Serpenta Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 29, D:1) a +0 spear (2, 0, D:1) a +0 club (3, 33, D:1) a +0 robe (9, 19, D:1) 10 stones (12, 37, D:1) a +0 mace (17, 52, D:1) a +0 club (31, 3, D:1) 25 bolts (31, 28, D:1) a +0 hand axe (32, 53, D:1) a +0 hand axe (33, 14, D:1) a +0 robe (41, -1, D:1) a +0 scale mail Level 2 of the Dungeon (2, -8, D:2) a +0 whip (5, 1, D:2) a +0 mace (9, -13, D:2) 14 gold pieces (9, -12, D:2) 17 gold pieces (10, -14, D:2) 16 gold pieces (10, -13, D:2) 11 gold pieces (10, -12, D:2) 14 gold pieces (11, -13, D:2) 10 gold pieces (11, -12, D:2) 10 gold pieces (15, -25, D:2) a +0 whip (15, -24, D:2) a +0 whip (19, -25, D:2) a +0 club (19, -8, D:2) 9 arrows (21, -9, D:2) a +0 club (22, -11, D:2) 14 poisoned needles (24, -12, D:2) a +0 club (29, -27, D:2) a +0 club (32, -13, D:2) 4 stones (32, -12, D:2) 7 stones (32, -11, D:2) a +0 hunting sling 10 stones (38, -22, D:2) a +0 mace (46, 8, D:2) a +0 short sword (48, -26, D:2) 28 sling bullets (51, -32, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -3, D:3) a +0 short sword (7, -15, D:3) 4 stones (13, 5, D:3) 11 poisoned needles (15, -21, D:3) a +0 dagger (15, -8, D:3) a +0 giant club (18, -7, D:3) 2 stones (19, 6, D:3) 13 stones (19, 9, D:3) a +0 animal skin (19, 11, D:3) a stone (22, 17, D:3) a +0 dagger (23, -7, D:3) a +0 club 2 stones (25, 12, D:3) a +0 hunting sling 16 stones (25, 13, D:3) a +0 dagger (25, 15, D:3) a stone (26, 16, D:3) a +0 dagger (27, 12, D:3) a +0 dagger (28, -11, D:3) 8 arrows (28, 11, D:3) a +0 hunting sling a +0 dagger 22 stones (29, 11, D:3) 5 stones (31, 11, D:3) 2 stones 4 needles of confusion (34, 5, D:3) a +0 short sword a stone (35, 6, D:3) a +0 club (43, -12, D:3) a +0 whip (52, -7, D:3) a +0 leather armour (57, -21, D:3) 20 stones Level 4 of the Dungeon [Shop] Naipnaps's Antique Armour Shop a +0 ring mail (128 gold) a +0 pair of boots (144 gold) a +0 helmet (144 gold) a cursed +0 leather armour (3 gold) the cursed +0 leather armour of the Bells {rElec Str+4} (684 gold) It affects your strength (+4). It insulates you from electricity. It has a curse placed upon it. a +0 pair of boots of running (1008 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (1251 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. the +0 helmet "Osomibrasy" {rC+} (592 gold) It protects you from cold. a +3 plate armour of cold resistance (1440 gold) a +0 plate armour (736 gold) a +0 pair of boots (144 gold) a +2 ring mail of magic resistance (672 gold) a +0 plate armour (736 gold) a +0 leather armour (64 gold) the cursed +0 ring mail "Wiviam" {+Blink rC+} (704 gold) It protects you from cold. It lets you blink. It has a curse placed upon it. (0, 0, D:4) 13 stones (3, -16, D:4) 21 sling bullets (9, -37, D:4) a +0 plate armour (9, -36, D:4) a +0 giant spiked club (38, -2, D:4) 22 arrows (43, -39, D:4) a +0 helmet (48, -19, D:4) a +0 giant club (50, -24, D:4) a wand of flame (25/48)