SeriousMike Level 1 of the Dungeon (0, 0, D:1) 3 stones (3, -3, D:1) a +0 robe (3, 1, D:1) a +0 spear (12, -38, D:1) a +0 dagger (18, -7, D:1) a +0 club (20, -41, D:1) a +0 chain mail (26, -36, D:1) 2 stones (28, -35, D:1) 2 stones (29, 2, D:1) a +0 club (30, -27, D:1) 14 stones (31, -37, D:1) a stone (31, -19, D:1) a +0 hand axe (44, 0, D:1) a +0 chain mail (46, -41, D:1) 26 stones (48, -34, D:1) 27 stones (49, -31, D:1) a +0 leather armour (50, -11, D:1) a cursed -1 hunting sling (51, -34, D:1) a +0 dagger (52, -5, D:1) 28 arrows (54, -24, D:1) a +0 club a +0 dagger (56, -24, D:1) a stone (58, -23, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (11, -38, D:2) a +0 leather armour (12, -23, D:2) a cursed -3 club (14, -6, D:2) a +0 ring mail (16, -10, D:2) a +0 short sword (20, -15, D:2) a cursed -3 dagger (25, -15, D:2) 8 arrows (27, -5, D:2) 16 stones (32, -8, D:2) a +0 giant club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (18, -10, D:3) a +0 club (21, 16, D:3) a +0 club (21, 38, D:3) a +0 long sword (22, -3, D:3) a +0 short sword (22, 7, D:3) 16 sling bullets (25, 16, D:3) a +0 ring mail (25, 17, D:3) 21 bolts (27, -1, D:3) 13 sling bullets (28, 33, D:3) a +0 club (38, 36, D:3) a +0 club (40, 24, D:3) a +0 scale mail (46, 17, D:3) 22 stones (49, 11, D:3) 26 stones (63, -1, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 27 stones (4, -1, D:4) a +0 leather armour (8, 20, D:4) a +0 ring mail (16, 13, D:4) a +0 giant spiked club (18, 31, D:4) a +0 robe (31, -7, D:4) 16 stones (33, 11, D:4) 19 stones (35, 9, D:4) 10 arrows (39, -2, D:4) a cursed -1 club (45, -5, D:4) a +0 dagger (46, -4, D:4) 3 stones a +0 hand axe (46, -2, D:4) 2 stones (47, 3, D:4) a +0 flail 15 stones (48, 2, D:4) a +0 dagger a +0 chain mail (48, 27, D:4) a +0 robe (50, 22, D:4) 25 stones (50, 23, D:4) a +0 scale mail (51, 36, D:4) a +1 whip of electrocution Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 12, D:5) the +3 leather armour of Orthodoxy {rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. (1, 17, D:5) a +0 club (8, 8, D:5) a +0 scale mail (18, 12, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Soso's Armour Shop a +0 buckler (49 gold) a +0 centaur barding (253 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) (0, 0, D:6) a +0 plate armour (10, -4, D:6) a +0 scale mail (11, 12, D:6) a +0 short sword (13, 12, D:6) a +0 kite shield (15, -3, D:6) a cursed +0 ring mail (18, -4, D:6) an arrow (19, -7, D:6) an arrow (19, -6, D:6) 2 arrows (21, -6, D:6) a +0 shortbow 15 arrows (24, 12, D:6) 2 arrows (25, 13, D:6) an arrow (27, 15, D:6) an arrow (27, 17, D:6) a +0 hand axe a +0 shortbow 2 arrows (28, 17, D:6) a +0 mace a cursed -2 war axe 3 boomerangs a cursed +0 scale mail (29, 3, D:6) a stone (29, 5, D:6) a +0 mace (29, 16, D:6) a +0 falchion (30, 4, D:6) a stone (30, 5, D:6) 25 stones a +0 plate armour (31, 1, D:6) a +0 chain mail (31, 5, D:6) a +0 club a +0 ring mail (38, -2, D:6) a +2 pair of boots Level 7 of the Dungeon (0, 0, D:7) 26 stones (4, -10, D:7) 19 arrows a +0 shortbow (6, -10, D:7) 2 arrows (7, -10, D:7) an arrow (17, 11, D:7) a +0 shortbow 8 arrows (20, 11, D:7) an arrow (24, -16, D:7) a +0 dagger a +0 robe (24, 14, D:7) a +0 robe (25, -15, D:7) a +0 club (26, -14, D:7) a +0 club (26, 9, D:7) 13 stones (28, 11, D:7) a +0 spear (29, 9, D:7) a +1 vorpal flail (29, 10, D:7) a +0 club (33, 1, D:7) a +0 chain mail (34, -25, D:7) a cursed -3 club a +0 whip a +0 dagger a +0 short sword (40, -31, D:7) a +0 whip (46, 10, D:7) an arrow (47, 8, D:7) an arrow (47, 9, D:7) 17 arrows