Serus the Dungeon (0, 14, D) a staff of death (0, 33, D) a +1 kite shield of protection (0, 35, D) a +0 ring mail (0, 50, D) a +4 ring of protection (0, 51, D) an amulet of the acrobat (0, 52, D) a +2 glaive of freezing (1, 13, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int: It affects your intelligence (+3). Clar: It protects you against confusion. (1, 32, D) a +2 rapier of draining (still there?) a +0 dagger of holy wrath (still there?) (1, 33, D) a staff of air (still there?) a scroll of brand weapon (still there?) a box of beasts (still there?) (1, 36, D) a +0 rapier (1, 51, D) the +9 staff of Wucad Mu {*channel} It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. (1, 54, D) the +5 flail of Skirmishing {drain, rF++ rC+ Int-2} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-2). rF: It greatly protects you from fire. rC: It protects you from cold. (2, 16, D) a staff of conjuration (2, 31, D) a +0 longbow (still there?) 14 arrows (still there?) a +0 leather armour of poison resistance (still there?) (2, 36, D) a +0 long sword (still there?) a +0 rapier (still there?) a ring of protection from fire (still there?) a +0 leather armour (still there?) (2, 38, D) a +0 rapier (2, 50, D) the +9 longbow of Peace {vorpal, rC+} Any ammunition fired from it inflicts extra damage upon your enemies. rC: It protects you from cold. (2, 51, D) a +3 chain mail of fire resistance (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 15, D) a +0 vorpal mace a staff of air a phial of floods (3, 16, D) a staff of air (3, 32, D) a +0 chain mail (still there?) a +3 leather armour of positive energy (still there?) a +2 dagger of venom (still there?) (3, 39, D) a +1 short sword of holy wrath (3, 50, D) a +1 dagger of venom (3, 51, D) a staff of death (still there?) a staff of poison (still there?) (3, 52, D) a lightning rod (4/4) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a +2 hand crossbow of freezing (4, 15, D) an amulet of magic regeneration a staff of air (4, 32, D) a +2 pair of boots of rampaging (4, 33, D) a +0 long sword (still there?) a +0 dagger (still there?) a +5 shortbow of freezing (still there?) (4, 36, D) a +0 leather armour (still there?) 32 arrows (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) a +0 ring mail (still there?) a +0 long sword (still there?) a +0 flail of protection (still there?) a +0 rapier (still there?) (4, 50, D) a book of Winter (5, 13, D) a +2 war axe of draining (5, 14, D) the ring of Voisch {Fire Str+3 Dex+4} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. (5, 15, D) a +1 vorpal trident (5, 18, D) (unseen) (5, 32, D) the +8 chain mail "Bapsosao" {Harm} Harm: It increases damage dealt and taken. (5, 33, D) a +0 scale mail of fire resistance (still there?) an amulet of faith (still there?) (5, 34, D) a +0 shortbow (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a piece from Xom's chessboard (15/15) (still there?) a +0 vampiric short sword (still there?) (5, 35, D) a +0 dagger (still there?) a box of beasts (still there?) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 longbow (still there?) 26 arrows (still there?) a +0 leather armour (still there?) (5, 38, D) a +2 short sword of venom (still there?) a +0 rapier (still there?) (5, 50, D) a +0 rapier of holy wrath (5, 51, D) a +0 war axe of flaming (5, 52, D) a ring of see invisible (6, 32, D) a box of beasts (6, 33, D) an amulet of regeneration (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a piece from Xom's chessboard (15/15) (still there?) a +0 long sword (still there?) a +0 shortbow (still there?) 41 arrows (still there?) a lightning rod (4/4) (still there?) (6, 38, D) the ring of Osef {Fire Drain Will- Int+7 Dex+4} (still there?) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+7). Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. Drain: It drains your maximum health when unequipped. Will: It decreases your willpower. a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) (6, 39, D) a +0 long sword (6, 50, D) a +1 robe (6, 51, D) a staff of cold (7, 13, D) a ring of magical power a ring of ice an amulet of guardian spirit an amulet of magic regeneration a ring of protection from cold the amulet "Uphiruebb" {+Inv rElec rF- Regen+ Dex+9} [amulet of regeneration] Dex: It affects your dexterity (+9). