Serus Level 1 of the Dungeon (1, -12, D:1) a +1 whip of flaming (16, 24, D:1) a +0 hand axe (35, -7, D:1) a +0 club (38, -11, D:1) 2 stones (42, -23, D:1) 5 stones (45, 7, D:1) a +0 leather armour (46, -5, D:1) a +0 short sword of speed (49, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (6, -3, D:2) a +0 spear (11, 2, D:2) a +0 dagger (13, 8, D:2) a +0 hand axe (17, -10, D:2) a +0 dagger (18, 31, D:2) a +0 short sword (19, 16, D:2) 5 poisoned darts (24, 35, D:2) a +0 whip (26, 17, D:2) 4 stones (28, -14, D:2) a +0 spear of freezing (30, -16, D:2) a +0 dagger a +2 robe of positive energy (39, 30, D:2) the +3 quarterstaff "Beetlebane" {venom, rF+} rF+: It protects you from fire. (42, 7, D:2) 4 stones (55, 9, D:2) a flux talisman Level 3 of the Dungeon (0, 0, D:3) 5 stones (7, -15, D:3) 6 curare-tipped darts (8, -17, D:3) 5 stones (19, -43, D:3) a +0 short sword a +0 leather armour (20, -29, D:3) a +0 trident (24, -13, D:3) a +1 war axe of electrocution a +0 chain mail (30, -29, D:3) a +0 mace (31, -39, D:3) 4 stones (32, 8, D:3) a +0 dagger (33, -32, D:3) a +0 short sword (35, -17, D:3) a +0 chain mail (39, -22, D:3) a +0 falchion (45, -29, D:3) a +0 dagger (46, -1, D:3) a +0 scale mail Level 4 of the Dungeon (1, -22, D:4) a scorpion corpse (3, -33, D:4) a +0 club (12, 1, D:4) a +0 dagger a stone (13, 8, D:4) 4 stones (16, 10, D:4) 6 stones (22, 11, D:4) 4 stones (26, -27, D:4) a +0 dagger a goblin corpse (skeletalised by now) (29, -32, D:4) a +0 robe (35, -20, D:4) a +0 chain mail (35, -18, D:4) a +0 spear (36, -16, D:4) a +0 spear 4 stones (36, 11, D:4) a +0 falchion (38, -17, D:4) a +0 spear (39, -18, D:4) a +0 halberd (39, -15, D:4) a +0 club a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse (2, -14, D:5) 16 gold pieces (5, -10, D:5) a potion of heal wounds (6, -14, D:5) a +0 flail (6, -13, D:5) a ring of magical power (8, -15, D:5) 4 stones (10, -11, D:5) 8 stones (11, -13, D:5) 4 poisoned darts