a +0 shortbow (51, 20, D:7) an uncursed staff of wizardry (64, -6, D:7) a +0 broad axe Level 8 of the Dungeon (0, 0, D:8) an arrow (1, 2, D:8) 2 arrows (3, 1, D:8) an arrow (4, 1, D:8) 2 arrows (6, 1, D:8) a +0 shortbow 2 arrows (11, 26, D:8) 18 stones (12, 12, D:8) 10 stones (13, 5, D:8) a cursed -1 shortbow 3 arrows (17, -26, D:8) a +0 leather armour a +0 club (17, -25, D:8) a +0 hand axe a +0 ring mail (17, -24, D:8) a cursed -1 falchion (18, 8, D:8) 2 stones (18, 10, D:8) a stone (18, 11, D:8) a stone (18, 15, D:8) 5 stones (19, 9, D:8) a stone (23, 9, D:8) a stone (25, 9, D:8) 3 stones (30, 10, D:8) a stone (31, 10, D:8) a stone (34, 11, D:8) a stone (35, -6, D:8) a +2 dagger of venom a cursed +0 robe a +0 flail a +0 war axe a +0 plate armour (35, -4, D:8) a +0 dagger a +0 robe (39, 1, D:8) 23 stones (39, 14, D:8) a +0 shortbow 15 arrows (40, 2, D:8) a +0 scale mail (47, -6, D:8) a +0 dagger a +0 robe (47, -5, D:8) a +0 short sword a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 30 arrows (4, -6, D:9) a +0 leather armour (11, -4, D:9) a +0 long sword (24, -6, D:9) a +0 robe a +0 dagger (24, -5, D:9) a +0 robe a cursed -1 dagger (25, -5, D:9) a +0 chain mail a +0 club (28, -12, D:9) a +0 dagger of chaos (28, 12, D:9) a +0 robe a cursed +0 great sword (29, 23, D:9) a +0 cloak a +2 short sword of freezing (33, 12, D:9) a +0 trident (36, 30, D:9) a +0 robe (39, -13, D:9) a cursed +0 short sword a +0 robe (44, -13, D:9) a +4 spear a +1 robe of magic resistance (45, -14, D:9) a cursed +0 great sword a +0 robe (46, -15, D:9) a +0 spear a +0 robe (47, -16, D:9) a cursed +0 halberd 9 stones a +0 robe (47, 28, D:9) a +0 battleaxe a +0 robe a +4 great sword a +0 robe (49, 28, D:9) a cursed +4 hand axe a +0 robe (49, 30, D:9) a +0 chain mail 2 throwing nets a +1 scimitar of draining (49, 32, D:9) a +0 halberd (50, -13, D:9) a stone (50, -6, D:9) the +5 glaive "Gram" {flame, *Contam Str+5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It causes magical contamination when unequipped. It makes you more stealthy. (50, 31, D:9) a +0 spear (50, 33, D:9) a +0 halberd (51, 32, D:9) a +0 halberd (52, -16, D:9) a +0 ring mail (54, -20, D:9) a +0 mace (57, -27, D:9) a +0 war axe (57, 5, D:9) a +0 giant club a +0 giant club (58, 4, D:9) a +0 giant club (61, 5, D:9) a +0 ring mail (62, 20, D:9) a +0 robe (67, 25, D:9) a +0 trident (68, -21, D:9) a cursed staff of poison Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 hand axe (1, -1, D:10) a +0 club (1, 0, D:10) a cursed +0 robe a +0 dagger (1, 1, D:10) a +0 chain mail (5, -29, D:10) a +0 robe (5, -25, D:10) a +1 dagger of pain a +0 robe (5, -24, D:10) a stone (7, -23, D:10) a +0 leather armour a +0 whip a +0 club a stone (8, -27, D:10) 4 stones a cursed -2 club a +0 club (8, -26, D:10) a stone (8, -25, D:10) a +0 short sword a +0 flail a +0 leather armour a +4 scimitar of flaming a +2 robe of magic resistance 2 stones a +0 giant club (8, -24, D:10) 6 stones (8, -23, D:10) a +0 club 3 stones a +0 dagger a +0 robe (8, -22, D:10) a +0 club 2 stones (15, 10, D:10) a +0 hand axe (27, -11, D:10) 11 arrows (28, -12, D:10) 17 stones (30, -37, D:10) 3 boomerangs (45, -2, D:10) 8 stones (50, -36, D:10) a +0 shortbow 22 arrows (51, -39, D:10) an arrow (55, -36, D:10) a manual of Earth Magic (56, -31, D:10) 14 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (2, 34, D:11) a +0 giant club a +0 giant club (7, 39, D:11) a lightning rod (4/4) (10, 26, D:11) a -1 spear a +0 animal skin 6 sling bullets (11, 31, D:11) a +0 shortbow 13 arrows (11, 33, D:11) an arrow