Dungeon Sprint DCSS version 0.29-a0-397-g846e4a0bbc (webtiles) character file. Game seed: 16227815004434123488 0 Serus the Sneak (level 1, 0/10 HPs) Began as a Kobold Enchanter on May 11, 2022. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:07 (12 turns). Serus the Sneak (Kobold Enchanter) Turns: 12, Time: 00:00:08 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 3/3 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++++...... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.3 Short Blades + Level 2.4 Dodging + Level 4.0 Stealth + Level 2.1 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, Serus the Kobold Enchanter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A neqoxec comes into view. You close the door. There is a staircase leading out of the dungeon here. You open the door. 4 necrophages come into view. You close the door. A necrophage breaks down the door. It's broken and can't be closed. It's broken and can't be closed. It's broken and can't be closed. There is a staircase leading out of the dungeon here. You open the door. 2 scorpions come into view. Found 243 gold pieces. There is an open door here. The necrophage attacks as you move away! The necrophage hits you. 2 scorpions come into view. You see here 243 gold pieces. The helpless scorpion fails to defend itself. You puncture the scorpion! The scorpion is severely wounded. The scorpion stings you. Ouch! That really hurt! You die... ## 3# # .## ## #. #+# s## ...##.###s.# #'.n.n@# .n.##.###s.# #n #+# s## # ## You could see 2 necrophages and 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Serus the Kobold Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Noticed a neqoxec 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 5 | D | Noticed a necrophage 9 | D | Noticed a scorpion 9 | D | Noticed a scorpion 11 | D | Noticed a scorpion 11 | D | Noticed a scorpion 12 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Dagger || 1 Stab: Sleeping || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts