SeriousMike Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -2, D:1) a potion of degeneration (7, -2, D:1) 2 stones (8, 27, D:1) a +0 short sword (11, 31, D:1) a +0 tower shield (12, 24, D:1) a +0 spear (16, 11, D:1) a +0 plate armour (16, 38, D:1) a +0 leather armour (22, 13, D:1) a +0 club (29, 24, D:1) 9 stones (30, 28, D:1) a +0 short sword (34, 20, D:1) a +0 club (41, 13, D:1) a +0 club (44, -4, D:1) a +0 club (45, 23, D:1) a +0 club (51, -4, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -2 dagger (0, 3, D:2) a +0 club (0, 4, D:2) a +0 club (10, -12, D:2) a +0 club (10, -2, D:2) a +0 dagger (12, -18, D:2) a +0 scythe a +0 robe (14, 0, D:2) a +0 club (15, 36, D:2) 23 stones (24, 4, D:2) a +0 ring mail (25, -19, D:2) a +0 short sword (27, 8, D:2) a +0 whip (28, 20, D:2) 14 stones (34, 26, D:2) a cursed -1 ring mail (43, 1, D:2) 19 stones (55, -5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (29, 56, D:3) a +0 dagger (31, 34, D:3) a +0 hunting sling (33, 22, D:3) 18 sling bullets (40, 53, D:3) a +2 dagger a +0 leather armour a +0 dagger a +0 chain mail (40, 54, D:3) a +0 club a +0 ring mail (44, 35, D:3) 3 stones (46, 16, D:3) a +0 club (47, 16, D:3) a +0 leather armour a +0 ring mail a +0 falchion a +0 club (48, 16, D:3) 4 stones (49, 18, D:3) 3 stones (50, 20, D:3) 14 stones a +0 flail (52, 15, D:3) a +0 falchion (67, 32, D:3) a +0 robe Level 4 of the Dungeon [Shop] Emyafyt's Gadget Shop a wand of polymorph (8) (120 gold) a phantom mirror (360 gold) a wand of polymorph (9) (132 gold) a lightning rod (4/4) (480 gold) a wand of acid (9) (312 gold) a wand of random effects (13) (90 gold) a wand of digging (3) (168 gold) a wand of clouds (6) (360 gold) a wand of random effects (17) (114 gold) a phantom mirror (360 gold) a tin of tremorstones (3/3) (480 gold) [Shop] Gozag's Platinum Reserve the ring "Waecuxosm" {Str+6 Int-4 Dex+5 SInv} (7180 gold) [ring of strength] It affects your strength (+6). It affects your intelligence (-4). It affects your dexterity (+5). It lets you see invisible. the +2 robe of the Equator {*Drain rC+++ Int-3 Slay+4} (5760 gold) It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It renders you almost immune to cold. It causes draining when unequipped. the amulet "Laup" {Inacc rPois rC- rN+} (490 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. the +6 mace of Gozag's Fury {venom, rN++ MR+ MP+9 Str-3} (6930 gold) It poisons the flesh of those it strikes. It affects your strength (-3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (15, -40, D:4) a +0 dagger a +3 chain mail (18, -11, D:4) a +0 giant club (19, -41, D:4) a +0 club a cursed +0 leather armour (20, -16, D:4) a +0 dagger (21, -41, D:4) a +0 dagger a +0 robe (22, -5, D:4) 14 stones (30, -7, D:4) a +0 falchion (32, -12, D:4) 20 stones (32, -2, D:4) a +0 tower shield Level 5 of the Dungeon [Shop] Mobuf's Weapon Shoppe a +0 spear (42 gold) a +3 dagger (266 gold) a +0 fustibalus (210 gold) a +0 scimitar (56 gold) a +1 vorpal hunting sling (128 gold) 20 bolts (56 gold) the +7 captain's cutlass {speed, disarm} (756 gold) Attacks with this weapon are significantly faster. a cursed +0 hand axe (1 gold) a +0 long sword (49 gold) 28 stones (39 gold) the +7 hand crossbow of Ginker {freeze, *Slow rElec