, D:4) a +0 dagger (7, -4, D:4) 7 javelins (7, 8, D:4) 11 stones (17, -13, D:4) a +0 spear (22, -25, D:4) a +0 scale mail (23, -25, D:4) a +0 flail a +0 robe a +0 dagger (32, 8, D:4) a +0 leather armour (34, -10, D:4) 25 stones (34, 13, D:4) a +0 club (38, -11, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Niahaon's Jewellery Shoppe the ring of Thoughtfulness {Fire MR+ Dex+3} (439 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. an uncursed ring of protection from cold (250 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of protection from fire (250 gold) an uncursed amulet of the acrobat (300 gold) a +1 ring of protection (30 gold) an uncursed ring of positive energy (200 gold) a cursed -2 ring of protection (20 gold) [Shop] Haront's Book Shop a manual of Slings (1545 gold) a book of Minor Magic (280 gold) a book of Geomancy (490 gold) a book of the Earth (910 gold) a book of Battle (560 gold) a book of Changes (350 gold) a book of Party Tricks (700 gold) a book of Enchantments (700 gold) a Young Poisoner's Handbook (560 gold) a book of Flames (490 gold) Kusileng's Almanac of Quantum Heat (2935 gold) Spells Type Level a - Apportation Translocation 1 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 e - Malign Gateway Summoning/Translocation 7 a book of Unlife (910 gold) a book of Callings (420 gold) (0, 0, D:5) 15 stones (2, 5, D:5) a +2 falchion of draining (6, -10, D:5) a cursed +0 chain mail a +0 short sword (10, -10, D:5) a tomahawk (11, -11, D:5) a tomahawk (34, 25, D:5) the Grimoire of Confrontation Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Sticky Flame Conjuration/Fire 4 d - Force Lance Conjuration/Translocation 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Bolt of Magma Conjuration/Fire/Earth 5 (36, -2, D:5) a +0 scale mail (42, 30, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 19 stones (8, 5, D:6) a +0 chain mail (12, 2, D:6) a +0 club a +0 club a +0 dagger a +0 club a +0 mace (26, 39, D:6) 18 sling bullets (35, -15, D:6) a +0 spear (35, 20, D:6) a steel tomahawk (35, 21, D:6) a +0 robe a +0 dagger a +0 flail a +0 shortbow 15 arrows a +0 battleaxe (35, 23, D:6) a steel tomahawk (35, 24, D:6) a steel tomahawk (35, 25, D:6) a steel tomahawk (37, 17, D:6) 17 stones (41, 10, D:6) a +0 giant club (53, 6, D:6) a +0 scale mail (65, 8, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) 8 tomahawks (2, -10, D:7) 11 arrows a +0 shortbow (3, -10, D:7) a +0 giant club a +0 morningstar (4, -10, D:7) an arrow (7, 13, D:7) 21 bolts (12, 8, D:7) 22 stones (12, 9, D:7) 22 stones (18, 19, D:7) 12 poisoned needles (20, 12, D:7) a +0 animal skin (20, 13, D:7) a +1 whip of freezing a +1 robe of resistance (22, 12, D:7) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour (23, 7, D:7) a wand of polymorph (4) (23, 14, D:7) a +0 trident (25, 21, D:7) a +0 scale mail (31, -14, D:7) 30 arrows (36, -22, D:7) a +0 trident (38, -10, D:7) a stone (38, -9, D:7) a stone (38, -8, D:7) a +0 short sword a stone (41, 4, D:7) a +0 scimitar (43, -1, D:7) 24 bolts (47, -9, D:7) a +0 whip a +0 short sword a +0 short sword Level 8 of the Dungeon (0, 0, D:8) 15 poisoned needles (2, 15, D:8) a +0 giant club a cursed -1 giant spiked club (2, 16, D:8) a -3 ring of dexterity (4, 23, D:8) a +0 robe (unseen) (6, 30, D:8) a cursed +0 scale mail (unseen) (7, 25, D:8) a cursed +0 large shield (unseen) (7, 27, D:8) a +0 giant club (7, 29, D:8) +0 fire dragon scales {rF++ rC-} 27 bolts a +0 arbalest of freezing (9, 13, D:8) 7 gold pieces (12, 23, D:8) a scroll of amnesia (17, 0, D:8) a +0 robe a +0 dagger a +0 leather armour a cursed -3 hand axe (18, 0, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (3, -5, D:9) a +0 scale mail (4, -4, D:9) a +0 ring mail (5, -23, D:9) a +0 bardiche (8, -23, D:9) an arrow a +0 robe a +0 dagger (9, -24, D:9) an arrow (9, -23, D:9) 2 arrows (9, -22, D:9) a +0 whip (10, -24, D:9) an arrow (10, -23, D:9) 15 arrows a +0 shortbow (10, -16, D:9) a +0 short sword a +0 leather armour (12, -10, D:9) a scroll of amnesia (12, -6, D:9) a +0 giant club a +0 giant club (13, -29, D:9) 20 stones (19, 6, D:9) a +0 plate armour a +0 chain mail a +0 scale mail (23, -20, D:9) 3 stones (23, -19, D:9) a +0 short sword a +0 dagger a +0 club (23, -11, D:9) a +0 whip (24, -19, D:9) a +0 dagger a stone a +0 short sword (26, -12, D:9) a potion of degeneration (29, -8, D:9) a +0 giant spiked club (33, -8, D:9) a +0 club (34, -8, D:9) a +0 falchion (34, -7, D:9) a +0 hand axe (35, -7, D:9) a tomahawk (36, -25, D:9) 7 curare-tipped needles (36, -7, D:9) a +0 mace (36, -6, D:9) 2 tomahawks a +3 dagger a +0 club a cursed +0 leather armour (36, -5, D:9) a +0 mace a +0 ring mail (36, -4, D:9) a +0 long sword of protection 3 tomahawks a +0 plate armour (37, -6, D:9) a +0 hand axe a +4 hunting sling a +0 falchion (37, -4, D:9) a +0 flail a +0 scale mail a +0 falchion a +0 ring mail a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) 8 javelins of returning (4, 17, D:10) a +0 robe (4, 23, D:10) a +0 pair of boots (11, -27, D:10) 15 sling bullets (15, -9, D:10) a +0 flail a cursed +0 chain mail (15, -8, D:10) a +0 club a +0 ring mail (16, -9, D:10) a +0 short sword a +0 scale mail (17, -30, D:10) 2 tomahawks (17, -9, D:10) a +0 flail (17, 1, D:10) a +0 ring mail a +0 leather armour a +0 club a +0 ring mail a +0 mace a +0 plate armour (18, 1, D:10) a cursed -2 war axe (29, 0, D:10) a scroll of random uselessness (31, 14, D:10) a +3 battleaxe a +1 war axe (38, -19, D:10) a cursed -3 giant club (48, 11, D:10) a +0 troll leather armour (48, 17, D:10) a scroll of random uselessness (50, -22, D:10) 17 stones Level 11 of the Dungeon (0, 0, D:11) a large rock (2, -3, D:11) a large rock (5, -10, D:11) a +0 robe a +2 scimitar a +0 robe (5, -7, D:11) a large rock (6, -10, D:11) a cursed +4 hand axe of freezing a +0 robe (11, -10, D:11) 25 bolts (18, 7, D:11) 13 gold pieces (18, 8, D:11) 11 gold pieces (18, 9, D:11) 23 gold pieces (18, 10, D:11) 11 gold pieces (18, 11, D:11) 12 gold pieces (20, -8, D:11) a +0 helmet (34, 30, D:11) a +0 scale mail (36, 23, D:11) a +0 leather armour (37, -10, D:11) a +0 giant club (42, -6, D:11) a +1 helmet (43, 7, D:11) 16 poisoned needles (44, -16, D:11) a +0 flail (46, 8, D:11) a +0 club (46, 16, D:11) a +0 hand axe (49, 9, D:11) a +0 giant club (56, 5, D:11) a +0 chain mail (63, -1, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (1, -9, D:12) 16 stones (5, 12, D:12) a +5 giant club a +0 robe (6, 14, D:12) a +0 chain mail (7, -7, D:12) a book of Frost (7, 17, D:12) 24 stones (9, -8, D:12) a +0 flail (11, -9, D:12) a +0 trident a cursed -3 giant club (26, -10, D:12) a +0 ring mail (31, -10, D:12) 3 needles of confusion (32, 4, D:12) a +0 quarterstaff (36, -9, D:12) 7 tomahawks (36, 2, D:12) a +0 quarterstaff (39, -4, D:12) a +1 flail of pain a +0 leather armour a +0 halberd a cursed +0 chain mail (40, 0, D:12) a +0 club (41, 0, D:12) a +0 short sword a +0 leather armour (42, 3, D:12) 13 bolts (43, 36, D:12) 17 sling bullets (48, -7, D:12) a +0 robe (51, 14, D:12) the +5 rapier "Yseklo" {pierce, +Rage rC- MP+9 Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you go berserk. It makes you more stealthy. (56, -9, D:12) a +0 robe (58, 19, D:12) 15 arrows Level 13 of the Dungeon [Shop] Zuymoh's Weapon Shop 14 arrows (39 gold) a cursed -2 broad axe (1 gold) 16 stones (22 gold) 19 stones (26 gold) a +3 hand crossbow (287 gold) a +0 shortbow (42 gold) 23 arrows (64 gold) the +5 hunting sling of Callousness {flame, rF+ Dex+8} (819 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). It protects you from fire. a +0 shortbow (42 gold) a +0 quarterstaff (56 gold) a +0 rapier (56 gold) a +0 hand crossbow (49 gold) the +6 mace of Doom {elec, *Corrode rElec rF+ rC++} (985 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It may corrode you when you take damage. a +1 broad axe of venom (165 gold) (0, 0, D:13) 10 arrows (6, 2, D:13) an uncursed ring of magical power a +0 giant club (10, -19, D:13) a +0 chain mail (14, 3, D:13) a +0 flail (15, 3, D:13) a +0 leather armour a +0 ring mail a +0 dagger a +0 hand axe (15, 5, D:13) a +0 robe a +0 dagger (15, 6, D:13) a +0 ring mail a +0 glaive (15, 16, D:13) a +0 leather armour a +0 hand axe (15, 27, D:13) a +0 short sword (16, 5, D:13) a +0 leather armour a +1 great sword (18, 12, D:13) a large rock (18, 13, D:13) a large rock (18, 15, D:13) 2 large rocks (22, 16, D:13) 17 arrows (25, -10, D:13) a +0 shortbow 11 arrows (25, 29, D:13) a crystal ball of energy (30, -9, D:13) a +0 whip a +0 ring mail (31, -9, D:13) a +0 trident 8 tomahawks a +0 plate armour (31, -8, D:13) a +0 flail a +0 club a cursed +0 short sword a +0 short sword a +0 scale mail a +0 club a +0 hand axe a cursed -1 flail a +0 hand axe a +0 giant spiked club a +0 dire flail a +0 plate armour a cursed -2 giant club a cursed -1 dagger a +0 dagger (31, -7, D:13) a +0 trident a +0 chain mail a +2 mace of protection a +0 plate armour a +0 flail a +0 chain mail a +0 hand axe a +3 plate armour (32, -9, D:13) a cursed -3 club a +1 leather armour of poison resistance (34, -5, D:13) a +0 flail (35, 4, D:13) a +0 robe (39, 14, D:13) a +0 dagger a +0 robe of magic resistance (45, -4, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a scroll of remove curse {@r2} (2, -6, D:14) a potion of lignification (6, -6, D:14) a cursed -1 whip (6, 28, D:14) 29 arrows (12, 26, D:14) an arrow (14, 24, D:14) an arrow (15, 22, D:14) a +0 shortbow 12 arrows (21, 23, D:14) a large rock (23, 21, D:14) a large