Setanta Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -22, D:1) a cursed +0 scale mail (6, -18, D:1) a +0 centaur barding (9, -6, D:1) 21 arrows (9, 8, D:1) 22 stones (15, -24, D:1) a cursed +0 leather armour (17, -25, D:1) a +0 short sword (17, -24, D:1) a +0 club (19, -21, D:1) 18 arrows (19, -16, D:1) a +0 pair of boots (22, -15, D:1) 17 sling bullets (23, 1, D:1) a +0 club (25, -4, D:1) a +0 club (26, -13, D:1) a +0 chain mail (30, 9, D:1) a +0 robe (38, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 4, D:2) 5 tomahawks (2, -46, D:2) 15 sling bullets (4, -47, D:2) a cursed +0 ring mail (9, -37, D:2) 25 stones (10, -41, D:2) 19 bolts (15, -48, D:2) a +0 naga barding (17, -46, D:2) a +0 dagger (21, -48, D:2) a +0 ring mail (33, -26, D:2) 3 large rocks (35, -20, D:2) a +1 pair of gloves (41, -49, D:2) 25 stones (45, -15, D:2) 18 stones a +0 robe (46, -11, D:2) a +0 club (47, -15, D:2) a stone (50, -39, D:2) a +0 hunting sling (54, -2, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 4, D:3) a cursed -3 trident a +0 chain mail (3, 11, D:3) a +0 club (3, 13, D:3) a +0 chain mail (9, -7, D:3) 29 sling bullets (21, -8, D:3) a +0 club (22, -8, D:3) a +0 chain mail a +0 whip a cursed -2 war axe (25, 8, D:3) a +0 club (27, 15, D:3) 18 arrows (33, -7, D:3) a +0 leather armour (33, 30, D:3) 2 tomahawks (34, -8, D:3) 12 bolts (43, 31, D:3) a +0 club (45, 1, D:3) a +0 dagger a +0 leather armour (45, 31, D:3) a +0 club (46, 0, D:3) a cursed -2 club a +0 chain mail (46, 1, D:3) a cursed +0 trident Level 4 of the Dungeon (7, -10, D:4) 12 stones (15, -6, D:4) 4 tomahawks (34, -14, D:4) a poisoned needle (35, -13, D:4) a poisoned needle (36, -12, D:4) a +0 blowgun (41, -14, D:4) a +0 dagger (45, 21, D:4) 19 stones (50, 2, D:4) a +0 robe a +0 dagger (50, 3, D:4) a +0 robe a +0 dagger (50, 4, D:4) a +0 dagger (50, 5, D:4) a +0 club (51, 5, D:4) a +0 leather armour (51, 18, D:4) a +0 dagger (51, 19, D:4) a cursed -3 short sword Level 5 of the Dungeon [Shop] Zoema's Mass Market a +0 giant club (20 gold) a +0 giant club (20 gold) a +0 plate armour (276 gold) a cursed -1 bardiche (36 gold) a +0 giant club (20 gold) a +0 great mace (78 gold) 3 large rocks (25 gold) a +0 giant club (20 gold) [Shop] Baveu's Armour Shop a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 plate armour (253 gold) a +0 buckler (49 gold) a +1 leather armour of magic resistance (154 gold) a +0 chain mail (49 gold) a cursed -1 leather armour (1 gold) (1, 2, D:5) 27 stones (4, -28, D:5) a +0 whip (8, 12, D:5) 25 bolts (13, 3, D:5) an uncursed ring of see invisible a +0 robe (13, 11, D:5) 10 arrows (16, 10, D:5) 13 stones (22, 20, D:5) a +0 animal skin (26, 10, D:5) a +0 short sword (27, -18, D:5) 21 stones (31, -11, D:5) a +0 shortbow 4 arrows (34, -16, D:5) an arrow (34, -6, D:5) a cursed +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (13, 4, D:6) 3 potions of degeneration an uncursed amulet of inaccuracy (21, -18, D:6) a +0 pair of boots (21, -13, D:6) 17 stones (21, -12, D:6) a +0 robe a +2 scythe of protection (21, 13, D:6) a cursed +0 robe (23, 17, D:6) a +0 animal skin (36, -2, D:6) 16 arrows (37, 10, D:6) a +0 spear (46, 18, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 24 bolts (2, 2, D:7) a +0 short sword a +1 ring mail of fire resistance (10, 6, D:7) a +0 morningstar a +0 robe (11, 7, D:7) a +0 short sword a +1 chain mail of positive energy a +0 giant club a +2 hand axe a +0 robe a +0 dagger a +0 robe a cursed +0 dagger a +0 robe (15, -23, D:7) a +0 club (15, 11, D:7) a +0 robe a cursed +0 scimitar a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 6, D:7) a potion of lignification (18, 19, D:7) a +0 shield (19, 6, D:7) a +0 club (20, 6, D:7) 8 gold pieces (25, -14, D:7) a +0 