Int+4 SInv} (872 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It lets you see invisible. It may slow you when you take damage. a +0 dagger of protection (61 gold) (11, -4, D:5) 21 arrows (11, 35, D:5) a +0 trident (13, 28, D:5) a +0 short sword (22, 42, D:5) 12 arrows (25, 23, D:5) a +0 robe (28, 27, D:5) 14 sling bullets (42, 38, D:5) a +0 robe (48, 20, D:5) an arrow (48, 22, D:5) a +0 shortbow 18 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -1, D:6) a +0 ring mail a +0 trident (1, 0, D:6) a +0 robe a +0 dagger (2, -1, D:6) a +0 whip (2, 1, D:6) a +0 chain mail a +0 short sword (3, -23, D:6) 2 stones (3, -21, D:6) 3 stones (4, -9, D:6) 22 arrows (5, -10, D:6) a +0 war axe (8, -19, D:6) a +0 club (8, -18, D:6) 2 stones (9, -17, D:6) a +0 whip (14, -16, D:6) a +0 plate armour (17, -23, D:6) a +0 giant club (19, -17, D:6) 16 stones (20, -12, D:6) a +0 trident a +0 ring mail (22, -22, D:6) a +0 short sword a +0 leather armour a +2 flail of pain a +0 robe a +2 dagger of venom (23, -18, D:6) a +0 leather armour a +0 mace (24, -18, D:6) a +0 ring mail a +0 dagger a +0 hand axe (24, -16, D:6) a +0 flail a +0 dagger (25, -22, D:6) a +0 flail (25, -17, D:6) a +0 robe a +2 dagger of venom (26, -13, D:6) a +0 mace (27, -15, D:6) a +0 robe a +0 dagger (29, -1, D:6) 16 stones (31, -1, D:6) a +0 dagger a +0 robe (36, -2, D:6) a +0 dagger a cursed +0 robe (36, 2, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -3, D:7) a +0 dagger a +0 robe (2, 7, D:7) 10 sling bullets (6, 5, D:7) a cursed +0 war axe (11, -19, D:7) a +0 rapier (16, -6, D:7) a +0 chain mail of fire resistance (16, -2, D:7) 18 stones (17, 11, D:7) a +0 giant club (26, -13, D:7) a +0 battleaxe a +0 plate armour (30, -12, D:7) a +0 hand axe a +0 leather armour (31, -17, D:7) a +0 short sword of venom a +0 leather armour (31, -10, D:7) a +0 quarterstaff (32, -12, D:7) a +0 club (36, -15, D:7) a +0 war axe a +0 chain mail of fire resistance (36, -11, D:7) a +0 dagger a +0 chain mail (40, -29, D:7) a +0 whip (50, -29, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) 30 arrows (4, 11, D:8) a +0 giant spiked club (12, 15, D:8) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (13, 15, D:8) a +0 whip (20, 5, D:8) a +0 giant club a +0 giant club (20, 14, D:8) 16 stones (28, 9, D:8) a +0 ring mail (38, 30, D:8) a potion of degeneration (40, 21, D:8) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Level 9 of the Dungeon (0, 0, D:9) 24 stones (24, -15, D:9) a scroll of amnesia (29, -12, D:9) a +0 ring mail (29, -9, D:9) 18 stones (35, -8, D:9) 18 arrows a +0 shortbow (36, -6, D:9) an arrow (38, -1, D:9) an arrow (38, 14, D:9) a +0 dagger (39, -1, D:9) an arrow (42, 4, D:9) 13 sling bullets (44, -3, D:9) a +0 short sword (59, -10, D:9) a +0 giant club a +0 dire flail (61, 0, D:9) a +0 great sword (68, -21, D:9) 11 stones Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 leather armour a +0 robe a +2 vorpal falchion (9, 13, D:10) a cursed -2 flail (9, 14, D:10) a +0 dagger a +0 robe (10, -3, D:10) 16 stones (11, -37, D:10) 25 sling bullets (15, 0, D:10) a +0 giant club (16, 2, D:10) an uncursed staff of conjuration (16, 13, D:10) a +0 giant club (19, -27, D:10) a +0 morningstar (19, -25, D:10) a +0 mace (20, -26, D:10) a stone (21, -26, D:10) a +0 scale mail (still there?) a +0 club (still there?) (21, -25, D:10) a +0 chain mail a +0 hand axe (22, -25, D:10) a cursed +0 giant club (22, -21, D:10) a +0 robe a +1 morningstar (23, -14, D:10) a +0 leather armour a +0 ring mail a +0 mace a +0 mace a +0 giant club a +0 war axe a +0 plate armour (24, 2, D:10) a -4 ring of dexterity (25, 6, D:10) an arrow (26, 5, D:10) an arrow (27, -5, D:10) 22 arrows (28, -24, D:10) a +0 giant club a +0 robe a +4 trident (28, 8, D:10) 5 arrows a +0 shortbow (30, 8, D:10) a +0 kite shield (33, -12, D:10) a cursed +0 robe a cursed +0 morningstar (35, -15, D:10) a +0 robe a +0 spear (36, -15, D:10) a +0 robe a +1 scimitar (36, 3, D:10) a +0 quarterstaff (38, 6, D:10) a +2 great sword of holy wrath Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger of distortion (9, -14, D:11) the +3 kite shield of Reasonable the Good {Dex+2} It affects your dexterity (+2). (13, -7, D:11) 2 scrolls of noise (14, -4, D:11) a +0 robe a +0 trident (16, 0, D:11) a +0 robe a +0 scimitar (19, 13, D:11) 2 scrolls of amnesia (20, -33, D:11) a +0 leather armour a +0 war axe (21, -34, D:11) a +0 dire flail of draining a +0 chain mail (27, -4, D:11) 27 arrows (34, -42, D:11) a +0 hand axe (34, -10, D:11) 5 large rocks a +0 falchion (36, -16, D:11) a +0 hand axe (36, 2, D:11) 18 stones (39, -21, D:11) a +0 club (40, -13, D:11) a +0 dagger of venom Level 12 of the Dungeon (0, 0, D:12) a cursed +0 short sword a +0 robe (2, -3, D:12) a cursed +2 trident of venom a +0 robe (3, -4, D:12) a +3 dagger a +0 robe (3, -3, D:12) a cursed +0 falchion a +0 robe (4, -3, D:12) a +4 halberd a +0 robe (19, -27, D:12) the cursed +0 mace of Okawaru's Regard {venom, *Slow +Rage rF+ MR+} It poisons the flesh of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. It may slow you when you take damage. It has a curse placed upon it. (20, -18, D:12) a +0 leather armour (28, -32, D:12) 2 arrows (28, -31, D:12) 3 arrows (28, -30, D:12) a +0 troll leather armour a wand of random effects (8) 17 arrows a +0 shortbow (28, -25, D:12) 26 arrows a +0 shortbow (28, -10, D:12) a +0 dagger (29, -26, D:12) 13 arrows a +0 shortbow (29, -25, D:12) 14 arrows a +0 shortbow (31, -30, D:12) 3 arrows (38, -28, D:12) a +0 arbalest (44, -1, D:12) 13 bolts (48, -17, D:12) a cursed -2 shortbow 26 arrows (55, -36, D:12) a +4 dagger Level 13 of the Dungeon (0, 0, D:13) 22 stones (2, 2, D:13) a cursed +0 plate armour a +0 war axe (2, 44, D:13) 13 stones (4, -1, D:13) a +0 robe a +0 dagger (4, 0, D:13) a +0 robe (4, 1, D:13) a +0 robe (4, 4, D:13) a +0 robe a +0 dagger (5, 23, D:13) a +0 war axe (7, 42, D:13) a large rock (8, 33, D:13) a +3 hand axe a +0 robe (8, 42, D:13) a large rock a +0 trident (8, 43, D:13) a +0 dagger a +0 chain mail a +0 hand axe (8, 44, D:13) 14 stones (9, -1, D:13) a +1 dagger of holy wrath a +0 dagger of draining a +0 robe (9, 43, D:13) a +0 mace a +0 plate armour (11, 43, D:13) a large rock (16, 37, D:13) a +0 robe a cursed +3 mace (16, 38, D:13) a +0 robe a +3 flail of freezing (16, 44, D:13) 11 arrows (17, 6, D:13) a +0 robe a +0 war axe (17, 8, D:13) a cursed +0 robe a +0 hand axe (17, 9, D:13) a +0 leather armour a +0 hand axe (18, -2, D:13) an uncursed ring of teleportation a cursed +0 great