a +0 flail (14, 37, D:11) 23 stones (16, 11, D:11) a +0 giant club (19, -6, D:11) a +0 leather armour (19, -5, D:11) a +0 robe a +0 dagger of electrocution (23, 37, D:11) 15 bolts (39, 16, D:11) a +0 chain mail 5 boomerangs a +0 scimitar a +0 falchion a +0 war axe a +0 leather armour a +0 broad axe a +0 plate armour a +0 dagger a +0 ring mail (40, 16, D:11) 3 boomerangs a +0 flail (41, 16, D:11) 3 boomerangs a +0 mace Level 12 of the Dungeon (0, 0, D:12) a tin of tremorstones (3/3) (13, -5, D:12) a +0 dagger (13, -4, D:12) a cursed +0 robe a +0 dagger (13, -3, D:12) a +0 club (14, -5, D:12) a +0 short sword (14, -3, D:12) a +0 short sword (16, -4, D:12) a +0 dagger (17, -2, D:12) a +0 mace a +0 dagger (17, -1, D:12) a stone (17, 1, D:12) an arrow (17, 2, D:12) 2 arrows (18, 0, D:12) an arrow (18, 1, D:12) a +0 flail (18, 2, D:12) 2 arrows (18, 3, D:12) an arrow (18, 4, D:12) an arrow (18, 19, D:12) an arrow (20, 26, D:12) a +3 shortbow 10 arrows a potion of brilliance (21, 1, D:12) 2 stones (21, 19, D:12) an arrow (22, -12, D:12) 2 scrolls of amnesia (23, 19, D:12) an arrow (25, -21, D:12) 14 sling bullets (25, 19, D:12) an arrow (26, 8, D:12) an arrow (29, 19, D:12) an arrow (30, 19, D:12) an arrow (31, 15, D:12) an arrow (32, 0, D:12) a +0 leather armour (35, 17, D:12) 20 stones (36, 14, D:12) a +0 giant spiked club (43, 18, D:12) a +0 robe (50, -7, D:12) a +0 hand axe a +0 chain mail Level 13 of the Dungeon [Shop] Byviahuj's Armour Boutique a +0 buckler (63 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) (0, 0, D:13) a +0 helmet (5, 1, D:13) 18 stones (10, 19, D:13) a bolt an arrow (11, 5, D:13) a +0 long sword (11, 8, D:13) a +0 club a +0 robe (11, 9, D:13) a cursed -2 giant club a +0 dire flail (11, 15, D:13) a +0 plate armour (11, 16, D:13) 12 bolts a +0 arbalest (11, 17, D:13) 2 arrows (11, 20, D:13) a +0 whip a +0 short sword a +0 dagger a +0 leather armour 15 arrows a +0 dagger a +0 shortbow 17 bolts a +0 arbalest a cursed -2 giant spiked club (12, 11, D:13) an arrow (12, 12, D:13) a bolt (12, 20, D:13) a +0 halberd a +0 leather armour a +0 short sword a +0 giant club 24 bolts a +0 arbalest (13, 10, D:13) 2 stones 2 bolts (13, 20, D:13) a bolt a +0 dagger a +0 giant club (14, 20, D:13) a stone the +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (15, 2, D:13) a wand of random effects (17) an uncursed amulet of magic regeneration (15, 10, D:13) 2 bolts 2 stones (16, 10, D:13) a +0 robe a +0 dagger (29, 17, D:13) a scroll of random uselessness (45, -5, D:13) a +0 scale mail (51, 0, D:13) 13 stones (52, 2, D:13) an uncursed ring of stealth +0 steam dragon scales an uncursed ring of ice an uncursed amulet of magic regeneration (54, 5, D:13) a +1 vorpal giant club (54, 6, D:13) a +0 scimitar a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a cursed +0 scale mail (0, 1, D:14) a phial of floods (6, -30, D:14) a scroll of vulnerability (13, 16, D:14) a cursed +0 robe (16, 17, D:14) a cursed -4 ring of intelligence (20, -10, D:14) a +0 club (22, 30, D:14) the +3 short sword of the Shouting Tiger {venom, *Rage rPois rF+ Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). It protects you from fire. It protects you from poison. It may make you go berserk in combat. (33, 0, D:14) 29 stones Level 15 of the Dungeon [Shop] Oxoeheph's Armour Shop a +0 naga barding (230 gold) the +6 scale mail of the Sacrificial Victim {rN++ Regen+} (515 gold) It greatly protects you from negative energy. It increases your rate of regeneration. a +0 ring mail (40 gold) the +5 ring mail "Toluig" {rElec