Serus the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 12, D) a +0 chain mail of poison resistance (49, 36, D) a +0 short sword (49, 41, D) a +0 short sword (still there?) a +2 plate armour of willpower (still there?) an orc corpse (skeletalised by now) (still there?) (50, 12, D) a +1 vorpal hunting sling (50, 13, D) the +8 flail of Ruxi {vorpal, rPois Str+3 Int+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Int: It affects your intelligence (+3). rPois: It protects you from poison. (50, 25, D) a staff of earth (50, 36, D) a staff of earth (50, 37, D) a piece from Xom's chessboard (15/15) (50, 39, D) a +0 dire flail a +0 chain mail (50, 40, D) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (51, 12, D) a +0 vorpal glaive (51, 13, D) a +1 vorpal morningstar (51, 24, D) the +3 broad axe "Loopy" {venom, rF+ rN+ Will- Int+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). rF: It protects you from fire. rN: It protects you from negative energy. Will: It decreases your willpower. (51, 25, D) a box of beasts (51, 36, D) a staff of conjuration (51, 38, D) a +0 robe (51, 39, D) the +8 arc blade {discharge, rElec} It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +0 chain mail (51, 40, D) a +2 vampiric war axe a +0 robe a +0 giant club (51, 41, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (52, 12, D) a +1 ring mail of fire resistance (52, 13, D) a staff of poison (52, 17, D) 9 large rocks (still there?) a stone giant corpse (still there?) a stone giant corpse (still there?) (52, 24, D) the +3 shortbow of Fuibb {venom, Fly rF+} Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. Fly: It grants you flight. (52, 37, D) a +0 dagger (still there?) a +0 hand axe (still there?) a +0 plate armour (still there?) a ring of wizardry (still there?) a phantom mirror (still there?) (52, 39, D) a +3 trident of protection a +0 chain mail an orc corpse (skeletalised by now) (52, 40, D) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (53, 12, D) a tin of tremorstones (2/2) (53, 13, D) a +2 pair of gloves of dexterity (53, 24, D) a +1 plate armour of poison resistance (53, 25, D) a staff of fire (53, 36, D) a +0 dagger (53, 37, D) a staff of air (54, 12, D) a staff of poison (54, 13, D) a +2 shortbow of flaming (54, 36, D) a +0 long sword (55, 12, D) a +2 vorpal shortbow (55, 13, D) a +4 ring mail of cold resistance (59, 36, D) a condenser vane (59, 37, D) a +7 hand crossbow (60, 42, D) a ball python corpse (skeletalised by now) (60, 43, D) a +0 long sword (61, 0, D) a staff of poison (61, 2, D) a +0 short sword (61, 8, D) a +6 vorpal great sword (61, 10, D) a +0 trident (still there?) 2 boomerangs (still there?) (61, 26, D) a +0 dire flail of holy wrath (61, 30, D) (unseen) (61, 37, D) a tin of tremorstones (2/2) (61, 41, D) a guardian serpent corpse (skeletalised by now) (61, 42, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (61, 44, D) a black mamba corpse (skeletalised by now) (62, 0, D) a +2 vampiric trident (62, 3, D) a +0 scimitar a +0 ring mail (62, 8, D) a staff of air (62, 9, D) a +0 trident the Compendium of Transmutation and Confrontation Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Freezing Cloud Conjuration/Ice/Air 5 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Alistair's Intoxication Transmutation/Poison 5 (62, 10, D) a +0 trident (62, 16, D) a phantom mirror (62, 26, D) a staff of air (62, 36, D) a staff of death (62, 37, D) a +2 scale mail of fire resistance (62, 43, D) a guardian serpent corpse (skeletalised by now) (62, 44, D) a +0 long sword (still there?) a +0 robe (still there?) (63, 0, D) the +5 long sword of Virtue {speed, Will+ Str+4 Int-3 SInv} Attacks with this weapon are significantly faster. Str: It affects your strength (+4). Int: It affects your intelligence (-3). SInv: It lets you see invisible. Will: It increases your willpower. (63, 3, D) a +0 short sword (still there?) a +0 ring mail (still there?) a +0 buckler (still there?) (63, 8, D) a +1 robe (63, 9, D) a +0 trident 2 boomerangs (63, 16, D) a piece from Xom's chessboard (15/15) (63, 17, D) a box of beasts (63, 26, D) a +3 chain mail of fire resistance (63, 27, D) the +7 great sword "Louvuwn" {vorpal, rN+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. (63, 36, D) a +1 robe of the Archmagi (63, 37, D) a +2 spectral giant spiked club (64, 1, D) a +0 short sword a +0 longbow a +0 leather armour (64, 16, D) a staff of earth (64, 17, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. Str: It affects your strength (+7). (64, 26, D) a +3 vorpal shortbow (64, 27, D) a +4 morningstar of protection (65, 26, D) a condenser vane (67, 0, D) a piece from Xom's chessboard (15/15) (68, 0, D) the +7 spear of Extermination {vorpal, rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. (69, 36, D) a staff of death (70, 36, D) a +3 ring mail of willpower (70, 37, D) a lightning rod (4/4) (70, 40, D) a +0 short sword (70, 41, D) a +0 dagger (70, 42, D) a +0 flail (71, 8, D) a +1 rapier of flaming (71, 12, D) a +0 scimitar a +0 robe a +2 mace of freezing a +0 robe (71, 17, D) a +0 short sword of electrocution (71, 26, D) a +3 leather armour of fire resistance (71, 36, D) a piece from Xom's chessboard (15/15) (71, 37, D) a staff of earth (71, 40, D) a +0 trident (71, 42, D) a +0 mace (72, 9, D) a +1 arbalest of flaming (72, 16, D) the +10 quarterstaff of Floods {vorpal, rElec rPois rC- Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (72, 26, D) a +2 robe of willpower (72, 36, D) the +6 battleaxe of Pain and Death {speed, Fly SInv} Attacks with this weapon are significantly faster. SInv: It lets you see invisible. Fly: It grants you flight. (72, 39, D) a +0 hand axe (unseen) (72, 41, D) a +0 club (72, 42, D) a +0 whip (73, 1, D) a +2 robe (73, 16, D) a +0 dagger of draining (73, 17, D) a +2 scimitar of distortion (73, 26, D) an amulet of guardian spirit (73, 27, D) a +2 chain mail of cold resistance (73, 37, D) a +3 chain mail of cold resistance (75, 1, D) a +1 chain mail of poison resistance