sword a +0 robe (19, -2, D:13) a +0 leather armour (20, 0, D:13) a +0 robe a +3 mace (20, 2, D:13) a +0 robe a +3 battleaxe (25, 13, D:13) a potion of degeneration (45, 26, D:13) an uncursed staff of wizardry (52, 18, D:13) a cursed +0 scale mail (55, 9, D:13) a +0 war axe a +0 ring mail a +0 kite shield (55, 31, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) 19 arrows (8, -1, D:14) a stone (8, 21, D:14) a scroll of immolation (10, 2, D:14) a +0 short sword 4 stones (11, 0, D:14) a +0 whip a stone a +0 dagger (12, 0, D:14) a +0 whip a +0 whip (12, 12, D:14) a +1 flail of holy wrath a +0 leather armour (17, -6, D:14) 22 arrows (21, 3, D:14) a +0 robe a cursed -3 mace (22, -12, D:14) a +0 giant spiked club (22, 2, D:14) a +0 robe a +0 morningstar (24, 1, D:14) 25 arrows a +0 longbow (35, -8, D:14) a +0 robe a +0 vorpal long sword (36, -6, D:14) a +0 cloak (40, 3, D:14) a +0 battleaxe (46, -1, D:14) a +0 dire flail (49, 1, D:14) a +0 longbow 25 arrows Level 15 of the Dungeon [Shop] Unytydiu's Blood Bar a cursed -2 club (1 gold) the Papyrus of Evil (768 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Pain Necromancy 1 yes c - Corpse Rot Necromancy/Air 2 yes d - Vampiric Draining Necromancy 3 yes e - Agony Necromancy 5 yes f - Simulacrum Ice/Necromancy 6 yes a +1 vampiric broad axe (247 gold) a +0 vampiric club (65 gold) a +2 vampiric halberd (312 gold) a +1 vampiric great sword (344 gold) Vewkac's Incunabulum of Necromancy (768 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Pain Necromancy 1 yes c - Sublimation of Blood Necromancy 2 yes d - Vampiric Draining Necromancy 3 yes e - Animate Dead Necromancy 4 yes f - Simulacrum Ice/Necromancy 6 yes (7, -41, D:15) 16 stones (7, -17, D:15) a +2 buckler a +0 war axe a +0 leather armour (8, -27, D:15) 14 stones (8, -26, D:15) a +0 dagger a +0 robe (9, 2, D:15) a +3 great mace a +0 plate armour (19, -37, D:15) a +0 robe (22, -52, D:15) a +0 glaive a +0 chain mail (23, -8, D:15) a +0 hand axe a +0 leather armour (25, -10, D:15) a cursed +0 hand axe a +0 robe (26, -7, D:15) a cursed -1 hand axe a +0 robe (31, -52, D:15) 12 stones (33, -15, D:15) 18 stones (33, -6, D:15) a +2 shortbow of freezing 13 arrows (34, -4, D:15) a +0 giant spiked club a +0 giant spiked club (35, -37, D:15) a +0 giant spiked club a +0 giant club (35, -11, D:15) a +0 hand crossbow (36, -42, D:15) a +0 rapier a +0 scale mail (37, -47, D:15) a +0 robe a +0 dagger (37, -46, D:15) a +0 dagger a +0 ring mail (38, -32, D:15) a +2 halberd (38, -4, D:15) a +0 mace (43, -1, D:15) a +0 giant club a +0 giant club (44, -43, D:15) 16 sling bullets (53, -6, D:15) a +0 scimitar of flaming (55, -5, D:15) a +0 shortbow 15 arrows (60, 1, D:15) 16 sling bullets (62, -45, D:15) a +0 dagger (62, -9, D:15) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 war axe a cursed -1 chain mail (3, 7, Orc:1) a +0 dagger a +0 robe (4, -20, Orc:1) a +0 dagger a +0 robe (5, 8, Orc:1) a +0 club a cursed +0 ring mail (5, 9, Orc:1) a +0 short sword (6, -21, Orc:1) a +2 dire flail a cursed +0 plate armour (7, -24, Orc:1) a +0 flail (7, -23, Orc:1) a +0 dagger (unseen) (7, -19, Orc:1) a +0 trident a +0 ring mail (8, -26, Orc:1) a +0 scimitar a +0 chain mail (10, -24, Orc:1) a +0 dagger (11, -20, Orc:1) a +0 battleaxe