Dex+5} (535 gold) It affects your dexterity (+5). It insulates you from electricity. a +0 robe (7 gold) a +0 plate armour (230 gold) a +0 leather armour (20 gold) a +0 buckler (45 gold) a +0 robe (7 gold) the +5 scale mail of the Clam {Int-5 SInv Stlth+} (325 gold) It affects your intelligence (-5). It lets you see invisible. It makes you more stealthy. a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) (28, -40, D:15) an arrow (28, -39, D:15) 2 arrows (30, -39, D:15) an arrow (31, -39, D:15) an arrow (32, -12, D:15) 15 stones (33, -39, D:15) a +0 shortbow 5 arrows (35, -12, D:15) a cursed -3 flail (42, -8, D:15) a +0 giant club (50, -19, D:15) 16 arrows (54, -20, D:15) a +0 troll leather armour a +0 dire flail a +0 dire flail (54, -18, D:15) +0 ice dragon scales (61, -21, D:15) +0 ice dragon scales the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a cursed +0 dagger (0, 1, Orc:1) a +0 chain mail a +0 long sword Level 2 of the Orcish Mines [Shop] Ozownase's Assorted Antiques a +0 short sword (87 gold) a +0 leather armour (58 gold) a scroll of vulnerability (217 gold) a scroll of amnesia (101 gold) a potion of might (116 gold) a wand of disintegration (10) (406 gold) the +7 plate armour of Ruonteg {*Corrode +Fly rN+++ SInv} (2514 gold) It renders you almost immune to negative energy. It lets you see invisible. It lets you fly. It may corrode you when you take damage. a potion of lignification (87 gold) a +0 ring mail (116 gold) a tin of tremorstones (3/3) (1160 gold) a book of the Sky (1885 gold) [Shop] Ehou's Jewellery Shoppe an uncursed amulet of magic regeneration (480 gold) an uncursed amulet of reflection (480 gold) an uncursed ring of flight (280 gold) an uncursed ring of see invisible (240 gold) an uncursed ring of ice (400 gold) a cursed ring of teleportation (72 gold) the ring "Pufos" {rC+ MR+ Str+7 Int-4} (702 gold) [ring of protection from cold] It affects your strength (+7). It affects your intelligence (-4). It protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of wizardry (480 gold) an uncursed ring of protection from magic (400 gold) a cursed -4 ring of intelligence (32 gold) [Shop] Ydocapu's Gadget Boutique a wand of clouds (6) (360 gold) a phantom mirror (360 gold) a phial of floods (480 gold) a wand of paralysis (11) (156 gold) a wand of random effects (21) (138 gold) a wand of paralysis (10) (144 gold) a lightning rod (4/4) (480 gold) a phial of floods (480 gold) a wand of random effects (12) (84 gold) a wand of flame (21) (138 gold) a box of beasts (240 gold) a wand of paralysis (6) (96 gold) [Shop] Pokaduig's Food Boutique a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (31, -42, Orc:2) the +2 hat of Torae {Harm rPois rF- Str+7} It affects your strength (+7). It makes you vulnerable to fire. It protects you from poison. It increases damage dealt and taken. Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword (17, 0, Elf:1) a +0 trident of protection (29, -41, Elf:1) a +0 dagger (36, -30, Elf:1) a +5 giant club of flaming (37, -31, Elf:1) a +0 shortbow (42, -29, Elf:1) a +0 rapier (45, -26, Elf:1) a +0 leather armour a cursed -3 long sword (45, -25, Elf:1) 26 arrows a +3 scimitar of venom a +0 shortbow a +0 long sword (46, -25, Elf:1) a +0 short sword an arrow Level 1 of the Lair of Beasts (4, -3, Lair:1) 19 stones (17, 45, Lair:1) a +0 scale mail (23, 48, Lair:1) a +0 leather armour (33, -4, Lair:1) a manual of Shields a manual of Crossbows (36, -8, Lair:1) a lightning rod (4/4) (36, -7, Lair:1) a +0 arbalest (39, -7, Lair:1) 18 stones (58, -8, Lair:1) 