Dungeon Crawl Stone Soup version 0.27-a0-1200-g94dc6ad4cf (webtiles) character file. Game seed: 5725738313892538345 0 Sergey the Sneak (level 1, -2/20 HPs) Began as a Deep Dwarf Delver on May 30, 2021. Slain by a two-headed ogre ... wielding a +0 giant spiked club (21 damage) ... on level 6 of the Dungeon. The game lasted 00:00:14 (10 turns). Sergey the Sneak (Deep Dwarf Delver) Turns: 10, Time: 00:00:15 Health: -2/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: hasted, very quick A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands v - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of fear Skills: + Level 2.6 Fighting + Level 2.1 Axes + Level 2.1 Dodging + Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, Sergey the Deep Dwarf Delver. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found an escape hatch in the ceiling. Found a stone staircase leading down. As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. (D) Dungeon Where to? (? - help) Okay, then. You climb downwards. A two-headed ogre and a white imp come into view. Found an escape hatch in the floor. There is a stone staircase leading up here. You feel yourself speed up. The two-headed ogre shouts in stereo! You catch the helpless white imp completely off-guard! You hit the white imp but do no damage. The white imp hits you. The white imp freezes you. You hit the white imp but do no damage. The white imp misses you. You hit the white imp. The white imp is lightly wounded. The white imp barely misses you. You completely miss the white imp. The white imp is lightly wounded. You hit the white imp. The white imp is moderately wounded. The white imp hits you but does no damage. You hit the white imp but do no damage. The white imp is moderately wounded. You hit the two-headed ogre but do no damage. The white imp shouts, "Leave, thou goatish grit-sucking ratsbane!" The white imp gestures at you. The puff of frost misses you. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ...... * ...... *,, , ......#########. * * ......#......... , * #..............., , #............... #............. , , #...<@O...... , #.....5...... #............ , #............ #....#...##.. ,, *#.>.#.....# . , * .....#...... , ,.......#....., * , , You could see a two-headed ogre and a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Sergey the Deep Dwarf Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 1/1 2 | D:6 | Noticed a two-headed ogre 10 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:5: layout_basic D:6: layout_rooms, nicolae_uskayaw_murder_on_the_dancefloor, uniq_duvessa, uniq_menkaure Action || total -------------------------++------- Melee: Hand axe || 6 Use: Scroll || 1 Potion || 1 Stab: Distracted || 1 Armor: Leather armour || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 2 | 4.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 2 | 4.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 6 daAuts D:5: 2 daAuts