Serozin Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 3, D:1) a +0 dagger (23, 6, D:1) a stone (29, 12, D:1) a +0 whip a stone (33, 0, D:1) a potion of lignification (33, 1, D:1) an uncursed ring of wizardry (33, 2, D:1) a ration (34, 0, D:1) a potion of heal wounds (34, 1, D:1) a scroll of enchant weapon (34, 2, D:1) a scroll of identify (35, 0, D:1) 19 arrows (35, 1, D:1) 4 javelins (35, 2, D:1) 19 sling bullets (39, 12, D:1) a +0 club (44, 20, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +1 vampiric trident (1, 24, D:2) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, -9, D:2) a bat corpse (4, -7, D:2) a +0 dagger a ball python corpse a kobold corpse (5, -6, D:2) a dart slug corpse (8, -7, D:2) a rat corpse (8, 15, D:2) 14 sling bullets (19, 28, D:2) a +0 leather armour (19, 29, D:2) a +0 mace (21, 11, D:2) 10 poisoned darts (22, 7, D:2) a +0 whip (22, 35, D:2) a throwing net (24, 7, D:2) a +0 club (25, 32, D:2) a frilled lizard corpse (skeletalised by now) (26, 7, D:2) a +0 robe (32, 27, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 flail (unseen) (0, 5, D:3) a +0 ring mail