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. a ring of wizardry a ring of protection from cold an amulet of the acrobat an amulet of regeneration a +6 ring of dexterity a +4 war axe of freezing the +10 spear "Orb Guardian's Foe" {vorpal, Str+6} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). a +0 hand axe (7, 14, D) a +0 falchion of electrocution (7, 16, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a tin of tremorstones (2/2) (7, 33, D) a +0 short sword a +0 ring mail a +0 buckler (7, 39, D) a +0 chain mail (7, 51, D) the +6 falchion of Satyriasis {vorpal, Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). (7, 52, D) the +2 pair of gloves of Amyel {Drain rN+ Str+4} (still there?) Str: It affects your strength (+4). rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a condenser vane (still there?) (8, 15, D) a staff of cold a +1 shortbow of freezing (8, 32, D) a staff of conjuration (8, 33, D) the +5 quarterstaff "Fidic" {flame, Int+4 Dex+6} (still there?) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). a book of Fire (still there?) (8, 35, D) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a potion of might (still there?) a +0 shortbow (still there?) a +0 long sword (still there?) (8, 39, D) a +2 flail of holy wrath (8, 40, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) (8, 50, D) a +0 pair of boots of rampaging (8, 52, D) a book of the Moon (unseen) (9, 17, D) a +2 ring mail of willpower (9, 33, D) a +1 dagger of protection (still there?) a +0 leather armour (still there?) a manual of Ice Magic (still there?) (9, 50, D) a book of the Hunter (still there?) a book of Beasts (still there?) (9, 51, D) a +6 great mace of protection (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 14, D) a phantom mirror the +7 falchion "Oclyrruh" {vorpal, Stlth+} It inflicts extra damage upon your enemies. Stlth: It makes you more stealthy. (10, 15, D) a staff of cold a +5 scimitar of flaming (10, 16, D) a ring of ice (10, 32, D) a phantom mirror (10, 33, D) a manual of Staves (still there?) a staff of air (still there?) (10, 34, D) an orb of mayhem (10, 35, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) (10, 50, D) a +1 helmet of intelligence (10, 51, D) a staff of air (10, 52, D) a +2 ring mail of willpower (still there?) a ring of magical power (still there?) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 31, D) a +0 leather armour (11, 32, D) a +0 short sword (still there?) a staff of conjuration (still there?) (11, 35, D) a +0 scale mail (unseen) (11, 50, D) a tin of tremorstones (2/2) (11, 51, D) a +4 ring of evasion (11, 52, D) a staff of cold (still there?) a +0 robe (still there?) a +1 vorpal trident (still there?) (12, 15, D) the +3 ring mail "Earthly Heaven" {-Cast rN++} rN: It greatly protects you from negative energy. -Cast: It prevents spellcasting. (12, 16, D) a phial of floods (12, 31, D) a +0 rapier (12, 33, D) a +0 long sword (still there?) a book of Alchemy (still there?) a +2 hand axe of draining (still there?) a +3 hand crossbow of freezing (still there?) (12, 50, D) a lightning rod (4/4) (12, 52, D) a scroll of brand weapon (12, 55, D) a +0 glaive (still there?) a scroll of brand weapon (still there?) (13, 31, D) a piece from Xom's chessboard (15/15) (still there?) a scroll of brand weapon (still there?) a +0 short sword (still there?) (13, 35, D) 4 scrolls of enchant armour (still there?) a +0 dagger (still there?) a +0 long sword (still there?) (13, 50, D) a +0 vorpal arbalest (13, 51, D) a +0 dagger (still there?) a phantom mirror (still there?) (13, 52, D) a +2 demon whip of pain (14, 50, D) a +2 vorpal war axe (still there?) a scroll of brand weapon (still there?) (14, 52, D) a +1 short sword of venom (18, 52, D) a +2 dagger of draining (unseen) (19, 0, D) a +1 dagger of pain (19, 15, D) 20 arrows (19, 16, D) a piece from Xom's chessboard (15/15) (19, 17, D) a +1 dagger of venom (19, 18, D) a +1 mace of protection (still there?) a +0 shortbow (still there?) 