a +0 plate armour (13, 0, Orc:1) a +0 long sword a +2 chain mail of fire resistance (13, 1, Orc:1) a +0 dagger a +0 mace (13, 2, Orc:1) a +0 flail (14, 1, Orc:1) a +0 dire flail a +0 chain mail (19, 11, Orc:1) a +0 flail a +0 plate armour (53, 15, Orc:1) a +0 robe a +0 dagger (53, 16, Orc:1) a +0 chain mail a +0 glaive (53, 17, Orc:1) a +0 robe a +0 dagger a +0 dagger a cursed +0 robe a +0 dagger (54, 18, Orc:1) a +0 leather armour a +0 hand axe (55, 16, Orc:1) a +0 club (55, 17, Orc:1) a cursed -1 ring mail a +0 club (56, 15, Orc:1) a cursed +0 leather armour (unseen) Level 2 of the Orcish Mines [Shop] Pekhlupro's Assorted Antiques a +0 trident (119 gold) a +2 scale mail of cold resistance (714 gold) a +0 war axe (119 gold) a +1 hand axe of venom (360 gold) a scroll of summoning (323 gold) a scroll of remove curse (102 gold) a +0 scale mail (136 gold) [Shop] Nempat's Antique Armour Emporium a +0 scale mail (148 gold) a +0 plate armour (851 gold) a +0 leather armour (74 gold) a +0 robe (25 gold) a +3 scale mail of poison resistance (851 gold) a +0 scale mail (148 gold) a +0 plate armour (851 gold) a +0 scale mail (148 gold) a +0 chain mail (166 gold) a +0 chain mail (166 gold) [Shop] Toikaufu's Book Emporium a book of Air (560 gold) a book of Death (1120 gold) a book of Dreams (1200 gold) a book of Transfigurations (880 gold) a book of Power (720 gold) a book of the Earth (1040 gold) a book of Ice (1040 gold) a book of Flames (560 gold) a Grand Grimoire (1766 gold) a book of the Tempests (1120 gold) a book of Necromancy (480 gold) a book of Changes (400 gold) a book of the Warp (1440 gold) [Shop] Hunweikk's Antique Weapon Shop a +4 giant club (545 gold) the +7 falchion "Caej" {freeze, Dex+4} (1283 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). a cursed +0 club (2 gold) the cursed +3 hand axe "Eviscerator" {flame, rElec} (722 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It has a curse placed upon it. a +0 broad axe (92 gold) a +0 flail (80 gold) a +0 quarterstaff (92 gold) a +2 flail of pain (476 gold) a +0 hunting sling (34 gold) (0, 0, Orc:2) a +0 giant spiked club a +0 giant club (1, 1, Orc:2) a +0 giant club (4, -2, Orc:2) a +0 giant spiked club a +0 giant club (5, -2, Orc:2) a +0 giant spiked club (6, -1, Orc:2) a +0 giant club (7, 0, Orc:2) a +0 dagger a +0 robe (9, 1, Orc:2) a +2 vorpal flail (10, -1, Orc:2) a +0 giant club a cursed +0 robe a +0 dagger (10, 0, Orc:2) a +0 robe a +0 dagger (10, 1, Orc:2) a +0 ring mail a +0 dagger (11, -1, Orc:2) a +0 troll leather armour (11, 0, Orc:2) a +0 robe a +0 dagger (11, 4, Orc:2) a +0 giant club (13, 1, Orc:2) a +0 giant spiked club (13, 7, Orc:2) a +0 giant club a +0 dire flail (14, 5, Orc:2) a +0 club a +0 robe (15, 10, Orc:2) a +0 giant club (16, -1, Orc:2) a +1 dire flail of draining a +0 giant club (16, 1, Orc:2) a +0 dire flail a +0 giant club a +0 giant spiked club (16, 9, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (16, 11, Orc:2) a +0 giant club (16, 14, Orc:2) a +0 short sword (17, 0, Orc:2) a +0 giant club (17, 2, Orc:2) a cursed +0 giant spiked club (17, 3, Orc:2) a +0 giant club (17, 11, Orc:2) a +0 giant club (17, 13, Orc:2) a +0 giant club (18, 0, Orc:2) a +0 war axe a +0 chain mail (18, 1, Orc:2) a +0 dagger