Sergey Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 2, D:1) a +0 club (unseen) (7, -3, D:1) 10 gold pieces (37, -17, D:1) 15 arrows (40, -15, D:1) a +0 dagger Level 2 of the Dungeon (7, -16, D:2) a ration (13, 5, D:2) 27 stones (15, -31, D:2) a +0 whip a +0 whip (15, -30, D:2) a +0 flail (25, -33, D:2) 12 stones (32, -23, D:2) a +0 leather armour (37, -20, D:2) a +0 club a +0 hunting sling of freezing 14 stones (37, -7, D:2) 31 bolts (44, -5, D:2) a +0 club Level 3 of the Dungeon (0, 1, D:3) a +0 dagger (4, 5, D:3) 34 stones (11, 2, D:3) a +0 club (14, -1, D:3) a +0 robe (17, 3, D:3) a ration (17, 4, D:3) a +0 ring mail Level 4 of the Dungeon (6, 44, D:4) (unseen) (7, 53, D:4) 12 poisoned needles (9, 56, D:4) 5 curare-tipped needles (12, 34, D:4) 3 tomahawks (12, 35, D:4) a tomahawk (13, 12, D:4) a potion of curing (13, 34, D:4) a +0 hand axe a +0 leather armour (13, 47, D:4) a +1 mace of protection a +0 leather armour (25, 6, D:4) a +0 dagger a +0 ring mail (34, 10, D:4) a +0 whip (35, 29, D:4) 21 stones (46, 10, D:4) a +0 hand crossbow (49, 14, D:4) a +2 antimagic dagger (50, 39, D:4) a +0 short sword (unseen) (51, 39, D:4) a +0 club (52, 35, D:4) an uncursed amulet of inaccuracy a -2 ring of intelligence (53, 35, D:4) a +0 mace (57, -2, D:4) a +0 giant club (58, 43, D:4) a +0 leather armour (unseen) (60, 47, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, 10, D:5) a +0 club (unseen) (9, 11, D:5) a +0 short sword (unseen) (11, 8, D:5) a +0 dagger a +0 robe (11, 11, D:5) a +0 short sword (18, -1, D:5) a book of Maledictions (19, 21, D:5) a +0 quarterstaff (20, 25, D:5) 21 stones (23, 20, D:5) a wand of disintegration (21) (24, 8, D:5) 18 stones (26, 26, D:5) a +0 spear (28, 9, D:5) a +0 club (33, -2, D:5) a +0 dire flail a +0 robe a wand of flame (28) (39, 1, D:5) 24 stones (39, 20, D:5) a +0 quarterstaff (39, 32, D:5) a +0 scale mail (45, 17, D:5) 19 poisoned needles Level 6 of the Dungeon [Shop] Haoffes's Weapon Shop a +4 giant spiked club (286 gold) a +0 dagger (24 gold) a +0 long sword (42 gold) a cursed -3 quarterstaff (1 gold) a +0 spear (36 gold) a +1 hand crossbow of freezing (159 gold) a cursed -1 giant spiked club (1 gold) a +1 long sword of slicing (146 gold) 13 stones (15 gold) a +0 hand crossbow of flaming (99 gold) 17 stones (20 gold) (0, 0, D:6) 19 stones (5, -4, D:6) a +0 ring mail (5, -1, D:6) a +0 scale mail (7, -4, D:6) 10 stones (12, 0, D:6) a +0 rapier of protection (15, -17, D:6) an uncursed staff of conjuration (17, -24, D:6) a +0 flail (18, -24, D:6) a +0 short sword a +0 dagger a +0 robe (24, -25, D:6) 27 arrows (24, -8, D:6) a +0 falchion (24, -1, D:6) a +0 shortbow 10 arrows (24, 4, D:6) a +0 rapier (25, -1, D:6) 4 arrows (26, 0, D:6) an arrow (32, -4, D:6) 6 tomahawks (33, -28, D:6) 18 arrows (33, 6, D:6) a +0 mace (34, 6, D:6) a +0 dagger a +0 chain mail a +0 hand axe a cursed +0 chain mail (35, 6, D:6) a +0 hand axe a +0 club a +0 leather armour (42, -18, D:6) a +0 ring mail (51, -24, D:6) a +0 shortbow 11 arrows (51, -22, D:6) an arrow (51, -21, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 club 2 tomahawks (1, -1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (2, -1, D:7) a +2 leather armour of positive energy (2, 7, D:7) a +0 hand axe (3, 1, D:7) a tomahawk (3, 3, D:7) a tomahawk (7, 8, D:7) the +7 dagger of Proximity {elec, +Fly rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It lets you fly. (8, -17, D:7) 19 arrows (9, -9, D:7) the +0 robe "Kusemecw" {rF+ MP+9 Int+3 Dex-2} It affects your intelligence (+3). It affects