robe a +0 dagger (28, 17, D:7) a +0 war axe (30, -18, D:7) 19 stones (31, 22, D:7) a cursed -1 war axe (33, -9, D:7) a +0 chain mail (35, -5, D:7) a +0 great mace (36, -25, D:7) a cursed -3 ring of intelligence (38, 1, D:7) a +0 chain mail (43, -17, D:7) 13 stones (47, 4, D:7) a +0 quarterstaff (56, -3, D:7) a +0 short sword Level 8 of the Dungeon (5, -14, D:8) a +0 robe (13, -20, D:8) 20 arrows (14, -30, D:8) 3 tomahawks (15, -22, D:8) a +0 short sword (15, -21, D:8) a stone (18, -25, D:8) a +0 dagger (19, -16, D:8) 3 tomahawks of returning a +0 trident (20, -15, D:8) a +0 great sword a +0 trident a +0 ring mail a +0 robe a +0 dagger (21, -15, D:8) a cursed -3 short sword (21, -14, D:8) a +0 ring mail a +0 trident (25, 4, D:8) a scroll of amnesia 2 potions of ambrosia (29, -23, D:8) a +0 giant club (31, -15, D:8) 2 tomahawks (31, 3, D:8) a +0 dagger (32, -16, D:8) a tomahawk (33, -17, D:8) a +1 leather armour of poison resistance a +0 flail (33, -16, D:8) a +0 ring mail a +0 mace (44, -28, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Mijagej's General Store a lamp of fire (600 gold) a potion of berserk rage (75 gold) the +9 mace "Cocwam" {freeze, rF+ Int+2} (1029 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from fire. a +0 scale mail (60 gold) a scroll of enchant weapon (112 gold) a ration (75 gold) a ration (75 gold) 20 sling bullets (150 gold) a ration (75 gold) 14 stones (21 gold) 6 needles of sleeping (45 gold) (0, 0, D:9) a +0 giant club a +0 giant spiked club (10, -13, D:9) a +0 giant spiked club (11, 30, D:9) 29 sling bullets (12, 13, D:9) a +0 giant club a +0 robe (18, -12, D:9) 22 stones (18, 24, D:9) 22 arrows (26, 33, D:9) a +0 whip (33, -17, D:9) an arrow (37, -17, D:9) an arrow (38, -17, D:9) an arrow (39, 3, D:9) a cursed -4 ring of dexterity (40, -17, D:9) a +0 shortbow 16 arrows (43, -14, D:9) a +0 quarterstaff (44, 11, D:9) a +0 dagger (45, -11, D:9) a +0 robe (45, 11, D:9) a +0 war axe a +0 chain mail 4 tomahawks (45, 12, D:9) a +0 flail a +0 ring mail (47, -24, D:9) a +0 flail a +0 leather armour a cursed -1 war axe a +0 plate armour (49, -24, D:9) a +0 dagger of venom (49, -23, D:9) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (19, -17, Lair:1) a +0 long sword (19, 33, Lair:1) 30 bolts (23, 39, Lair:1) a +0 robe (31, -17, Lair:1) 14 stones (38, -16, Lair:1) a +0 scimitar a +3 chain mail of cold resistance (52, -19, Lair:1) a +0 leather armour (54, -14, Lair:1) a +0 long sword (55, 22, Lair:1) 17 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (18, -22, Lair:2) a crystal ball of energy (24, 12, Lair:2) 17 stones (31, -32, Lair:2) a +0 ring mail (39, -36, Lair:2) 13 arrows (45, 6, Lair:2) 27 stones Level 3 of the Lair of Beasts (6, -29, Lair:3) the +8 great mace "Orb Guardian's Curse" {freeze, rElec rC+ Int-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from cold. It insulates you from electricity. (12, 5, Lair:3) 17 stones (14, 1, Lair:3) a +5 battleaxe of venom a +0 scale mail (15, 12, Lair:3) a +0 robe (18, -7, Lair:3) a +0 trident (42, -16, Lair:3) a +0 broad axe (43, -26, Lair:3) 20 bolts (43, 4, Lair:3) a +2 chain mail of poison resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (13, 10, Lair:4) a +0 leather armour (30, -23, Lair:4) a cursed -6 ring of protection (59, -11, Lair:4) a +0 chain mail (62, -22, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a poisoned needle (0, 1, Lair:5) a poisoned needle (1, -2, Lair:5) a poisoned needle (2, 3, Lair:5) a poisoned needle (3, 3, Lair:5) a poisoned needle (5, 3, Lair:5) a poisoned needle (7, 5, Lair:5) a poisoned needle (9, 4, Lair:5) a +0 pair of boots (38, 14, Lair:5) 19 arrows (39, 10, Lair:5) a polar bear corpse (56, -14, Lair:5) a cursed staff of summoning