rock (24, 20, D:14) a large rock (25, 15, D:14) 17 arrows (25, 17, D:14) a cursed +0 shortbow 18 arrows a +0 giant spiked club a +0 giant spiked club (26, 10, D:14) a book of Necromancy (26, 18, D:14) a large rock (27, 17, D:14) a +0 great sword a +0 chain mail of positive energy a +0 mace a cursed +0 plate armour (27, 37, D:14) 16 arrows (28, 10, D:14) 23 arrows (38, 4, D:14) a +0 plate armour (39, -5, D:14) a potion of flight (39, 5, D:14) 2 steel tomahawks (40, 3, D:14) a +0 chain mail 5 tomahawks of returning a +0 dire flail (40, 4, D:14) a +0 robe a +0 dagger (40, 5, D:14) 3 steel tomahawks (41, 3, D:14) a +0 quarterstaff a +0 flail (41, 4, D:14) a +0 leather armour a +0 flail a +0 mace (41, 5, D:14) a +0 leather armour a +0 dagger (41, 7, D:14) a tomahawk of returning (41, 12, D:14) 3 large rocks (41, 14, D:14) a large rock (41, 16, D:14) a large rock Level 15 of the Dungeon (0, 0, D:15) a scroll of vulnerability (14, 5, D:15) a +0 hand axe (15, 8, D:15) a +0 halberd (19, 5, D:15) a potion of degeneration (22, 16, D:15) 26 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (8, 42, Lair:1) a +0 robe (18, 16, Lair:1) a book of the Earth (18, 18, Lair:1) a scroll of remove curse (28, 8, Lair:1) a book of Battle (32, 17, Lair:1) 9 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail a +0 executioner's axe of electrocution (2, 0, Lair:2) a +0 rapier (4, -17, Lair:2) 18 stones (14, -28, Lair:2) a +0 scale mail (17, 0, Lair:2) 20 sling bullets (21, -3, Lair:2) 11 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 sling bullets (9, 4, Lair:3) 26 stones (15, -2, Lair:3) a wand of disintegration (17) (23, -4, Lair:3) a lamp of fire (37, 10, Lair:3) 30 arrows (47, 3, Lair:3) 11 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (26, -11, Lair:4) 24 stones (42, -23, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 poisoned needles (13, 0, Lair:5) 19 sling bullets (16, 6, Lair:5) 22 arrows (42, -13, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 lajatang (0, 23, Lair:6) 6 tomahawks (4, 13, Lair:6) 4 stones (5, -20, Lair:6) the +3 quarterstaff of Omarea {protect, rN+} It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. (12, -10, Lair:6) 14 stones (29, 1, Lair:6) a +0 scimitar (31, 2, Lair:6) 13 stones (31, 27, Lair:6) a +0 cloak (33, -8, Lair:6) a +2 mace of crushing (37, 19, Lair:6) a +0 rapier (41, 26, Lair:6) a +0 arbalest (47, 4, Lair:6) 16 stones (50, 26, Lair:6) a wand of random effects (29) (57, -6, Lair:6) 17 stones (61, 23, Lair:6) a potion of ambrosia Level 1 of the Swamp (0, 0, Swamp:1) a ration (11, -5, Swamp:1) 14 arrows (23, -18, Swamp:1) the cursed +0 robe "Ysmischit" {-Tele rF++ rN+ Stlth+} It greatly protects you from fire. It protects you from negative energy. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. Level 2 of the Swamp (0, 0, Swamp:2) a +1 pair of gloves (0, 10, Swamp:2) a +0 hand axe (2, 15, Swamp:2) a ration (7, 6, Swamp:2) 18 sling bullets (8, 7, Swamp:2) the Volume of Hurtful Displacement Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Dazzling Spray Conjuration/Hexes 3 c - Lesser Beckoning Translocation 3 d - Fireball Conjuration/Fire 5 e - Controlled Blink Translocation 8 (8, 20, Swamp:2) a +0 robe (10, 21, Swamp:2) 22 stones (22, 18, Swamp:2) a +0 chain mail (23, 19, Swamp:2) a +0 scale mail Level 3 of the Swamp (0, 0, Swamp:3) 22 arrows (1, 27, Swamp:3) a +0 scale mail (9, -7, Swamp:3) a book of Maledictions (17, 30, Swamp:3) 22 sling bullets (21, 27, Swamp:3) a +0 ring mail (24, 22, Swamp:3) a +1 chain mail of poison resistance (25, 26, Swamp:3) 15 sling bullets (29, -1, Swamp:3) 25 gold pieces (29, 26, Swamp:3) a +0 shortbow (35, 7, Swamp:3) a +0 morningstar Level 4 of the Swamp (0, 0, Swamp:4) a book of Debilitation (13, -3, Swamp:4) a +0 spear (26, 18, Swamp:4) a Fen Folio (29, 12, Swamp:4) +0 swamp dragon scales {rPois} (31, 11, Swamp:4) +0 swamp dragon scales {rPois} (32, 15, Swamp:4) +0 swamp dragon scales {rPois} (33, 11, Swamp:4) a +0 spear (34, -4, Swamp:4) a wand of enslavement (13) (34, 5, Swamp:4) +0 swamp dragon scales {rPois} (35, 5, Swamp:4) a +1 antimagic hand axe a +0 animal skin Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of fear (2, -11, Spider:1) a potion of magic (6, -14, Spider:1) the cursed +0 dagger "Togissom" {pierce, rPois rC+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It has a curse placed upon it. (14, -2, Spider:1) the +7 chain mail "Jypaukhi" {rF+} It protects you from fire. the +3 scale mail of Boredom {rElec rF+ MP-9} It protects you from fire. It insulates you from electricity. It affects your magic capacity (-9). the -2 pair of gloves "Inuadd" {rN++ MR++ Dex-3} It affects your dexterity (-3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 shield Level 2 of the Spider Nest (0, 0, Spider:2) a +0 robe (9, 6, Spider:2) 16 bolts (19, -3, Spider:2) 26 stones (26, -4, Spider:2) 11 arrows Level 3 of the Spider Nest (0, 0, Spider:3) a +0 long sword (3, 6, Spider:3) 30 stones (9, 7, Spider:3) 8 needles of sleeping (13, -12, Spider:3) 22 arrows (20, 5, Spider:3) 12 bolts (34, -13, Spider:3) a +0 spear (40, 13, Spider:3) 22 stones (41, 8, Spider:3) 15 arrows Level 4 of the Spider Nest (0, 0, Spider:4) a +0 war axe (0, 4, Spider:4) 18 stones (1, 5, Spider:4) 29 stones (2, -3, Spider:4) 20 bolts (3, -16, Spider:4) 24 stones (4, -15, Spider:4) a +0 ring mail (6, -21, Spider:4) 22 sling bullets (10, -21, Spider:4) a +0 club (13, -19, Spider:4) a scroll of random uselessness (13, 5, Spider:4) a +0 ring mail (14, -11, Spider:4) a +0 hand axe a +0 leather armour (15, -11, Spider:4) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (18, 16, Spider:4) 27 stones (29, -13, Spider:4) an uncursed ring of attention (29, -9, Spider:4) a +0 whip (29, 2, Spider:4) a scroll of random uselessness Level 5 of the Pits of Slime (0, 0, Slime:5) a +0 trident (1, -1, Slime:5) 19 stones (1, 0, Slime:5) a +2 leather armour of cold resistance (1, 1, Slime:5) a +1 morningstar of protection (1, 7, Slime:5) a +0 club (1, 9, Slime:5) an uncursed staff of summoning (1, 10, Slime:5) a +0 ring mail (2, -1, Slime:5) a book of the Warp (2, 0, Slime:5) an uncursed staff of wizardry (2, 1, Slime:5) the +2 helmet of the Crown {rElec} It insulates you from electricity. (2, 2, Slime:5) 18 stones (2, 7, Slime:5) a +0 dagger (2, 8, Slime:5) a +2 chain mail