your dexterity (-2). It protects you from fire. It affects your magic capacity (+9). (11, -22, D:7) 2 large rocks (13, -20, D:7) a +0 great sword (17, 5, D:7) a +0 dagger a +0 robe (19, -20, D:7) a +0 scale mail (24, -6, D:7) a +0 dagger a +0 robe (25, -6, D:7) a +0 morningstar a cursed +0 leather armour (26, -6, D:7) a +0 whip (32, -13, D:7) a +0 hand crossbow (43, 3, D:7) 30 sling bullets (46, -2, D:7) a +0 robe a +0 robe (48, -28, D:7) 19 sling bullets Level 8 of the Dungeon (0, 0, D:8) a wand of polymorph (14) (5, 7, D:8) a +0 helmet (16, -36, D:8) a +0 mace a +0 leather armour a +0 trident a +0 chain mail a +0 club a +0 hand axe 2 tomahawks (16, -35, D:8) a +0 mace a +0 hand axe a +0 leather armour a +0 falchion 3 tomahawks a +0 hand axe a +0 giant club (16, -34, D:8) a +0 whip a +0 dagger a +0 short sword a +0 chain mail a cursed -2 battleaxe a +0 plate armour (17, -36, D:8) a +0 club a +0 whip a +0 ring mail (17, -34, D:8) a +0 flail a +0 ring mail a +0 hand axe a +0 chain mail a +0 club a +0 flail a +0 ring mail a +0 flail a +0 hand axe (18, 3, D:8) a +0 long sword a +0 scale mail (18, 7, D:8) a +0 flail 20 stones (18, 8, D:8) a +0 halberd (19, -36, D:8) a +0 dagger a cursed -2 mace a +0 plate armour a +0 flail a +0 chain mail (19, 1, D:8) 15 poisoned needles (19, 8, D:8) a +0 spear a +0 scale mail (20, 9, D:8) a stone a +0 spear (20, 10, D:8) a cursed -2 short sword (20, 11, D:8) a +0 spear (32, 1, D:8) a +0 giant club (32, 2, D:8) a +0 club a +0 short sword a +0 blowgun 3 poisoned needles (33, 1, D:8) 3 stones a +0 whip (33, 2, D:8) a poisoned needle 5 stones (34, 2, D:8) a poisoned needle a stone (35, 2, D:8) 2 poisoned needles (36, -26, D:8) 17 sling bullets (39, -23, D:8) the +8 trident of Itumeakk {pierce, Fragile Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It will be destroyed if unequipped. (42, -22, D:8) a +0 whip a +0 robe (44, 5, D:8) a +0 robe (46, 0, D:8) a cursed -3 giant club (50, -10, D:8) a cursed +0 rapier Level 9 of the Dungeon (2, -20, D:9) 6 javelins (6, 6, D:9) a cursed -1 club (27, 9, D:9) a +0 hand axe (38, -18, D:9) a +0 mace a +0 leather armour (40, -21, D:9) a +0 flail (47, -12, D:9) 14 sling bullets (48, -18, D:9) a +0 flail a +0 ring mail (50, -17, D:9) a +0 dagger (60, -25, D:9) a +0 fustibalus Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia 2 potions of degeneration a +0 pair of gloves a +0 chain mail a +0 scale mail (15, 0, D:10) 13 stones (16, 12, D:10) a cursed +0 scale mail (20, -5, D:10) a +0 leather armour a +0 dagger (20, -4, D:10) a +0 dire flail of holy wrath a +0 plate armour a +0 short sword a +0 scale mail (29, 7, D:10) a cursed -2 chain mail (29, 11, D:10) a +0 club (31, -8, D:10) a +0 pair of gloves (32, -8, D:10) 17 bolts (38, -19, D:10) 13 poisoned needles (50, -17, D:10) 4 arrows (51, -17, D:10) 7 arrows (52, -17, D:10) a +0 mace a +0 chain mail an arrow (53, -17, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) 21 arrows (0, 20, D:11) a +0 troll leather armour (5, 12, D:11) a +2 dire flail of draining a +0 giant club (18, 16, D:11) a +0 giant spiked club a +0 great mace (21, 23, D:11) a +0 flail of protection a +0 dagger of holy wrath (22, 19, D:11) a +0 hand axe (22, 23, D:11) a +0 dagger (22, 24, D:11) a +0 trident (23, 23, D:11) a +0 dagger a +0 robe (25, 15, D:11) a +0 shortbow 16 arrows (25, 18, D:11) a +0 scale mail a +0 ring mail (25, 19, D:11) a +0 hand axe (25, 20, D:11) a +0 trident a cursed +0 chain mail (26, 14, D:11) a +0 shortbow 19 arrows (26, 15, D:11) 4 arrows (26, 19, D:11) a +0 quarterstaff a +0 