13 arrows (still there?) a +0 leather armour (still there?) (19, 32, D) the +4 scythe of Wu Jian's Supremacy {flame, Dex+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). (19, 33, D) the +8 arc blade {discharge, rElec} It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. (19, 48, D) a Necronomicon (still there?) a condenser vane (still there?) a +0 lajatang of electrocution (still there?) (19, 50, D) an amulet of the acrobat (unseen) (20, 1, D) the +6 spear of Maedd {vamp, rElec rF+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rElec: It insulates you from electricity. (20, 15, D) a +0 shortbow (20, 17, D) a +0 short sword a +3 vorpal shortbow 16 arrows a +0 leather armour (20, 18, D) a +0 shortbow (20, 19, D) a +0 dagger (still there?) a +0 chain mail (still there?) (20, 32, D) a +3 great sword of flaming (20, 33, D) a +1 mace of venom a +4 hand crossbow of flaming (20, 50, D) the +2 scale mail of the Watermelon {rC+ Int+3} (still there?) Int: It affects your intelligence (+3). rC: It protects you from cold. a manual of Bows (still there?) a +1 leather armour of fire resistance (still there?) (21, 1, D) a +2 long sword of holy wrath (21, 18, D) a +0 long sword (21, 34, D) a staff of air (22, 17, D) a +0 rapier a staff of earth a +0 leather armour an amulet of magic regeneration a +0 rapier a +0 leather armour a phial of floods (22, 19, D) the +3 falchion of the Volcano {venom, Dex+3} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). (22, 31, D) the +6 plate armour "Goenlitz" {+Blink rC- rN+++} rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. +Blink: It lets you blink. (22, 32, D) a +6 vorpal fustibalus (22, 33, D) a +0 giant spiked club (22, 34, D) a +0 antimagic mace (22, 47, D) a ring of fire (still there?) the +7 great mace of Naavocs {vorpal, Dex+7} (still there?) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). a +3 halberd of venom (still there?) (22, 50, D) a staff of earth (still there?) a +2 leather armour of fire resistance (still there?) a ring of magical power (still there?) (23, 0, D) a condenser vane a +2 plate armour of poison resistance a +0 rapier of speed (23, 16, D) a +0 dagger a +0 longbow 12 arrows a +0 leather armour a +0 short sword a +0 rapier (23, 19, D) a +0 rapier (23, 20, D) a +4 trident of holy wrath (23, 32, D) a piece from Xom's chessboard (15/15) (23, 33, D) a +3 trident of venom (24, -1, D) a +2 robe of positive energy a book of Spatial Translocations (24, 2, D) a +3 battleaxe of freezing (24, 18, D) a +0 longbow a +0 short sword a staff of death (24, 19, D) a +0 leather armour a +0 scimitar (24, 21, D) a +0 scimitar a +0 longbow 14 arrows a +1 scale mail of positive energy (24, 22, D) a +0 rapier a +0 rapier a +0 leather armour (24, 32, D) Eraajax's Grimoire of Cankerous Battle Magic Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 yes b - Iskenderun's Battlesphere Conjuration 5 yes (24, 48, D) Riocvopp's Handbook of Calling (still there?) Spells Type Level Known a - Call Canine Familiar Summoning 3 yes b - Haunt Necromancy/Summoning 7 no c - Malign Gateway Summoning/Translocation 7 no a staff of conjuration (still there?) 4 potions of heal wounds (still there?) (24, 49, D) the Papyrus of Unstable Dislocation Spells Type Level Known a - Gell's Gravitas Translocation 3 yes b - Yara's Violent Unravelling Hexes/Transmutation 5 yes (24, 50, D) a staff of fire (unseen) (25, 16, D) a staff of air a +0 leather armour a +0 shortbow a +2 mace of holy wrath 25 arrows the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (25, 17, D) 17 arrows a +0 scimitar a +0 leather armour a staff of fire (25, 22, D) a +0 leather armour (25, 33, D) a +0 great mace a +0 plate armour (25, 48, D) a book of Debilitation (25, 49, D) a +4 ring of protection (unseen) (25, 50, D) a book of Misfortune (unseen) (26, 0, D) a +3 ring mail of willpower (26, 16, D) the +5 shortbow of Destruction {venom, rF+ rN+} Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. rN: It protects you from negative energy. (26, 17, D) a +0 dagger a +0 leather armour a +0 short sword (26, 18, D) a +0 long sword a +0 chain mail a +0 buckler an amulet of reflection (26, 32, D) a +2 flail of