of positive energy (2, 10, Slime:5) a phial of floods (2, 11, Slime:5) 10 arrows (3, 0, Slime:5) an uncursed staff of wizardry (3, 9, Slime:5) a +0 quarterstaff of crushing (3, 11, Slime:5) 16 stones (3, 12, Slime:5) 22 sling bullets (4, -2, Slime:5) a +0 hand axe of flaming (4, 2, Slime:5) an uncursed staff of power (4, 7, Slime:5) a +3 ring mail of fire resistance (9, 2, Slime:5) a +0 short sword of venom (9, 7, Slime:5) a +4 scale mail of cold resistance (9, 11, Slime:5) a +0 lajatang of protection (10, -3, Slime:5) a +0 leather armour (10, -1, Slime:5) 19 stones (10, 0, Slime:5) a +2 battleaxe of venom (10, 1, Slime:5) a +2 vampiric rapier (10, 9, Slime:5) a book of Summonings (10, 10, Slime:5) 12 stones (10, 11, Slime:5) a cursed ring of magical power (10, 12, Slime:5) 6 arrows (11, -2, Slime:5) 5 bolts (11, 1, Slime:5) a book of Minor Magic (11, 2, Slime:5) 15 sling bullets (11, 7, Slime:5) a scroll of amnesia (11, 8, Slime:5) an uncursed staff of poison (11, 9, Slime:5) an uncursed staff of earth (11, 10, Slime:5) a lightning rod (4/4) (12, -1, Slime:5) 6 needles of confusion (12, 0, Slime:5) a fan of gales (12, 7, Slime:5) 17 stones (12, 8, Slime:5) a +0 robe (12, 9, Slime:5) a +0 flail of crushing (13, 1, Slime:5) a scroll of amnesia Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 whip a cursed +0 cloak (1, -4, Zot:1) +0 storm dragon scales {rElec} (6, -2, Zot:1) a +0 halberd a +0 short sword a +0 cloak (6, -1, Zot:1) a +0 long sword a +2 cloak (6, 0, Zot:1) a +0 halberd (7, -2, Zot:1) a +1 flail of venom (8, -6, Zot:1) a cursed -2 ring of intelligence (8, -2, Zot:1) a +0 hand axe (20, -17, Zot:1) a large rock (20, -16, Zot:1) a +0 dire flail (unseen) (20, -15, Zot:1) a +1 great sword of flaming (unseen) (20, -14, Zot:1) a +0 troll leather armour (unseen) (20, -13, Zot:1) a +0 troll leather armour (unseen) (21, -18, Zot:1) a +0 troll leather armour (unseen) (21, -16, Zot:1) a +0 troll leather armour (unseen) (21, -15, Zot:1) 5 large rocks a +2 battleaxe of freezing (21, -14, Zot:1) a +0 troll leather armour (still there?) a +0 troll leather armour (still there?) (21, -13, Zot:1) a +3 scimitar of flaming (22, -18, Zot:1) a +0 battleaxe (22, -17, Zot:1) a +0 troll leather armour (22, -16, Zot:1) a +1 dire flail of crushing a +0 dire flail 6 large rocks (22, -15, Zot:1) a +0 giant club a +0 giant club a +0 giant club (22, -14, Zot:1) 6 large rocks a +1 great sword of flaming a +0 giant club a +0 giant spiked club (22, -13, Zot:1) a +0 giant club a +0 giant club (23, -15, Zot:1) a +0 giant club (25, -9, Zot:1) a +0 robe (29, 8, Zot:1) a +0 whip a +0 cloak of magic resistance (31, -4, Zot:1) a +0 short sword of electrocution (31, -1, Zot:1) a +2 cloak a +0 dagger (33, -5, Zot:1) a +0 scimitar (34, -15, Zot:1) a +0 trident (39, -32, Zot:1) 14 stones (40, -28, Zot:1) a +3 mace (40, -12, Zot:1) a potion of flight (40, 0, Zot:1) a +0 halberd (49, 5, Zot:1) a +0 long sword Level 2 of the Realm of Zot (0, 0, Zot:2) +0 gold dragon scales (unseen) (0, 2, Zot:2) a +0 hand axe (0, 7, Zot:2) 18 stones (1, 1, Zot:2) +0 shadow dragon scales {Stlth++++} (1, 2, Zot:2) +0 gold dragon scales (still there?) +0 gold