15 arrows (69, -9, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 boomerangs (27, -12, Lair:2) a +2 long sword of electrocution (37, -56, Lair:2) a +0 hand axe (39, -34, Lair:2) a +0 ring mail (51, -39, Lair:2) 18 stones (54, -41, Lair:2) 15 stones (61, -27, Lair:2) a +0 dire flail (68, -1, Lair:2) a scroll of amnesia Level 3 of the Lair of Beasts (4, -17, Lair:3) a +0 rapier (4, 2, Lair:3) 20 bolts (5, 3, Lair:3) 14 arrows (16, -21, Lair:3) 17 arrows (26, -11, Lair:3) the +1 chain mail of Fotzur {rPois rF- Str+3} It affects your strength (+3). It makes you vulnerable to fire. It protects you from poison. (32, -19, Lair:3) a +0 scimitar (34, 0, Lair:3) an uncursed staff of fire (35, -2, Lair:3) a lightning rod (4/4) (35, -1, Lair:3) a +0 chain mail (35, 0, Lair:3) a +0 plate armour (36, -2, Lair:3) 15 stones (40, -39, Lair:3) a +0 flail (49, -3, Lair:3) a +0 ring mail (52, -27, Lair:3) a +0 leather armour (52, 5, Lair:3) a cursed -2 rapier (52, 13, Lair:3) 11 stones (55, -39, Lair:3) a +0 dagger (60, -13, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a ration (0, 22, Lair:4) a +0 falchion (3, 2, Lair:4) a +0 scale mail (12, 23, Lair:4) 22 stones (17, 14, Lair:4) 26 stones (37, 6, Lair:4) a +0 robe (52, 24, Lair:4) a +0 club Level 5 of the Lair of Beasts (5, -46, Lair:5) 12 sling bullets (33, -18, Lair:5) a +2 antimagic flail a +1 scimitar of flaming (55, -15, Lair:5) a scroll of amnesia (61, -11, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a manual of Polearms (5, -47, Lair:6) a wand of random effects (25) (5, -31, Lair:6) 29 stones Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (2, -21, Slime:5) the +10 spear of Uskayaw's Generosity {flame, rN+ MR- Dex+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. (12, -20, Slime:5) the +11 hand crossbow of Trog's Hope {flame, rC+ rN+ MR+ Dex-3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (12, -14, Slime:5) the cursed +0 shortbow "Eviscerator" {freeze, rN+ MP-9 Int+4 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+3). It protects you from negative energy. It affects your magic capacity (-9). It has a curse placed upon it. Level 1 of the Depths (29, -16, Depths:1) the +2 chain mail of Amorality {rPois Int+2 Dex+2 SInv} It affects your intelligence (+2). It affects your dexterity (+2). It protects you from poison. It lets you see invisible. (43, -2, Depths:1) a bolt (43, 15, Depths:1) a +0 dagger a +0 robe (49, -19, Depths:1) a +0 giant club a +0 giant club (49, -2, Depths:1) a +0 mace Level 2 of the Depths (0, 0, Depths:2) 2 curare-tipped darts (still there?) a curare-tipped dart (still there?) (4, -11, Depths:2) a +0 rapier (6, -6, Depths:2) a curare-tipped dart (unseen) (7, -6, Depths:2) a +0 war axe (unseen) (8, -2, Depths:2) a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail an ettin corpse an ettin corpse (9, -3, Depths:2) a scroll of amnesia a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a two-headed ogre skeleton a two-headed ogre skeleton an ogre skeleton a two-headed ogre corpse (9, -2, Depths:2) a +0 spear a +0 robe an ogre corpse (26, -13, Depths:2) an uncursed staff of cold (27, -12, Depths:2) the +10 tower shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. an uncursed staff of air (29, 0, Depths:2) a +0 falchion (29, 1, Depths:2) a +0 glaive a +0 chain mail (31, -21, Depths:2) a +0 dagger (32, -7, Depths:2) a cursed +0 ring mail a +0 great sword a +0 dire flail a +0 dire flail (34, -5, Depths:2) a +0 plate armour a +1 long sword of flaming (35, -15, Depths:2) a lightning rod (4/4)