draining (26, 33, D) a box of beasts a staff of conjuration (26, 34, D) a staff of cold the +7 whip "Trog's Brutal Revenge" {vorpal, rPois rF+} It inflicts extra damage upon your enemies. rF: It protects you from fire. rPois: It protects you from poison. (26, 49, D) a staff of fire (26, 50, D) an orb of guile a +1 chain mail of poison resistance (27, 1, D) a +2 scale mail of fire resistance (27, 4, D) a +1 battleaxe of freezing (27, 16, D) a +0 long sword a +0 leather armour a tin of tremorstones (2/2) (27, 18, D) a +0 ring mail (27, 21, D) a +4 spear (27, 32, D) a book of Spatial Translocations (27, 48, D) a +2 hand crossbow of flaming (still there?) the ring "Kumucuwn" {Fire MP+9 Int+3} (still there?) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). (27, 49, D) a +4 spectral quarterstaff (still there?) a lightning rod (4/4) (still there?) (28, 0, D) a staff of death (28, 16, D) a +0 short sword a +0 leather armour (28, 33, D) a +0 cloak of poison resistance (28, 48, D) the ring "Masogh" {Fire Dex+4} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. (28, 50, D) a book of Alchemy (still there?) a +1 chain mail of fire resistance (still there?) (29, 17, D) a +0 short sword a +0 leather armour of willpower (29, 18, D) the +1 leather armour "Soenaq" {Str+8 Dex+3} Str: It affects your strength (+8). Dex: It affects your dexterity (+3). (29, 19, D) a +0 long sword (still there?) a +0 dagger (still there?) (29, 32, D) a condenser vane (29, 33, D) a +0 great sword of pain a +0 chain mail the ring of Rethrodul {rN+ AC+4 Str+4 Int-3 Dex+3} [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+4). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. a phial of floods (29, 48, D) a +2 war axe of draining (30, 0, D) a phial of floods (30, 1, D) the +4 demon trident "Sereub" {freeze, rF++ Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rF: It greatly protects you from fire. (30, 48, D) a piece from Xom's chessboard (15/15) (still there?) a +1 rapier of protection (still there?) a phial of floods (still there?) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (still there?) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (31, 48, D) the Disquisition on Confrontation and Transmutation (still there?) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 yes b - Hailstorm Conjuration/Ice 4 no c - Statue Form Transmutation/Earth 6 yes d - Spellforged Servitor Conjuration/Summoning 7 yes a +0 rapier of speed (still there?) a +2 rapier of draining (still there?) (31, 51, D) a +4 rapier of draining (33, 48, D) the +5 scythe "Finisher" {speed, eviscerate} (still there?) Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. a ring of magical power (still there?) (33, 49, D) a +2 broad axe of distortion (unseen) (33, 50, D) a staff of poison (unseen) (34, 28, D) a box of beasts (35, 0, D) a +1 hunting sling of freezing (35, 28, D) a tin of tremorstones (2/2) (35, 29, D) a +3 vorpal battleaxe (36, 0, D) the +3 quarterstaff "Jenupatta" {vorpal, Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). (36, 1, D) a +4 chain mail of willpower (36, 14, D) an amulet of magic regeneration (36, 29, D) the +2 hand crossbow "Heisham" {elec, Will+} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Will: It increases your willpower. (37, -1, D) the +3 warlock's mirror {reflect} It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (37, 0, D) a ring of ice (37, 1, D) a +1 longbow of flaming (37, 15, D) a +0 robe a +3 rapier of venom a +1 morningstar of holy wrath a tin of tremorstones (2/2) (37, 16, D) a +3 flail of protection (unseen) (37, 18, D) a +0 animal skin (37, 28, D) a staff of air (37, 29, D) the +5 great mace of Narrow Defiance {vorpal, rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. (38, 14, D) a +0 robe a box of beasts (38, 28, D) the +0 chain mail of the Dozen Underlurkers {rF- Dex+8} Dex: It affects your dexterity (+8). rF: It makes you vulnerable to fire. (38, 29, D) a staff of air +0 steam dragon scales (38, 32, D) +0 fire dragon scales (unseen) (39, 0, D) a staff of fire (39, 1, D) the ring "Huhunica" {rElec rCorr AC+4 Dex+4} [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +6 ring of intelligence a ring of flight a +0 pair of gloves of strength a +0 robe (39, 3, D) +0 acid dragon scales (39, 13, D) a +4 vorpal arbalest (39, 15, D) an orb of energy a +0 robe (39, 30, D) a box of beasts (39, 48, D) a staff of air (39, 49, D) the Grimoire of Translocation and Unholy Arts Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 yes b - Death's Door Necromancy 9 no (39, 50, D) a +3 vorpal scimitar (still there?) a +5 giant spiked club (still there?) (40, 0, D) a ring of wizardry the ring "Reluu" {+Blink Str+2 SInv} [ring of see invisible] Str: It affects your strength (+2). SInv: It lets you see invisible. +Blink: It lets you blink. the ring of Cytijurr {rF++ rCorr Dex+2} [ring of resist corrosion] Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. a ring of wizardry a ring of wizardry a ring of magical power 2 potions of invisibility the ring of Free Expression {Fly rPois rN+ rCorr Int-5} [ring of flight] Int: It affects your intelligence (-5). rPois: It protects you from poison. rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a staff of air (40, 17, D) a +0 flail (unseen) (40, 48, D) a condenser vane (40, 49, D) a +0 rapier of protection (41, 13, D) a +2 rapier of flaming (41, 15, D) a phantom mirror (41, 29, D) a staff of death (41, 48, D) a +1 shortbow of freezing (41, 49, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It inflicts significantly more damage against the undead. rN: It protects you from negative energy. (41, 50, D) a +2 mace of protection (42, 14, D) a lightning rod (4/4) (42, 15, D) a staff of earth (42, 28, D) the +10 plate armour of the Boiling Point {rC+} rC: It protects you from cold. (42, 29, D) a +6 quick blade (42, 48, D) a +1 hand crossbow of flaming (still there?) a +2 broad axe of electrocution (still there?) a ring of willpower (still there?) (42, 49, D) a +0 hand crossbow of freezing (43, 15, D) a staff of death (43, 28, D) a book of Changes (44, 28, D) a staff of fire (44, 47, D) a +6 ring of dexterity (44, 50, D) a +1 dagger of venom (still there?) a book of Rime (still there?) a +6 ring of intelligence (still there?) 4 potions of haste (still there?) (44, 51, D) a lightning rod (4/4) (45, 48, D) a book of Conjurations (45, 49, D) a staff of cold (still there?) a book of Flames (still there?) (46, 48, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. (46, 49, D) a +2 kite shield of positive energy the +2 chain mail of Nemelex Xobeh's Whim {rElec MP-9 Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). (46, 50, D) a scroll of brand weapon (46, 51, D) 4 potions of heal wounds (still there?) a staff of poison (still there?) (47, 48, D) a +0 hand crossbow of freezing (47, 51, D) a staff of earth a +10 plate armour of ponderousness (48, 48, D) a +0 arbalest of flaming (48, 50, D) a +2 scale mail of fire resistance (49, 0, D) a +0 war axe a +0 robe (49, 1, D) a box of beasts (49, 26, D) 23 arrows (49, 36, D) a phantom mirror (49, 37, D) a staff of fire (49, 48, D) a ring of resist corrosion (still there?) the +8 hand crossbow of Housaner {elec, rElec} (still there?) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. (49, 49, D) a +2 shortbow of freezing (49, 50, D) a scroll of brand weapon (50, 1, D) a box of beasts (still there?) a +2 chain mail of poison resistance (still there?) a +0 robe (still there?) a box of beasts (still there?) (50, 11, D) a +1 halberd of freezing (50, 12, D) a condenser vane (50, 14, D) a +2 leather armour of willpower a +3 halberd a +0 plate armour (50, 15, D) a +0 arbalest (still there?) 