robe a +0 war axe (27, 14, D:11) a +0 shortbow 18 arrows (27, 15, D:11) a +0 shortbow 8 arrows (27, 16, D:11) a +0 shortbow 21 arrows (29, 9, D:11) a +0 club (29, 10, D:11) a +0 short sword a +0 scale mail (29, 11, D:11) a cursed -2 club a +0 scale mail a +0 hand axe a +0 scale mail a +0 trident (29, 12, D:11) a +0 leather armour a +0 flail a +0 dagger a +0 mace a +0 chain mail a +0 chain mail a +0 short sword a +0 chain mail a +0 glaive a +0 chain mail a +0 hand axe a +0 chain mail a +0 scimitar a +0 chain mail (29, 13, D:11) a +0 war axe a +0 plate armour a +0 short sword a +0 war axe a +0 chain mail (29, 14, D:11) a +0 mace a +0 battleaxe a +0 chain mail a cursed -1 morningstar a +0 leather armour (30, -5, D:11) a +0 leather armour (30, 9, D:11) a +0 club (30, 10, D:11) a +0 hand axe a +0 leather armour (33, 10, D:11) a +0 morningstar a +0 plate armour (33, 32, D:11) a cursed ring of positive energy (43, 35, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a large rock (0, 7, D:12) 3 large rocks (4, -9, D:12) 20 arrows (5, -12, D:12) a +0 dagger (5, 12, D:12) a +0 giant club a +0 dire flail (6, -13, D:12) a stone (7, -13, D:12) a +0 dagger a +2 mace of protection (14, -25, D:12) a tomahawk (15, -27, D:12) a +0 short sword a +0 plate armour (15, -26, D:12) a +0 club a +0 chain mail a tomahawk (15, -1, D:12) a cursed -2 short sword (16, -27, D:12) 5 tomahawks (16, -26, D:12) a +0 short sword a tomahawk a +0 plate armour (17, -34, D:12) a +0 plate armour (17, -28, D:12) a +0 dagger a cursed +0 robe a +0 mace (17, -27, D:12) a +0 dagger a +0 robe a +0 morningstar (20, -37, D:12) an uncursed staff of summoning (25, -7, D:12) a +3 short sword (25, 8, D:12) a +0 flail a +0 leather armour (29, -5, D:12) 19 arrows (37, -9, D:12) a +2 whip of electrocution (37, -8, D:12) a +0 dagger a +0 robe (38, -8, D:12) a +0 dagger a +0 robe (40, -7, D:12) a +0 dagger a +0 robe (42, 14, D:12) a +0 flail Level 13 of the Dungeon (0, 1, D:13) a +0 great mace a +0 hand crossbow a +0 plate armour 7 stones a cursed +0 hand axe a cursed -1 leather armour a +0 war axe a +0 leather armour (0, 2, D:13) 2 stones a +0 hand axe a +0 leather armour (0, 3, D:13) a stone (0, 21, D:13) a cursed -3 long sword (10, -2, D:13) 8 javelins (14, 7, D:13) a +0 whip (15, 21, D:13) 24 stones (17, 24, D:13) a book of Minor Magic (18, -16, D:13) a +0 giant spiked club (18, -2, D:13) a +2 hat (21, 4, D:13) a +0 mace of protection (32, 24, D:13) a +0 flail of protection (36, 18, D:13) a +0 dagger a cursed +0 robe (37, 16, D:13) a +2 great sword a +0 plate armour (37, 17, D:13) a +0 flail a +0 leather armour a +0 falchion a +0 dagger a +0 robe (37, 19, D:13) a +2 great sword a cursed +0 chain mail (41, 31, D:13) a +0 battleaxe of chopping a +0 plate armour (42, 31, D:13) a +0 great sword a +0 chain mail a +0 long sword a +0 plate armour a +0 shield a +1 halberd a +0 chain mail (43, 31, D:13) a +0 halberd a +0 chain mail (45, -2, D:13) a +0 dagger a +0 robe (46, -3, D:13) 20 sling bullets (47, -3, D:13) a +0 flail (47, -2, D:13) a +0 dagger of draining a +0 leather armour a +0 hand axe (53, -9, D:13) 8 stones Level 14 of the Dungeon (0, 0, D:14) a +0 trident (12, -10, D:14) a wand of polymorph (14) (44, 20, D:14) 2 large rocks (46, 20, D:14) 2 large rocks (47, 22, D:14) the +1 robe of the Flute {+Inv Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you turn invisible. the Ecumenical Temple Level 3 of the Abyss (3, 2, Abyss:3) a scroll of identify (8, -4, Abyss:3) a hell hog corpse (8, -3, Abyss:3) a hell hog corpse a hell hog corpse