Dungeon Crawl Stone Soup version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 10022086172809135361, levelgen mode: deterministic 780 SeriousMike the Conjurer (level 8, 0/54 HPs) Began as a Human Conjurer on Jan 31, 2020. Was an Initiate of Vehumet. Slain by a yak (13 damage) ... on level 4 of the Dungeon. The game lasted 00:20:22 (5888 turns). SeriousMike the Conjurer (Human Conjurer) Turns: 5888, Time: 00:20:23 Health: 0/54 AC: 3 Str: 9 XL: 8 Next: 10% Magic: 0/14 EV: 13 Int: 17 God: Vehumet [......] Gold: 176 SH: 0 Dex: 14 Spells: 8/15 levels left rFire + . . SeeInvis . A - +2 short sword (drain) rCold . . . Gourm . (no shield) rNeg . . . Faith . i - +0 robe rPois . Spirit . l - +0 helmet rElec . Reflect . B - scarf {cloud immunity} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.18/turn m - ring of protection from fire (curse) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were hungry. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons d - a +0 hunting sling p - a +0 long sword A - a +2 short sword of draining (weapon) K - a +0 shortbow Missiles k - 13 stones s - 30 poisoned darts (quivered) L - 29 arrows Armour a - a +0 buckler g - a +0 leather armour i - a +0 robe (worn) l - a +0 helmet (worn) B - a scarf of cloud immunity (worn) E - the +0 ring mail of Caymp {rElec rC+ Regen+ Str-2, unknown} (You found it on level 4 of the Dungeon) It affects your strength (-2). It protects you from cold. It insulates you from electricity. It increases your rate of regeneration. Jewellery m - a cursed ring of protection from fire (left hand) F - the ring "Xujuntua" {Fire +Fly rPois MR+, unknown} (You found it on level 4 of the Dungeon) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. Wands H - a wand of disintegration (15) Scrolls f - 3 scrolls of remove curse n - a scroll of enchant weapon {unknown} o - 4 scrolls of blinking u - a scroll of enchant armour {unknown} v - a scroll of fear {unknown} x - a scroll of magic mapping {unknown} y - a scroll of teleportation {unknown} G - 3 scrolls of identify Potions b - a potion of cancellation {unknown} e - a potion of lignification {unknown} h - a potion of flight j - a potion of degeneration {unknown} q - a potion of invisibility {unknown} r - a potion of might {unknown} t - a potion of curing {unknown} w - a potion of agility z - 3 potions of mutation {unknown} C - a potion of berserk rage {unknown} D - 2 potions of resistance {unknown} I - a potion of brilliance {unknown} J - a potion of ambrosia {unknown} Comestibles c - 6 rations M - 5 chunks of flesh Skills: + Level 1.5 Fighting + Level 0.8(1.0) Short Blades + Level 0.7(1.0) Long Blades + Level 1.4 Throwing - Level 1.1 Armour + Level 3.1 Dodging - Level 2.0 Stealth + Level 4.3 Spellcasting + Level 6.3 Conjurations * Level 2.9 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... c - Fulminant Prism Conj/Hex ###....... 22% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex ##..... 4% 1 None Dazzling Spray Conj/Hex ###... 7% 3 ###.... Iskenderun's Mystic Bla Conj ####.... 12% 4 ####... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ##..... Confuse Hex ##...... 14% 3 ###.... Tukima's Dance Hex ##...... 14% 3 ###.... Force Lance Conj/Tloc ##...... 38% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Qazlal Ru Vehumet Message History The yak gores you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded) The searing ray hits the yak. The yak is heavily wounded. (Press . to maintain the ray.) The yak gores you! The searing ray hits the yak. The yak is heavily wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * The searing ray hits the yak. The yak is severely wounded. The yak gores you! You die... #..## ##.......## ##...####.........## #....)..+.........'. ###...####.........## #........##.......## #.#.####.###.....## #.#.## #.# ##...## #.#..###.# ##'## #...@Y...# #.# ####.##### #.###### #.# ##.##.... ##.## ##........ #...######......### ###...#...........# # #.......######.#### # #.......# #.###### #.......# #....... You could see a yak. Vanquished Creatures A yak (D:5) A centaur (D:5) A crimson imp (D:5) 3 orc wizards A bullfrog skeleton (D:4) A hound (D:4) An orc priest (D:5) An iguana (D:5) 4 worker ants 8 gnolls 4 adders 2 oozes (D:1) 2 adder skeletons (D:5) 3 worms 2 dart slugs 2 leopard geckos 6 orcs 2 ball pythons 11 bats 4 giant cockroaches (D:1) 5 goblins 9 hobgoblins 5 jackals 6 kobolds 2 quokkas 3 frilled lizards 10 rats 100 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms 5 creatures vanquished. Grand Total: 105 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SeriousMike the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 258 | D:1 | Learned a level 2 spell: Searing Ray 480 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1529 | D:2 | Reached XP level 4. HP: 26/30 MP: 1/7 1606 | D:1 | Reached skill level 1 in Armour 1910 | D:2 | Reached skill level 5 in Conjurations 1917 | D:2 | Learned a level 4 spell: Fulminant Prism 2029 | D:2 | Reached skill level 1 in Fighting 2029 | D:2 | Reached XP level 5. HP: 37/37 MP: 3/8 2630 | D:3 | Reached skill level 1 in Hexes 2769 | D:3 | Reached XP level 6. HP: 25/43 MP: 4/10 3982 | D:4 | Got a brightly glowing ring mail 3992 | D:4 | Got a bound amber ring 4784 | D:5 | Entered Level 5 of the Dungeon 4842 | D:5 | Reached XP level 7. HP: 26/48 MP: 9/12 5125 | D:5 | Reached skill level 6 in Conjurations 5263 | D:5 | Found a staircase to the Ecumenical Temple. 5275 | Temple | Entered the Ecumenical Temple 5282 | Temple | Became a worshipper of Vehumet 5842 | D:5 | Found a stormy altar of Qazlal. 5846 | D:5 | Noticed a yak 5851 | D:5 | Noticed a yak 5881 | D:5 | Killed a yak 5881 | D:5 | Reached skill level 1 in Throwing 5881 | D:5 | Reached XP level 8. HP: 46/54 MP: 6/14 5881 | D:5 | Noticed a yak 5888 | D:4 | Slain by a yak Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic D:2: layout_basic, hex_tiny, glass_columns_c D:3: layout_basic D:4: layout_loops_corners D:5: layout_loops_corners, nicolae_qazlal_general_emergency, temple_hall, first_ration Temple: minmay_crystal_snake_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Armour | 1 | 1.1 Conjurations | 5 6 | 6.3 Fighting | 1 | 1.5 Hexes | 1 2 | 2.9 Spellcasting | 3 4 | 4.3 Dodging | 3 | 3.1 Throwing | 1 | 1.4 Short Blades | | 0.8 Long Blades | | 0.7 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Dagger | 15 | | || 15 Long sword | 3 | 13 | || 16 Short sword | | 8 | 20 || 28 Throw: Dart | | 7 | 14 || 21 Cast: Magic Dart | 61 | 82 | 22 || 165 Searing Ray | 1 | 17 | 8 || 26 Fulminant Prism | | 2 | 3 || 5 Use: Scroll | | 4 | || 4 Stab: Sleeping | | 2 | || 2 Eat: Chunk | 3 | 10 | 2 || 15 Ration | | 1 | || 1 Armor: Robe | 5 | 9 | 3 || 17 Leather armour | 1 | | || 1 Dodge: Dodged | 25 | 48 | 19 || 92 Rpst.: Long sword | | 9 | || 9