26 bolts (still there?) (50, 24, D) a +0 scimitar the +1 quick blade of Diliyn {antimagic, rC+ Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. Will: It increases your willpower. (50, 27, D) a +0 longbow (still there?) a +0 leather armour (still there?) (50, 28, D) a +0 long sword (still there?) a +0 chain mail (still there?) a ring of willpower (still there?) (50, 36, D) a staff of death (50, 48, D) a staff of fire (50, 49, D) a +5 vampiric hand axe (50, 50, D) a +4 falchion of electrocution (51, 12, D) a +0 great sword a +0 plate armour a +6 mace of venom (51, 13, D) a +0 plate armour a +0 halberd a +2 robe of willpower (51, 36, D) a ring of see invisible (51, 38, D) a condenser vane (51, 48, D) a +2 scimitar of holy wrath (51, 49, D) the Almanac of Dark Poisoning Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Spider Form Transmutation/Poison 3 yes c - Olgreb's Toxic Radiance Poison 4 yes d - Infestation Necromancy 8 yes (51, 50, D) Sif Muna's Handbook of Summoning Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 yes b - Animate Armour Summoning/Earth 4 yes c - Haunt Necromancy/Summoning 7 no (52, 1, D) a +0 robe a +0 robe the +1 plate armour of Vexation {Str+4} Str: It affects your strength (+4). (52, 16, D) a +3 battleaxe a +0 plate armour (52, 17, D) +0 shadow dragon scales (52, 24, D) the ring "Uroptilaf" {rN+ Int+6} [ring of positive energy] Int: It affects your intelligence (+6). rN: It protects you from negative energy. a ring of positive energy a +6 ring of intelligence a +6 ring of dexterity a ring of fire the +1 leather armour "Xugroyj" {rElec Str+6} Str: It affects your strength (+6). rElec: It insulates you from electricity. a +0 dagger (52, 28, D) a +0 longbow (still there?) 22 arrows (still there?) a +0 leather armour (still there?) (52, 36, D) the +2 morningstar of Ignis's Displeasure {vorpal, Fly} It inflicts extra damage upon your enemies. Fly: It grants you flight. (52, 48, D) a +0 robe of cold resistance (52, 49, D) 3 scrolls of brand weapon (52, 50, D) a box of beasts (53, 1, D) a +0 dagger (still there?) a Trismegistus Codex (still there?) (53, 3, D) a +0 dagger a +0 robe (53, 12, D) a +0 great mace (53, 14, D) a +5 dire flail of venom a +0 plate armour (53, 15, D) a +0 halberd a +0 chain mail (53, 16, D) a +1 battleaxe the +5 ring mail of Evolution {SInv} SInv: It lets you see invisible. (53, 18, D) a +0 great sword (still there?) a +0 chain mail (still there?) a scroll of brand weapon (still there?) (53, 24, D) a staff of poison (53, 26, D) a +2 great mace of protection a +0 shortbow 27 arrows a +0 leather armour a +0 scimitar a +0 leather armour (53, 29, D) a +2 flail of draining (53, 37, D) a +1 leather armour of poison resistance (53, 48, D) a +0 arbalest of freezing (53, 49, D) a +3 hand axe of freezing (53, 50, D) a book of Callings (54, 1, D) a +3 battleaxe (still there?) a +0 chain mail (still there?) a +6 ring of intelligence (still there?) a +0 robe (still there?) a +0 dagger (still there?) the Papyrus of Contamination (still there?) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Spider Form Transmutation/Poison 3 yes d - Eringya's Noxious Bog Transmutation/Poison 6 yes (54, 15, D) a +0 long sword (still there?) a +2 hunting sling of freezing (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) (54, 24, D) a +4 spear of flaming (54, 25, D) a +4 antimagic spear (54, 27, D) a +1 longbow of freezing (still there?) 19 arrows (still there?) a +0 leather armour (still there?) (54, 48, D) the +4 flail of the King {vorpal, rPois Str+6} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). rPois: It protects you from poison. (54, 49, D) a staff of fire (54, 50, D) a +1 morningstar of protection (55, 13, D) a staff of conjuration a +0 chain mail (55, 24, D) a +0 dagger (56, 0, D) a staff of earth (56, 26, D) a +0 shortbow (still there?) a staff of poison (still there?) 21 arrows (still there?) a +0 leather armour (still there?) (58, 47, D) a +0 great sword (still there?) a ring of positive energy (still there?) (58, 48, D) a box of beasts (58, 49, D) a book of Frost (58, 52, D) a +0 bardiche (59, 36, D) the +4 rapier of Disgust {vorpal, rF+ Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rF: It protects you from fire. (59, 37, D) a +0 shortbow 15 arrows (59, 47, D) a +0 vorpal hand axe (still there?) a +0 robe (still there?) a staff of death (still there?) (59, 49, D) a +0 robe of willpower (still there?) a +0 battleaxe (still there?) the +4 chain mail "Ipsynoil" {+Inv rN+ Int-3 SInv} (still there?) Int: It affects your intelligence (-3). rN: It protects you from negative energy. SInv: It lets you see invisible. +Inv: It lets you turn invisible. (59, 50, D) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) (60, 37, D) a staff of death (60, 42, D) a +0 rapier (still there?) a +3 battleaxe of electrocution (still there?) (60, 47, D) a necrophage skeleton (60, 50, D) a +0 chain mail (61, 0, D) a +2 glaive of venom (61, 8, D) a phial of floods (61, 16, D) a phial of floods (61, 26, D) a staff of fire (61, 37, D) a ring of poison resistance (61, 42, D) a +3 vorpal hand axe (61, 47, D) a +0 short sword (still there?) a phial of floods (still there?) (61, 48, D) a lightning rod (4/4) (still there?) a book of the Spheres (still there?) (61, 49, D) a +0 long sword (still there?) a +0 chain mail (still there?) the ring of Lalicuu {*Slow rF+ Str+6 Int+2 Dex+8} (still there?) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+8). rF: It protects you from fire. *Slow: It may slow you when you take damage. a +0 robe (still there?) a ring of fire (still there?) (61, 51, D) a ghoul skeleton (62, 1, D) a +1 vampiric trident (62, 8, D) a staff of poison (62, 9, D) a tin of tremorstones (2/2) (62, 16, D) a ring of poison resistance (62, 17, D) a +2 short sword of draining (62, 21, D) a +0 war axe (unseen) (62, 26, D) a lightning rod (4/4) (62, 27, D) a tin of tremorstones (2/2) (62, 42, D) a +1 vorpal war axe (62, 43, D) a +0 rapier (still there?) a ring of magical power (still there?) (62, 49, D) a +0 dagger (still there?) a +0 robe (still there?) a ring of willpower (still there?) a staff of poison (still there?) (63, 0, D) a +1 scimitar of holy wrath (63, 19, D) a +0 short sword a +0 robe (63, 20, D) a +0 whip a +0 robe (63, 26, D) a +2 hunting sling (63, 27, D) a +2 robe of positive energy (63, 36, D) a +0 dagger (63, 47, D) a +1 robe of positive energy (63, 48, D) a +2 leather armour of poison resistance (63, 52, D) a staff of conjuration (still there?) a +0 robe (still there?) a human skeleton (still there?) (63, 53, D) a +2 broad axe of flaming (still there?) a +0 plate armour (still there?) (64, 17, D) a staff of fire (64, 26, D) a staff of cold (64, 27, D) a tin of tremorstones (2/2) (64, 40, D) a staff of fire a +0 shortbow 21 arrows a +0 leather armour (64, 47, D) a +0 robe (64, 48, D) a +0 robe (still there?) a book of Dreams (still there?) a +5 scimitar (still there?) the +0 chain mail of Uppuff {+Blink} (still there?) +Blink: It lets you blink. a +1 mace of holy wrath (still there?) a tin of tremorstones (2/2) (still there?) (64, 54, D) a +0 robe (still there?) a +0 dagger (still there?) (65, 26, D) the +8 trident of Baufa {freeze, rC+ rN+ Str-5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). rC: It protects you from cold. rN: It protects you from negative energy. (65, 49, D) a +0 dagger (still there?) a ring of protection from cold (still there?) a +0 robe (still there?) a +0 dagger (still there?) a book of Winter (still there?) a ghoul skeleton (still there?) (65, 52, D) the ring of the Unkillable {rPois rC+ Str+6 Int+2} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+2). rC: It protects you from cold. rPois: It protects you from poison. a +0 flail a staff of cold (65, 54, D) a +0 battleaxe (65, 55, D) a +0 halberd (still there?) a +0 chain mail (still there?) (66, 53, D) a tin of tremorstones (2/2) a +0 robe a +0 robe (66, 54, D) a +1 battleaxe a +0 chain mail (67, 47, D) a staff of poison (still there?) a +0 dagger (still there?) (67, 48, D) the +6 whip "Ongolea" {holy, rElec rF+ Will+} It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. a +2 spear of venom a +3 whip of flaming a +0 robe a staff of death a human skeleton (67, 51, D) a +0 pair of gloves of hurling (still there?) an amulet of faith (still there?) the +0 chain mail of Toahausm {rN+ Slay+2} (still there?) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. (67, 52, D) a +0 glaive (still there?) a phantom mirror (still there?) (68, 3, D) a +0 club a +0 leather armour (68, 4, D) a +0 club (68, 46, D) a staff of air (68, 49, D) a +0 chain mail (still there?) a staff of conjuration (still there?) a ghoul skeleton (still there?) (68, 55, D) a +1 chain mail of cold resistance (69, 0, D) a +3 flail of protection (69, 4, D) a +0 hand axe (still there?) a +0 chain mail (still there?) (69, 40, D) a +0 short sword a +0 robe (69, 46, D) a book of Air (still there?) a +1 falchion of protection (still there?) (69, 48, D) a manual of Stealth (still there?) a +1 leather armour of poison resistance (still there?) a +0 great sword (still there?) a +0 robe (still there?) a +2 plate armour of cold resistance (still there?) (70, 9, D) a +1 morningstar of protection (70, 12, D) a +0 vorpal long sword a +0 ring mail (70, 20, D) a +0 longbow (still there?) a +0 short sword (still there?) 