Dungeon Sprint DCSS version 0.29-a0-393-g47a863cc1b (webtiles) character file. Game seed: 130045756471550188 27 Serus the Skirmisher (level 3, -6/21 HPs) Began as a Vine Stalker Fighter on May 9, 2022. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:11 (252 turns). Serus the Skirmisher (Vine Stalker Fighter) Turns: 252, Time: 00:00:12 Health: -6/21 AC: 6 Str: 20 XL: 3 Next: 10% Magic: 0/4 EV: 9 Int: 8 God: Gold: 0 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 buckler rNeg . . . Spirit + b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands j - a wand of digging (5) Scrolls i - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 4.0 Fighting + Level 2.5 Long Blades + Level 3.5 Armour + Level 0.2 Dodging + Level 3.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Ijyb hits you but does no damage. You barely miss Ijyb. Your bite misses Ijyb. Ijyb is almost dead. Ijyb barely misses you. You closely miss Ijyb. You bite Ijyb, but do no damage. Ijyb is almost dead. Ijyb closely misses you. x2 You hit Ijyb. You kill Ijyb! Your Fighting skill gained 2 levels and is now at level 4! Your Long Blades skill increases to level 2! Your Armour skill increases to level 3! Your Shields skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 j - a wand of digging (5) Things that are here: a +0 club; a +0 leather armour Unknown command. There is an open door, spattered with blood here. You start resting. You start resting. HP restored. There is an open door, spattered with blood here. Things that are here: a +0 club; a +0 leather armour You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. You barely miss the ogre. You bite the ogre. You drain its power. The ogre is lightly wounded. The ogre hits you with a +0 giant club. You completely miss the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Serus the Vine Stalker Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D | Noticed Ijyb 18 | D | Killed Ijyb 19 | D | Reached skill level 4 in Fighting 19 | D | Reached XP level 2. HP: 4/17 MP: 3/3 19 | D | Reached XP level 3. HP: 5/21 MP: 4/4 250 | D | Noticed an ogre 252 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.0 Long Blades | 2 | 2.5 Armour | 3 | 3.5 Shields | 3 | 3.8 Dodging | | 0.2 Action || total -------------------------++------- Melee: Long sword || 18 Bite || 5 Armor: Scale mail || 6 Dodge: Dodged || 7 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 257 | 257 | 0 | 222 | 0 | 1 | 257.0 | Dungeon | 257 | 257 | 0 | 222 | 0 | 1 | 257.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 257 daAuts