dragon scales (still there?) a +0 battleaxe (still there?) (2, 0, Zot:2) a +0 short sword (still there?) a +2 whip of venom (still there?) (2, 2, Zot:2) a +0 cloak (3, 7, Zot:2) a ration Level 3 of the Realm of Zot (0, 0, Zot:3) a cursed -2 battleaxe (unseen) (6, -24, Zot:3) a +0 whip (9, -29, Zot:3) 26 sling bullets (10, -16, Zot:3) 26 stones (14, -44, Zot:3) a +0 plate armour (14, -24, Zot:3) a +0 shield (21, -45, Zot:3) a +0 long sword a +0 cloak the +6 short sword "Woesaska" {antimagic, rF+ rN+ MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 cloak a +0 rapier a +2 cloak (22, -22, Zot:3) quicksilver dragon scales (24, -29, Zot:3) a +3 hand axe Level 4 of the Realm of Zot (0, 0, Zot:4) +0 shadow dragon scales a +0 cloak a +0 large shield a +0 cloak a +0 war axe a +0 cloak a +0 rapier of holy wrath (1, -3, Zot:4) a +0 dire flail a +0 short sword (2, 3, Zot:4) a +0 hand axe (3, 3, Zot:4) a +0 cloak (unseen) (4, -1, Zot:4) a +0 cloak (unseen) (4, 2, Zot:4) a +0 glaive (4, 4, Zot:4) a +0 long sword a +2 long sword of holy wrath a +0 short sword (5, -3, Zot:4) a +0 cloak (unseen) (5, 2, Zot:4) a +0 glaive (6, 0, Zot:4) a +0 dire flail (6, 1, Zot:4) a +1 flail of crushing (6, 2, Zot:4) 26 gold pieces (unseen) (9, -6, Zot:4) a +1 cloak of invisibility a +0 whip a +1 glaive of protection (10, -5, Zot:4) a +0 glaive (12, -4, Zot:4) a +0 cloak a +0 long sword Level 5 of the Realm of Zot (0, 0, Zot:5) a throwing net (1, -2, Zot:5) a +0 trident (1, -1, Zot:5) a +2 short sword of distortion (2, -1, Zot:5) a +1 battleaxe of electrocution (2, 0, Zot:5) +0 gold dragon scales (unseen) (2, 5, Zot:5) a ration (4, 0, Zot:5) a +0 trident (4, 3, Zot:5) 15 arrows (5, -15, Zot:5) a +0 mace (5, -1, Zot:5) a +0 halberd (5, 0, Zot:5) a +0 cloak a +1 battleaxe (6, 0, Zot:5) a +1 cloak a cursed -2 whip (12, 0, Zot:5) a +0 cloak (13, -1, Zot:5) a +0 hand axe a +0 flail a +0 hand axe (14, -1, Zot:5) a +1 scimitar of flaming (still there?) a +2 cloak (still there?) (15, -13, Zot:5) 16 gold pieces (15, -1, Zot:5) a +0 cloak a +1 great mace of crushing (16, 0, Zot:5) a +0 dire flail (18, 15, Zot:5) a +0 short sword (unseen) (18, 16, Zot:5) a +0 mace (18, 17, Zot:5) a +2 long sword of electrocution (unseen) (19, 1, Zot:5) 5 arrows (19, 9, Zot:5) 3 needles of confusion (20, 17, Zot:5) a +0 glaive (unseen) (20, 18, Zot:5) a +0 battleaxe (unseen) (21, -11, Zot:5) a +0 dagger (21, 3, Zot:5) a throwing net (22, 6, Zot:5) a +0 short sword (unseen) (22, 9, Zot:5) a +0 scimitar (unseen) (23, 7, Zot:5) a +0 scimitar (24, 5, Zot:5) a +2 short sword of venom (unseen) (24, 6, Zot:5) a +0 long sword a +1 cloak (24, 7, Zot:5) a +0 war axe (25, -10, Zot:5) 16 sling bullets (25, 6, Zot:5) a +2 scimitar of flaming (27, 10, Zot:5) a +0 scimitar (30, 2, Zot:5) 23 arrows Level 1 of the Depths (0, 0, Depths:1) 13 gold pieces (2, -7, Depths:1) a +0 robe (3, -5, Depths:1) a +2 buckler (4, -6, Depths:1) a +1 great sword of flaming Level 2 of the Depths (0, 0, Depths:2) 2 arrows (2, -1, Depths:2) an arrow Level 3 of the Depths (0, 0, Depths:3) a +0 helmet (5, 6, Depths:3) a large rock (6, 4, Depths:3) 27 arrows (6, 6, Depths:3) 3 large rocks (7, 6, Depths:3) a +0 