a +0 robe (19, 0, Orc:2) a +0 giant club a cursed -1 giant spiked club a +0 giant spiked club (19, 8, Orc:2) a +0 dire flail a +0 giant club (22, 9, Orc:2) a +0 giant spiked club (23, 9, Orc:2) a +0 giant club a +0 giant club (27, -8, Orc:2) a +0 giant club (27, 15, Orc:2) a tin of tremorstones (3/3) (27, 16, Orc:2) 9 boomerangs the +3 leather armour of Failure {+Inv rC- MP-9 Dex+6} It affects your dexterity (+6). It makes you vulnerable to cold. It affects your magic capacity (-9). It lets you turn invisible. a +1 cloak a +0 giant club (27, 19, Orc:2) a +0 giant club (28, 17, Orc:2) a +0 giant club a +0 giant club (29, 15, Orc:2) a +0 giant club a cursed -1 giant club (33, -5, Orc:2) a +0 flail a +0 robe (33, 0, Orc:2) a +0 spear a +0 robe (38, -16, Orc:2) a +2 dire flail of protection a +0 plate armour (39, -16, Orc:2) a +0 dagger a cursed +0 robe (40, 0, Orc:2) a +0 robe (41, -13, Orc:2) a +0 flail (47, 9, Orc:2) a +0 giant spiked club (47, 14, Orc:2) 10 stones (47, 17, Orc:2) 20 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 large rocks (0, 1, Lair:1) 20 arrows (27, -29, Lair:1) a +0 scale mail (38, -6, Lair:1) a +0 ring mail a +0 hunting sling 19 sling bullets a +0 quarterstaff (39, -29, Lair:1) a +0 helmet (43, -34, Lair:1) a +2 long sword a +0 scale mail (43, -33, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 stones (21, 0, Lair:2) an uncursed ring of wizardry an uncursed amulet of magic regeneration (22, -1, Lair:2) a +0 helmet (26, -31, Lair:2) a +0 cloak (29, -11, Lair:2) a +0 glaive of flaming (35, -6, Lair:2) a cursed +0 leather armour (36, -6, Lair:2) a +0 war axe (40, -31, Lair:2) a scroll of immolation (41, -3, Lair:2) 27 stones (51, 2, Lair:2) a +0 leather armour (53, -29, Lair:2) 24 arrows (53, -14, Lair:2) an uncursed ring of positive energy Level 3 of the Lair of Beasts (1, 0, Lair:3) a +1 robe of cold resistance an uncursed ring of positive energy a +4 ring of evasion (6, 20, Lair:3) 13 stones (35, 37, Lair:3) a +0 ring mail (51, 1, Lair:3) a +0 leather armour (59, 26, Lair:3) a scroll of immolation Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of random uselessness (4, 24, Lair:4) 22 arrows (11, 22, Lair:4) 7 bolts (13, -7, Lair:4) 16 stones (15, 16, Lair:4) 24 stones (31, -1, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (6, -36, Lair:5) a +0 robe (6, -34, Lair:5) a cursed +0 pair of gloves (10, -45, Lair:5) a +0 scimitar (17, -38, Lair:5) a +0 robe (18, -32, Lair:5) a +0 rapier of protection a +2 dagger of venom (25, -12, Lair:5) a +4 ring of evasion (29, -16, Lair:5) 24 sling bullets (37, -26, Lair:5) a +0 robe (39, -43, Lair:5) a wand of random effects (4) (41, -26, Lair:5) a scroll of immolation (44, -39, Lair:5) 21 stones (48, -44, Lair:5) 2 scrolls of noise (48, -12, Lair:5) 26 sling bullets (53, -55, Lair:5) a +0 club Level 6 of the Lair of Beasts (0, 0, Lair:6) 15 stones (6, 12, Lair:6) 26 stones (10, 14, Lair:6) a +0 hand axe (11, -8, Lair:6) 11 stones (20, -31, Lair:6) the +1 flail "Trog's Anger" {vorpal, rPois rC+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. (23, 9, Lair:6) a +0 ring mail (28, -15, Lair:6) a +0 whip (31, -15, Lair:6) 18 stones (31, -14, Lair:6) a +4 mace of protection (32, 7, Lair:6) a +0 hand crossbow (36, -10, Lair:6) a cursed -1 flail (45, -29, Lair:6) 5 large rocks (54, -41, Lair:6) a cursed -3 scimitar (55, 1, Lair:6) a +0 trident Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (5, -1, Shoals:1) a +3 antimagic trident (6, 27, Shoals:1) a +0 spear a +0 hunting sling 11 sling bullets (12, 4, Shoals:1) a stone (13, 3, Shoals:1) a stone (13, 5, Shoals:1) a +0 leather armour a +0 demon trident of venom (15, 9, Shoals:1) a +0 chain mail (17, 0, Shoals:1) 13 arrows a +0 shortbow of freezing (17, 4, Shoals:1) 21 stones a +0 quarterstaff a +0 hunting sling (17, 5, Shoals:1) a +0 trident 9 stones a +0 club a +0 hunting sling (18, 0, Shoals:1) 3 stones (18, 4, Shoals:1) 16 stones a +0 quarterstaff a cursed +0 hunting sling (18, 5, Shoals:1) 3 stones (18, 11, Shoals:1) 22 sling bullets (still there?) a +0 club (still there?) (19, 11, Shoals:1) a +0 spear (20, 1, Shoals:1) a +0 leather armour a +2 trident of venom (20, 13, Shoals:1) a +0 spear (21, 3, Shoals:1) a stone (21, 4, Shoals:1) a stone (22, 7, Shoals:1) a stone (24, -12, Shoals:1) a +0 great sword (26, 1, Shoals:1) a sling bullet (28, 1, Shoals:1) a sling bullet (29, -10, Shoals:1) a +0 mace (29, 8, Shoals:1) a +0 trident (30, -6, Shoals:1) 11 sling bullets a +2 vorpal hunting sling a +0 club (30, -5, Shoals:1) 17 stones a +0 hunting sling a +0 spear (30, 1, Shoals:1) a sling bullet (32, -2, Shoals:1) 2 sling bullets (34, 13, Shoals:1) a +0 trident (36, -5, Shoals:1) 22 stones (39, 2, Shoals:1) a +0 trident (41, 15, Shoals:1) a +0 trident (51, 21, Shoals:1) 23 bolts Level 2 of the Shoals (0, 0, Shoals:2) 20 bolts (4, -41, Shoals:2) a +0 club (unseen) (4, -17, Shoals:2) a cursed +0 trident (5, 3, Shoals:2) a +0 leather armour (6, -8, Shoals:2) a +0 chain mail (8, -35, Shoals:2) a sling bullet (13, -36, Shoals:2) a sling bullet (13, -35, Shoals:2) a sling bullet (14, -32, Shoals:2) 10 sling bullets a +0 hunting sling a +0 club (15, -29, Shoals:2) a +0 trident (16, -38, Shoals:2) 2 sling bullets (16, -35, Shoals:2) a +0 spear (17, -39, Shoals:2) a sling bullet (17, -36, Shoals:2) a sling bullet (18, -39, Shoals:2) a sling bullet (27, -41, Shoals:2) a large rock (30, -40, Shoals:2) a large rock (32, -10, Shoals:2) 13 sling bullets (37, -18, Shoals:2) an uncursed ring of flight (47, -12, Shoals:2) an uncursed staff of wizardry (52, -8, Shoals:2) a +0 halberd (53, -7, Shoals:2) a +0 scale mail a +0 trident (55, -8, Shoals:2) a +0 trident (56, -15, Shoals:2) 15 stones (57, -22, Shoals:2) 8 large rocks Level 3 of the Shoals (0, 0, Shoals:3) a +0 ring mail (1, -7, Shoals:3) a +0 trident (1, -2, Shoals:3) 17 stones (7, -7, Shoals:3) 29 bolts (9, -5, Shoals:3) a +0 robe a +0 trident of venom (10, -4, Shoals:3) a large rock (10, -3, Shoals:3) a +0 trident (11, -4, Shoals:3) 2 large rocks (12, -3, Shoals:3) a +4 glaive (16, 6, Shoals:3) a scroll of amnesia (24, -4, Shoals:3) a +0 trident a +0 halberd (26, -5, Shoals:3) a +2 vampiric halberd (28, 5, Shoals:3) 16 stones (30, 6, Shoals:3) a +0 halberd (30, 11, Shoals:3) 13 stones (33, 22, Shoals:3) 15 bolts (37, 2, Shoals:3) a +0 halberd (37, 26, Shoals:3) a +0 short sword (40, 24, Shoals:3) a lightning rod (4/4) (44, 2, Shoals:3) a +0 trident (46, 39, Shoals:3) a scroll of noise (48, -7, Shoals:3) a +0 trident (53, 22, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (1, 4, Shoals:4) the +7 morningstar "Baclatiwk" {freeze, rPois rN++ MR+ Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (2, 4, Shoals:4) a +0 trident (3, 37, Shoals:4) a +0 trident (4, 37, Shoals:4) a +0 trident (5, 36, Shoals:4) a +0 robe (12, 3, Shoals:4) 4 large rocks a wand of random effects (15) (18, 36, Shoals:4) a scroll of amnesia (19, 50, Shoals:4) a +0 robe (21, 20, Shoals:4) a +0 trident (21, 24, Shoals:4) a scroll of torment (26, 34, Shoals:4) 16 stones (27, 11, Shoals:4) a +0 trident (27, 14, Shoals:4) a +0 robe a +2 trident of protection (27, 35, Shoals:4) a +0 robe a +0 trident (27, 37, Shoals:4) a +0 spear (28, 33, Shoals:4) a cursed -1 halberd (29, 38, Shoals:4) a +0 halberd of freezing (30, 12, Shoals:4) a +0 glaive (31, 11, Shoals:4) a +0 trident (32, 0, Shoals:4) a +0 trident (33, 17, Shoals:4) a +0 spear (33, 24, Shoals:4) a +0 trident (34, 44, Shoals:4) 19 arrows (36, 29, Shoals:4) a +0 spear of pain a +0 leather armour (38, 13, Shoals:4) a +0 leather armour 7 silver javelins a +0 spear (38, 14, Shoals:4) a +0 trident (40, 11, Shoals:4) 13 javelins (42, 22, Shoals:4) a +3 chain mail of fire resistance (43, 12, Shoals:4) a +0 rapier a +0 robe (43, 21, Shoals:4) a +0 spear (unseen) (47, 41, Shoals:4) 33 boomerangs a wand of clouds (5) (49, 35, Shoals:4) a +5 shortbow of freezing (54, 18, Shoals:4) a +0 trident (56, 38, Shoals:4) a +0 trident a +2 leather armour of fire resistance Level 1 of the Spider Nest (16, -25, Spider:1) a +1 lajatang of protection a +0 robe (17, -9, Spider:1) a potion of degeneration (20, -33, Spider:1) 19 gold pieces (22, -29, Spider:1) a +0 leather armour (27, 7, Spider:1) 26 bolts (31, -28, Spider:1) a poisoned dart (31, -23, Spider:1) a +0 chain mail (34, -31, Spider:1) a poisoned dart (40, -20, Spider:1) 13 stones Level 1 of the Depths [Shop] Meeggu's Antique Armour Boutique the quicksilver dragon scales of Xoerorche {Harm MR+} (3283 gold) It affects your resistance to hostile enchantments. It increases damage dealt and taken. a +0 scale mail (196 gold) a +0 pair of gloves (220 gold) a +0 scale mail (196 gold) a +0 plate armour of poison resistance (1323 gold) a +0 cloak (220 gold) a +0 robe (34 gold) a +1 plate armour of poison resistance (1568 gold) a +0 scale mail (196 gold) a +0 leather armour of magic resistance (441 gold) a +0 leather armour (98 gold) a +0 scale mail (196 gold) (8, -2, Depths:1) a +0 scale mail (9, 6, Depths:1) a +0 giant club a +0 giant club (13, -15, Depths:1) a +0 scythe (16, 6, Depths:1) 28 gold pieces (19, -11, Depths:1) a +0 giant club (20, 14, Depths:1) a bolt (22, 14, Depths:1) a +0 arbalest 19 bolts (23, -12, Depths:1) a +0 arbalest 14 bolts a yaktaur skeleton (23, 12, Depths:1) a bolt (23, 15, Depths:1) a +0 ring mail (25, 16, Depths:1) a +0 halberd a +0 robe (28, 17, Depths:1) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (34, -16, Depths:1) 24 arrows (34, -2, Depths:1) a +0 leather armour (36, -17, Depths:1) an uncursed staff of wizardry (38, 3, Depths:1) 17 stones Level 2 of the Depths (0, 0, Depths:2) 18 stones (3, 3, Depths:2) a scroll of remove curse (11, -1, Depths:2) a scroll of enchant armour (11, 1, Depths:2) a +0 spear (29, -15, Depths:2) a +0 hand axe