23 arrows (still there?) a +0 leather armour (still there?) (70, 36, D) the +5 dagger "Selal" {distort, *Slow rPois Dex+5 SInv} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Dex: It affects your dexterity (+5). rPois: It protects you from poison. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (70, 37, D) a lightning rod (4/4) (70, 46, D) a +0 robe (70, 47, D) a +4 hand axe (70, 48, D) a +3 spectral quarterstaff (still there?) the +1 rapier of Vaassyoc {drain, Will+} (still there?) A truly terrible weapon, it drains the life of any living foe it strikes. Will: It increases your willpower. a +0 vorpal long sword (still there?) a ghoul skeleton (still there?) (71, 8, D) a tin of tremorstones (2/2) (71, 12, D) a +0 short sword a +0 shortbow 30 arrows a +0 leather armour (71, 16, D) a staff of conjuration (71, 17, D) a +1 war axe of electrocution (71, 21, D) a +0 long sword (unseen) (71, 26, D) a box of beasts (71, 36, D) a staff of fire (71, 37, D) a +2 vampiric whip (71, 41, D) a +0 rapier a +0 robe a +0 buckler (71, 54, D) a +0 chain mail (still there?) the +8 demon trident "Rift" {distort, reach+} (still there?) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. (72, 8, D) a +1 hunting sling of flaming (72, 11, D) a +0 short sword (72, 16, D) +0 acid dragon scales (72, 17, D) a +3 morningstar of protection (72, 27, D) a +4 broad axe of freezing (72, 36, D) a piece from Xom's chessboard (15/15) (72, 37, D) a +1 leather armour of willpower (72, 41, D) a +0 dagger (still there?) a +0 robe (still there?) (72, 49, D) a +0 mace (still there?) a There-And-Back Book (still there?) a +0 war axe (still there?) (72, 52, D) a +0 dagger (still there?) a +0 robe (still there?) a human skeleton (still there?) (73, 2, D) a +0 trident (73, 9, D) a +0 long sword a +0 scale mail (73, 17, D) a +2 scimitar of protection (73, 18, D) a +0 rapier (73, 22, D) a +0 short sword (still there?) a +0 shortbow (still there?) 9 arrows (still there?) a +0 leather armour (still there?) (73, 26, D) a piece from Xom's chessboard (15/15) (73, 37, D) a staff of air (73, 46, D) a +2 ring mail of poison resistance (still there?) a +0 plate armour (still there?) a +1 vorpal battleaxe (still there?) (73, 48, D) an amulet of faith (still there?) a +1 robe of willpower (still there?) the +7 short sword of the Philosopher {freeze, *Slow rPois rC++ Dex+4} (still there?) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rC: It greatly protects you from cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. a +0 flail (still there?) the ring of Xom's Entertainment {Fire Drain rPois Str-2 Dex+8} (still there?) [ring of fire] It enhances your fire magic. Str: It affects your strength (-2). Dex: It affects your dexterity (+8). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. a +3 dire flail of protection (still there?) a +0 chain mail (still there?) a +3 scale mail of cold resistance (still there?) (74, 2, D) a +0 trident (still there?) 3 throwing nets (still there?) (74, 48, D) the +5 morningstar of Innocence {vorpal, rC+ Str-2 Dex+2} (still there?) It inflicts extra damage upon your enemies. Str: It affects your strength (-2). Dex: It affects your dexterity (+2). rC: It protects you from cold. the ring of Wukkifo {Fly rCorr} (still there?) [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +2 broad axe (still there?) Sif Muna's Compendium of the Compass and Unholy Rites (still there?) Spells Type Level Known a - Animate Dead Necromancy 4 yes b - Disjunction Translocation 8 yes c - Necromutation Transmutation/Necromancy 8 yes (74, 49, D) a book of the Spheres (still there?) a +2 hunting sling of flaming (still there?) a +0 vorpal morningstar (still there?) (74, 53, D) a book of the Spheres