battleaxe a +0 ring mail (8, -13, Depths:3) 12 stones (10, -19, Depths:3) a cursed +0 robe a +0 shortbow 20 arrows (11, -20, Depths:3) 2 bolts (11, -19, Depths:3) a +3 arbalest of freezing 21 bolts (12, -21, Depths:3) 2 arrows (13, -22, Depths:3) an arrow (13, -19, Depths:3) a +0 arbalest 21 bolts (14, -23, Depths:3) an arrow (14, -9, Depths:3) a +0 arbalest 11 bolts (14, -7, Depths:3) a +0 arbalest 21 bolts (15, -24, Depths:3) 2 arrows (15, -11, Depths:3) a +2 battleaxe of freezing a +1 battleaxe of freezing (15, -9, Depths:3) a +0 battleaxe a +0 leather armour (15, -8, Depths:3) 4 bolts (16, -25, Depths:3) an arrow (16, -7, Depths:3) 4 large rocks a +0 battleaxe a +0 leather armour (16, -5, Depths:3) a cursed +0 leather armour (17, -24, Depths:3) +0 fire dragon scales {rF++ rC-} (21, -6, Depths:3) 17 stones (24, -29, Depths:3) an uncursed staff of wizardry (24, -27, Depths:3) a +3 ring mail of poison resistance (25, -29, Depths:3) the +0 leather armour "Eschyoh" {rF+ rCorr MP-9 Int+4} It affects your intelligence (+4). It protects you from fire. It affects your magic capacity (-9). It provides partial protection from all sources of acid and corrosion. (25, -27, Depths:3) an uncursed staff of poison (26, -29, Depths:3) a +4 long sword of venom a +0 scale mail a +1 buckler of poison resistance the cursed +3 hand crossbow of Revolt {elec, *Slow rElec rPois Str+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+2). It insulates you from electricity. It protects you from poison. It may slow you when you take damage. It has a curse placed upon it. (26, -28, Depths:3) an uncursed ring of poison resistance (26, -27, Depths:3) an uncursed staff of fire Level 4 of the Depths (0, 0, Depths:4) 6 stones (1, -2, Depths:4) 38 bolts (unseen) (2, -9, Depths:4) a +0 dire flail (unseen) (2, -8, Depths:4) a +1 great sword of flaming (2, -6, Depths:4) 21 bolts a +0 arbalest (2, -4, Depths:4) a bolt (2, -2, Depths:4) a bolt (2, -1, Depths:4) 3 bolts (2, 6, Depths:4) a +0 hand axe (4, -13, Depths:4) 25 gold pieces (8, 0, Depths:4) 19 poisoned needles Level 5 of the Depths (0, 0, Depths:5) 16 sling bullets (6, 5, Depths:5) 2 large rocks (6, 6, Depths:5) a +0 robe a +0 robe (7, 4, Depths:5) a large rock (8, 6, Depths:5) a +0 troll leather armour (8, 17, Depths:5) a +2 glaive of protection (unseen) (9, 2, Depths:5) a large rock (9, 31, Depths:5) a ration (11, 1, Depths:5) a book of Changes (11, 3, Depths:5) a +0 halberd (12, 1, Depths:5) a +1 great sword of flaming (14, 12, Depths:5) a +2 hand axe of freezing (17, 13, Depths:5) a +0 hand axe (20, -2, Depths:5) a +0 club (20, 25, Depths:5) 25 stones (21, -2, Depths:5) a large rock (22, -3, Depths:5) a large rock (22, 26, Depths:5) a +1 battleaxe of freezing (22, 27, Depths:5) a cursed +0 cloak (unseen) (23, 26, Depths:5) a book of Minor Magic (23, 27, Depths:5) 5 bolts (unseen) (24, 22, Depths:5) a bolt (24, 24, Depths:5) a bolt (24, 25, Depths:5) a bolt (24, 27, Depths:5) 2 large rocks (25, 23, Depths:5) 2 bolts (26, -3, Depths:5) 12 poisoned needles (26, 24, Depths:5) a +1 dire flail of protection (unseen) (27, 33, Depths:5) 29 gold pieces (28, 30, Depths:5) a +1 scythe of slicing